import { users, userTimers } from "@/db/schema"; import { eq, sql, and } from "drizzle-orm"; import { DrizzleClient } from "@/lib/DrizzleClient"; import { config } from "@/lib/config"; export const levelingService = { // Calculate XP required for a specific level getXpForLevel: (level: number) => { return Math.floor(config.leveling.base * Math.pow(level, config.leveling.exponent)); }, // Pure XP addition - No cooldown checks addXp: async (id: string, amount: bigint, tx?: any) => { const execute = async (txFn: any) => { // Get current state const user = await txFn.query.users.findFirst({ where: eq(users.id, BigInt(id)), }); if (!user) throw new Error("User not found"); let newXp = (user.xp ?? 0n) + amount; let currentLevel = user.level ?? 1; let levelUp = false; // Check for level up loop let xpForNextLevel = BigInt(levelingService.getXpForLevel(currentLevel)); while (newXp >= xpForNextLevel) { newXp -= xpForNextLevel; currentLevel++; levelUp = true; xpForNextLevel = BigInt(levelingService.getXpForLevel(currentLevel)); } // Update user const [updatedUser] = await txFn.update(users) .set({ xp: newXp, level: currentLevel, }) .where(eq(users.id, BigInt(id))) .returning(); return { user: updatedUser, levelUp, currentLevel }; }; if (tx) { return await execute(tx); } else { return await DrizzleClient.transaction(async (t) => { return await execute(t); }) } }, // Handle chat XP with cooldowns processChatXp: async (id: string, tx?: any) => { const execute = async (txFn: any) => { // check if an xp cooldown is in place const cooldown = await txFn.query.userTimers.findFirst({ where: and( eq(userTimers.userId, BigInt(id)), eq(userTimers.type, 'COOLDOWN'), eq(userTimers.key, 'chat_xp') ), }); const now = new Date(); if (cooldown && cooldown.expiresAt > now) { return { awarded: false, reason: 'cooldown' }; } // Calculate random XP const amount = BigInt(Math.floor(Math.random() * (config.leveling.chat.maxXp - config.leveling.chat.minXp + 1)) + config.leveling.chat.minXp); // Add XP const result = await levelingService.addXp(id, amount, txFn); // Update/Set Cooldown const nextReadyAt = new Date(now.getTime() + config.leveling.chat.cooldownMs); await txFn.insert(userTimers) .values({ userId: BigInt(id), type: 'COOLDOWN', key: 'chat_xp', expiresAt: nextReadyAt, }) .onConflictDoUpdate({ target: [userTimers.userId, userTimers.type, userTimers.key], set: { expiresAt: nextReadyAt }, }); return { awarded: true, amount, ...result }; }; if (tx) { return await execute(tx); } else { return await DrizzleClient.transaction(async (t) => { return await execute(t); }) } } };