forked from syntaxbullet/AuroraBot-discord
refactor: initial moves
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200
shared/modules/trade/trade.service.ts
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200
shared/modules/trade/trade.service.ts
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import type { TradeSession, TradeParticipant } from "./trade.types";
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import { economyService } from "@shared/modules/economy/economy.service";
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import { inventoryService } from "@shared/modules/inventory/inventory.service";
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import { itemTransactions } from "@db/schema";
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import { withTransaction } from "@/lib/db";
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import type { Transaction } from "@shared/lib/types";
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import { TransactionType, ItemTransactionType } from "@shared/lib/constants";
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// Module-level session storage
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const sessions = new Map<string, TradeSession>();
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/**
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* Unlocks both participants in a trade session
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*/
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const unlockAll = (session: TradeSession) => {
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session.userA.locked = false;
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session.userB.locked = false;
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};
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/**
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* Processes a one-way transfer from one participant to another
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*/
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const processTransfer = async (tx: Transaction, from: TradeParticipant, to: TradeParticipant, threadId: string) => {
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// 1. Money
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if (from.offer.money > 0n) {
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await economyService.modifyUserBalance(
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from.id,
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-from.offer.money,
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TransactionType.TRADE_OUT,
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`Trade with ${to.username} (Thread: ${threadId})`,
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to.id,
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tx
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);
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await economyService.modifyUserBalance(
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to.id,
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from.offer.money,
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TransactionType.TRADE_IN,
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`Trade with ${from.username} (Thread: ${threadId})`,
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from.id,
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tx
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);
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}
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// 2. Items
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for (const item of from.offer.items) {
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// Remove from sender
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await inventoryService.removeItem(from.id, item.id, item.quantity, tx);
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// Add to receiver
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await inventoryService.addItem(to.id, item.id, item.quantity, tx);
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// Log Item Transaction (Sender)
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await tx.insert(itemTransactions).values({
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userId: BigInt(from.id),
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relatedUserId: BigInt(to.id),
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itemId: item.id,
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quantity: -item.quantity,
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type: ItemTransactionType.TRADE_OUT,
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description: `Traded to ${to.username}`,
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});
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// Log Item Transaction (Receiver)
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await tx.insert(itemTransactions).values({
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userId: BigInt(to.id),
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relatedUserId: BigInt(from.id),
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itemId: item.id,
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quantity: item.quantity,
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type: ItemTransactionType.TRADE_IN,
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description: `Received from ${from.username}`,
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});
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}
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};
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export const tradeService = {
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// Expose for testing
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_sessions: sessions,
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/**
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* Creates a new trade session
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*/
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createSession: (threadId: string, userA: { id: string, username: string }, userB: { id: string, username: string }): TradeSession => {
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const session: TradeSession = {
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threadId,
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userA: {
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id: userA.id,
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username: userA.username,
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locked: false,
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offer: { money: 0n, items: [] }
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},
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userB: {
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id: userB.id,
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username: userB.username,
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locked: false,
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offer: { money: 0n, items: [] }
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},
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state: 'NEGOTIATING',
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lastInteraction: Date.now()
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};
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sessions.set(threadId, session);
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return session;
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},
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getSession: (threadId: string): TradeSession | undefined => {
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return sessions.get(threadId);
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},
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endSession: (threadId: string) => {
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sessions.delete(threadId);
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},
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/**
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* Updates an offer. If allowed, validation checks should be done BEFORE calling this.
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* unlocking logic is handled here (if offer changes, unlock both).
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*/
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updateMoney: (threadId: string, userId: string, amount: bigint) => {
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const session = tradeService.getSession(threadId);
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if (!session) throw new Error("Session not found");
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if (session.state !== 'NEGOTIATING') throw new Error("Trade is not active");
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const participant = session.userA.id === userId ? session.userA : session.userB.id === userId ? session.userB : null;
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if (!participant) throw new Error("User not in trade");
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participant.offer.money = amount;
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unlockAll(session);
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session.lastInteraction = Date.now();
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},
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addItem: (threadId: string, userId: string, item: { id: number, name: string }, quantity: bigint) => {
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const session = tradeService.getSession(threadId);
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if (!session) throw new Error("Session not found");
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if (session.state !== 'NEGOTIATING') throw new Error("Trade is not active");
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const participant = session.userA.id === userId ? session.userA : session.userB.id === userId ? session.userB : null;
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if (!participant) throw new Error("User not in trade");
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const existing = participant.offer.items.find(i => i.id === item.id);
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if (existing) {
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existing.quantity += quantity;
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} else {
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participant.offer.items.push({ id: item.id, name: item.name, quantity });
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}
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unlockAll(session);
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session.lastInteraction = Date.now();
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},
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removeItem: (threadId: string, userId: string, itemId: number) => {
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const session = tradeService.getSession(threadId);
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if (!session) throw new Error("Session not found");
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const participant = session.userA.id === userId ? session.userA : session.userB.id === userId ? session.userB : null;
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if (!participant) throw new Error("User not in trade");
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participant.offer.items = participant.offer.items.filter(i => i.id !== itemId);
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unlockAll(session);
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session.lastInteraction = Date.now();
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},
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toggleLock: (threadId: string, userId: string): boolean => {
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const session = tradeService.getSession(threadId);
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if (!session) throw new Error("Session not found");
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const participant = session.userA.id === userId ? session.userA : session.userB.id === userId ? session.userB : null;
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if (!participant) throw new Error("User not in trade");
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participant.locked = !participant.locked;
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session.lastInteraction = Date.now();
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return participant.locked;
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},
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/**
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* Executes the trade atomically.
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* 1. Validates balances/inventory for both users.
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* 2. Swaps money.
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* 3. Swaps items.
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* 4. Logs transactions.
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*/
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executeTrade: async (threadId: string): Promise<void> => {
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const session = tradeService.getSession(threadId);
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if (!session) throw new Error("Session not found");
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if (!session.userA.locked || !session.userB.locked) {
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throw new Error("Both players must accept the trade first.");
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}
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session.state = 'COMPLETED'; // Prevent double execution
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await withTransaction(async (tx) => {
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// -- Validate & Execute User A -> User B --
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await processTransfer(tx, session.userA, session.userB, session.threadId);
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// -- Validate & Execute User B -> User A --
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await processTransfer(tx, session.userB, session.userA, session.threadId);
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});
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tradeService.endSession(threadId);
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}
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};
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