refactor: initial moves

This commit is contained in:
syntaxbullet
2026-01-08 16:09:26 +01:00
parent 53a2f1ff0c
commit 88b266f81b
164 changed files with 529 additions and 280 deletions

135
bot/graphics/lootdrop.ts Normal file
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import { GlobalFonts, createCanvas, loadImage } from '@napi-rs/canvas';
import path from 'path';
// Register Fonts (same as studentID.ts)
const fontDir = path.join(process.cwd(), 'src', 'assets', 'fonts');
GlobalFonts.registerFromPath(path.join(fontDir, 'IBMPlexSansCondensed-SemiBold.ttf'), 'IBMPlexSansCondensed-SemiBold');
GlobalFonts.registerFromPath(path.join(fontDir, 'IBMPlexMono-Bold.ttf'), 'IBMPlexMono-Bold');
export async function generateLootdropCard(amount: number, currency: string): Promise<Buffer> {
const templatePath = path.join(process.cwd(), 'src', 'assets', 'graphics', 'lootdrop', 'template.png');
const template = await loadImage(templatePath);
const canvas = createCanvas(template.width, template.height);
const ctx = canvas.getContext('2d');
// Draw Template
ctx.drawImage(template, 0, 0);
// Draw Lootdrop Text (Title-ish)
ctx.save();
ctx.font = '48px IBMPlexSansCondensed-SemiBold';
ctx.fillStyle = '#FFFFFF';
ctx.textAlign = 'center';
ctx.shadowBlur = 10;
ctx.shadowColor = 'rgba(255, 255, 255, 0.5)';
// Center of lower half (512-1024) is roughly 768
ctx.fillText('A STAR IS FALLING', canvas.width / 2, 660);
ctx.restore();
// Draw Reward Amount
ctx.save();
ctx.font = '72px IBMPlexMono-Bold';
ctx.fillStyle = '#DAC7A1';
ctx.textAlign = 'center';
//ctx.shadowBlur = 15;
//ctx.shadowColor = 'rgba(255, 215, 0, 0.8)';
ctx.fillText(`${amount} ${currency}`, canvas.width / 2, 760); // Below title
ctx.restore();
// Crop the image by 64px on all sides
const croppedWidth = template.width - 128;
const croppedHeight = template.height - 128;
const croppedCanvas = createCanvas(croppedWidth, croppedHeight);
const croppedCtx = croppedCanvas.getContext('2d');
// Draw the original canvas onto the cropped canvas, shifted by -64
croppedCtx.drawImage(canvas, -64, -64);
return croppedCanvas.toBuffer('image/png');
}
export async function generateClaimedLootdropCard(amount: number, currency: string, username: string, avatarUrl: string): Promise<Buffer> {
const templatePath = path.join(process.cwd(), 'src', 'assets', 'graphics', 'lootdrop', 'template.png');
const template = await loadImage(templatePath);
const canvas = createCanvas(template.width, template.height);
const ctx = canvas.getContext('2d');
// Draw Template
ctx.drawImage(template, 0, 0);
// Add a colored overlay to signify "claimed"
ctx.fillStyle = 'rgba(10, 10, 20, 0.85)';
ctx.fillRect(0, 0, canvas.width, canvas.height);
// Draw Claimed Text (Title-ish)
ctx.save();
ctx.font = '48px IBMPlexSansCondensed-SemiBold';
ctx.fillStyle = '#FFFFFF';
ctx.textAlign = 'center';
ctx.shadowBlur = 10;
ctx.shadowColor = 'rgba(255, 255, 255, 0.5)';
ctx.fillText('STAR CLAIMED', canvas.width / 2, 660);
ctx.restore();
// Draw "by username" with Avatar
ctx.save();
ctx.font = '36px IBMPlexSansCondensed-SemiBold';
ctx.fillStyle = '#AAAAAA';
// Calculate layout for centering Group (Avatar + Text)
const text = `by ${username}`;
const textMetrics = ctx.measureText(text);
const textWidth = textMetrics.width;
const avatarSize = 50;
const gap = 15;
const totalWidth = avatarSize + gap + textWidth;
const startX = (canvas.width - totalWidth) / 2;
const baselineY = 830;
// Draw Avatar
try {
const avatar = await loadImage(avatarUrl);
ctx.save();
ctx.beginPath();
// Center avatar vertically relative to text roughly (baseline - ~half cap height)
// 36px text ~ 27px cap height. Center roughly at baselineY - 14
const avatarCenterY = baselineY - 14;
ctx.arc(startX + avatarSize / 2, avatarCenterY, avatarSize / 2, 0, Math.PI * 2);
ctx.closePath();
ctx.clip();
ctx.drawImage(avatar, startX, avatarCenterY - avatarSize / 2, avatarSize, avatarSize);
ctx.restore();
} catch (e) {
// Fallback if avatar fails to load, just don't draw it (or maybe shift text?)
// For now, let's just proceed, the text will be off-center if avatar is missing but that's acceptable edge case
console.error("Failed to load avatar", e);
}
// Draw Text
ctx.textAlign = 'left';
ctx.fillText(text, startX + avatarSize + gap, baselineY);
ctx.restore();
ctx.save();
ctx.font = '72px IBMPlexMono-Bold'; // Match Amount size
ctx.fillStyle = '#E6D2B5'; // Lighter gold/beige for better contrast
ctx.textAlign = 'center';
ctx.shadowBlur = 10;
ctx.shadowColor = 'rgba(0, 0, 0, 0.8)'; // Dark shadow for contrast
ctx.fillText(`${amount} ${currency}`, canvas.width / 2, 760); // Same position as Unclaimed Amount
ctx.restore();
// Crop the image by 64px on all sides
const croppedWidth = template.width - 128;
const croppedHeight = template.height - 128;
const croppedCanvas = createCanvas(croppedWidth, croppedHeight);
const croppedCtx = croppedCanvas.getContext('2d');
// Draw the original canvas onto the cropped canvas, shifted by -64
croppedCtx.drawImage(canvas, -64, -64);
return croppedCanvas.toBuffer('image/png');
}

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bot/graphics/studentID.ts Normal file
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import { GlobalFonts, createCanvas, loadImage } from '@napi-rs/canvas';
import { levelingService } from '@shared/modules/leveling/leveling.service';
import path from 'path';
// Register Fonts
const fontDir = path.join(process.cwd(), 'src', 'assets', 'fonts');
GlobalFonts.registerFromPath(path.join(fontDir, 'IBMPlexSansCondensed-SemiBold.ttf'), 'IBMPlexSansCondensed-SemiBold');
GlobalFonts.registerFromPath(path.join(fontDir, 'IBMPlexMono-Bold.ttf'), 'IBMPlexMono-Bold');
interface StudentCardData {
username: string;
avatarUrl: string;
id: string;
level: number;
au: bigint; // Astral Units
xp: bigint;
className?: string | null;
}
export async function generateStudentIdCard(data: StudentCardData): Promise<Buffer> {
const templatePath = path.join(process.cwd(), 'src', 'assets', 'graphics', 'studentID', 'template.png');
const classTemplatePath = path.join(process.cwd(), 'src', 'assets', 'graphics', 'studentID', `Constellation-${data.className}.png`);
const template = await loadImage(templatePath);
const classTemplate = await loadImage(classTemplatePath);
const canvas = createCanvas(template.width, template.height);
const ctx = canvas.getContext('2d');
// Draw Background Gradient with random hue
const gradient = ctx.createLinearGradient(0, 0, canvas.width, canvas.height);
const saturation = 40 + Math.random() * 20; // 40-60%
const lightness = 20 + Math.random() * 20; // 20-40%
const color2 = `hsl(${Math.random() * 360}, ${saturation}%, ${lightness}%)`;
const color = `hsl(${Math.random() * 360}, ${saturation}%, ${lightness - 20}%)`;
gradient.addColorStop(0, color);
gradient.addColorStop(1, color2);
ctx.fillStyle = gradient;
ctx.fillRect(0, 0, canvas.width, canvas.height);
// Draw Template
ctx.drawImage(template, 0, 0);
// Draw Class Template
ctx.drawImage(classTemplate, 0, 0);
// Draw Avatar
const avatarSize = 140;
const avatarX = 19;
const avatarY = 76;
try {
const avatar = await loadImage(data.avatarUrl);
ctx.save();
ctx.beginPath();
// Square avatar
ctx.rect(avatarX, avatarY, avatarSize, avatarSize);
ctx.clip();
ctx.drawImage(avatar, avatarX, avatarY, avatarSize, avatarSize);
ctx.restore();
} catch (e) {
console.error("Failed to load avatar", e);
}
// Draw ID
ctx.save();
ctx.font = '12px IBMPlexMono-Bold';
ctx.fillStyle = '#DAC7A1';
ctx.textAlign = 'left';
ctx.fillText(`ID: ${data.id}`, 314, 30);
ctx.restore();
// Draw Username
ctx.save();
ctx.font = '24px IBMPlexSansCondensed-SemiBold';
ctx.fillStyle = '#FFFFFF';
ctx.textAlign = 'left';
ctx.fillText(data.username, 181, 122);
ctx.restore();
// Draw AU
ctx.save();
ctx.font = '24px IBMPlexMono-Bold';
ctx.fillStyle = '#FFFFFF';
ctx.textAlign = 'right';
ctx.fillText(`${data.au}`, 270, 183);
ctx.restore();
// Draw Level
ctx.save();
ctx.font = '24px IBMPlexMono-Bold';
ctx.fillStyle = '#FFFFFF';
ctx.textAlign = 'center';
ctx.fillText(`${data.level}`, 445, 255);
ctx.restore();
// Draw XP Bar
const xpForThisLevel = levelingService.getXpForNextLevel(data.level); // The total size of the current level bucket
const xpAtStartOfLevel = levelingService.getXpToReachLevel(data.level); // The accumulated XP when this level started
const currentLevelProgress = Number(data.xp) - xpAtStartOfLevel; // How much XP into this level
const xpBarMaxWidth = 382;
const xpBarWidth = Math.max(0, Math.min(xpBarMaxWidth, xpBarMaxWidth * currentLevelProgress / xpForThisLevel));
const xpBarHeight = 3;
ctx.save();
ctx.fillStyle = '#B3AD93';
ctx.fillRect(32, 244, xpBarWidth, xpBarHeight);
ctx.restore();
return canvas.toBuffer('image/png');
}