forked from syntaxbullet/AuroraBot-discord
218 lines
7.3 KiB
TypeScript
218 lines
7.3 KiB
TypeScript
import { describe, it, expect, mock, beforeEach, afterEach, spyOn } from "bun:test";
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import { lootdropService } from "./lootdrop.service";
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import { lootdrops } from "@/db/schema";
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import { eq, and, isNull } from "drizzle-orm";
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import { economyService } from "./economy.service";
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// Mock dependencies BEFORE using service functionality
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const mockInsert = mock();
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const mockUpdate = mock();
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const mockDelete = mock();
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const mockSelect = mock();
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const mockValues = mock();
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const mockReturning = mock();
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const mockSet = mock();
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const mockWhere = mock();
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const mockFrom = mock();
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// Mock setup
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mockInsert.mockReturnValue({ values: mockValues });
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mockUpdate.mockReturnValue({ set: mockSet });
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mockSet.mockReturnValue({ where: mockWhere });
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mockWhere.mockReturnValue({ returning: mockReturning });
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mockSelect.mockReturnValue({ from: mockFrom });
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mockFrom.mockReturnValue({ where: mockWhere });
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// Mock DrizzleClient
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mock.module("@/lib/DrizzleClient", () => {
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return {
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DrizzleClient: {
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insert: mockInsert,
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update: mockUpdate,
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delete: mockDelete,
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select: mockSelect,
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}
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};
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});
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// Mock Config
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mock.module("@/lib/config", () => ({
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config: {
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lootdrop: {
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activityWindowMs: 60000,
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minMessages: 3,
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spawnChance: 0.5,
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cooldownMs: 10000,
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reward: {
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min: 10,
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max: 100,
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currency: "GOLD"
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}
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}
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}
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}));
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describe("lootdropService", () => {
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let originalRandom: any;
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let mockModifyUserBalance: any;
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beforeEach(() => {
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mockInsert.mockClear();
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mockUpdate.mockClear();
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mockDelete.mockClear();
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mockValues.mockClear();
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mockReturning.mockClear();
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mockSet.mockClear();
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mockWhere.mockClear();
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mockSelect.mockClear();
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mockFrom.mockClear();
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// Reset internal state
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(lootdropService as any).channelActivity = new Map();
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(lootdropService as any).channelCooldowns = new Map();
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// Mock Math.random
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originalRandom = Math.random;
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// Spy
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mockModifyUserBalance = spyOn(economyService, 'modifyUserBalance').mockResolvedValue({} as any);
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});
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afterEach(() => {
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Math.random = originalRandom;
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mockModifyUserBalance.mockRestore();
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});
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describe("processMessage", () => {
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it("should track activity but not spawn if minMessages not reached", async () => {
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const mockChannel = { id: "chan1", send: mock() };
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const mockMessage = {
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author: { bot: false },
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guild: {},
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channel: mockChannel
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};
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await lootdropService.processMessage(mockMessage as any);
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await lootdropService.processMessage(mockMessage as any);
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// Expect no spawn attempt
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expect(mockChannel.send).not.toHaveBeenCalled();
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// Internal state check if possible, or just behavior
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});
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it("should spawn lootdrop if minMessages reached and chance hits", async () => {
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const mockChannel = { id: "chan1", send: mock() };
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const mockMessage = {
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author: { bot: false },
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guild: {},
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channel: mockChannel
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};
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mockChannel.send.mockResolvedValue({ id: "msg1" });
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Math.random = () => 0.01; // Force hit (0.01 < 0.5)
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// Send 3 messages
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await lootdropService.processMessage(mockMessage as any);
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await lootdropService.processMessage(mockMessage as any);
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await lootdropService.processMessage(mockMessage as any);
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expect(mockChannel.send).toHaveBeenCalled();
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expect(mockInsert).toHaveBeenCalledWith(lootdrops);
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// Verify DB insert
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expect(mockValues).toHaveBeenCalledWith(expect.objectContaining({
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channelId: "chan1",
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messageId: "msg1",
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currency: "GOLD"
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}));
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});
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it("should not spawn if chance fails", async () => {
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const mockChannel = { id: "chan1", send: mock() };
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const mockMessage = {
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author: { bot: false },
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guild: {},
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channel: mockChannel
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};
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Math.random = () => 0.99; // Force fail (0.99 > 0.5)
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await lootdropService.processMessage(mockMessage as any);
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await lootdropService.processMessage(mockMessage as any);
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await lootdropService.processMessage(mockMessage as any);
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expect(mockChannel.send).not.toHaveBeenCalled();
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});
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it("should respect cooldowns", async () => {
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const mockChannel = { id: "chan1", send: mock() };
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const mockMessage = {
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author: { bot: false },
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guild: {},
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channel: mockChannel
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};
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mockChannel.send.mockResolvedValue({ id: "msg1" });
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Math.random = () => 0.01; // Force hit
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// Trigger spawn
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await lootdropService.processMessage(mockMessage as any);
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await lootdropService.processMessage(mockMessage as any);
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await lootdropService.processMessage(mockMessage as any);
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expect(mockChannel.send).toHaveBeenCalledTimes(1);
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mockChannel.send.mockClear();
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// Try again immediately (cooldown active)
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await lootdropService.processMessage(mockMessage as any);
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await lootdropService.processMessage(mockMessage as any);
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await lootdropService.processMessage(mockMessage as any);
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expect(mockChannel.send).not.toHaveBeenCalled();
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});
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});
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describe("tryClaim", () => {
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it("should claim successfully if available", async () => {
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mockReturning.mockResolvedValue([{
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messageId: "1001",
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rewardAmount: 50,
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currency: "GOLD",
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channelId: "100"
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}]);
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const result = await lootdropService.tryClaim("1001", "123", "UserOne");
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expect(result.success).toBe(true);
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expect(result.amount).toBe(50);
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expect(mockModifyUserBalance).toHaveBeenCalledWith("123", 50n, "LOOTDROP_CLAIM", expect.any(String));
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});
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it("should fail if already claimed", async () => {
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// Update returns empty (failed condition)
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mockReturning.mockResolvedValue([]);
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// Select check returns non-empty (exists)
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const mockWhereSelect = mock().mockResolvedValue([{ messageId: "1001", claimedBy: 123n }]);
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mockFrom.mockReturnValue({ where: mockWhereSelect });
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const result = await lootdropService.tryClaim("1001", "123", "UserOne");
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expect(result.success).toBe(false);
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expect(result.error).toBe("This lootdrop has already been claimed.");
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});
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it("should fail if expired/not found", async () => {
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mockReturning.mockResolvedValue([]);
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const mockWhereSelect = mock().mockResolvedValue([]); // Empty result
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mockFrom.mockReturnValue({ where: mockWhereSelect });
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const result = await lootdropService.tryClaim("1001", "123", "UserOne");
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expect(result.success).toBe(false);
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expect(result.error).toBe("This lootdrop has expired.");
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});
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});
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});
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