Adds a React admin panel (panel/) with Discord OAuth2 login,
live dashboard via WebSocket, and settings/management pages.
Includes Docker build support, Vite proxy config for dev,
game_settings migration, and open-redirect protection on auth callback.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Tickets: #2, #3
- Remove duplicate type definitions from shared/lib/config.ts
- Import types from schema files (game-settings.ts, guild-settings.ts)
- Add GuildConfig interface to guild-settings.ts schema
- Rename ModerationConfig to ModerationCaseConfig in moderation.service.ts
- Delete shared/config/config.json and shared/scripts/migrate-config-to-db.ts
- Update settings API to use gameSettingsService exclusively
- Return DB format (strings) from API instead of runtime BigInts
- Fix moderation service tests to pass config as parameter
Breaking Changes:
- Removes legacy file-based configuration system
- API now returns database format with string values for BigInt fields
Store guild-specific settings (roles, channels, moderation options) in
database instead of config file, enabling per-guild configuration and
runtime updates without redeployment.
Add missing type exports for Class, ItemTransaction, Quest,
UserQuest, UserTimer, and Lootdrop tables. All tables now
have consistent type exports available for import.