Files
discord-rpg-concept/web/src/server.test.ts

114 lines
3.5 KiB
TypeScript

import { describe, test, expect, afterAll, mock } from "bun:test";
import type { WebServerInstance } from "./server";
import { createWebServer } from "./server";
interface MockBotStats {
bot: { name: string; avatarUrl: string | null };
guilds: number;
ping: number;
cachedUsers: number;
commandsRegistered: number;
uptime: number;
lastCommandTimestamp: number | null;
}
// 1. Mock DrizzleClient (dependency of dashboardService)
mock.module("@shared/db/DrizzleClient", () => {
const mockBuilder = {
where: mock(() => Promise.resolve([{ count: "5", balance: 1000n, level: 5, dailyStreak: 2 }])),
then: (onfulfilled: any) => onfulfilled([{ count: "5", balance: 1000n, level: 5, dailyStreak: 2 }]),
};
const mockFrom = {
from: mock(() => mockBuilder),
};
return {
DrizzleClient: {
select: mock(() => mockFrom),
query: {
transactions: { findMany: mock(() => Promise.resolve([])) },
moderationCases: { findMany: mock(() => Promise.resolve([])) },
users: {
findFirst: mock(() => Promise.resolve({ username: "test" })),
findMany: mock(() => Promise.resolve([])),
},
}
},
};
});
// 2. Mock Bot Stats Provider
mock.module("../../bot/lib/clientStats", () => ({
getClientStats: mock((): MockBotStats => ({
bot: { name: "TestBot", avatarUrl: null },
guilds: 5,
ping: 42,
cachedUsers: 100,
commandsRegistered: 10,
uptime: 3600,
lastCommandTimestamp: Date.now(),
})),
}));
// 3. Mock System Events
mock.module("@shared/lib/events", () => ({
systemEvents: {
on: mock(() => { }),
emit: mock(() => { }),
},
EVENTS: {
DASHBOARD: {
NEW_EVENT: "dashboard:new_event",
}
}
}));
describe("WebServer Security & Limits", () => {
const port = 3001;
let serverInstance: WebServerInstance | null = null;
afterAll(async () => {
if (serverInstance) {
await serverInstance.stop();
}
});
test("should reject more than 10 concurrent WebSocket connections", async () => {
serverInstance = await createWebServer({ port, hostname: "localhost" });
const wsUrl = `ws://localhost:${port}/ws`;
const sockets: WebSocket[] = [];
try {
// Attempt to open 12 connections (limit is 10)
for (let i = 0; i < 12; i++) {
const ws = new WebSocket(wsUrl);
sockets.push(ws);
await new Promise(resolve => setTimeout(resolve, 5));
}
// Give connections time to settle
await new Promise(resolve => setTimeout(resolve, 800));
const pendingCount = serverInstance.server.pendingWebSockets;
expect(pendingCount).toBeLessThanOrEqual(10);
} finally {
sockets.forEach(s => {
if (s.readyState === WebSocket.OPEN || s.readyState === WebSocket.CONNECTING) {
s.close();
}
});
}
});
test("should return 200 for health check", async () => {
if (!serverInstance) {
serverInstance = await createWebServer({ port, hostname: "localhost" });
}
const response = await fetch(`http://localhost:${port}/api/health`);
expect(response.status).toBe(200);
const data = (await response.json()) as { status: string };
expect(data.status).toBe("ok");
});
});