Files
discord-rpg-concept/bot/lib/clientStats.ts
2026-01-09 15:22:13 +01:00

50 lines
1.4 KiB
TypeScript

import { AuroraClient } from "./BotClient";
import type { ClientStats } from "@shared/modules/dashboard/dashboard.types";
// Cache for client stats (30 second TTL)
let cachedStats: ClientStats | null = null;
let lastFetchTime: number = 0;
const CACHE_TTL_MS = 30 * 1000; // 30 seconds
/**
* Get Discord client statistics with caching
* Respects rate limits by caching for 30 seconds
*/
export function getClientStats(): ClientStats {
const now = Date.now();
// Return cached stats if still valid
if (cachedStats && (now - lastFetchTime) < CACHE_TTL_MS) {
return cachedStats;
}
// Fetch fresh stats
const stats: ClientStats = {
bot: {
name: AuroraClient.user?.username || "Aurora",
avatarUrl: AuroraClient.user?.displayAvatarURL() || null,
},
guilds: AuroraClient.guilds.cache.size,
ping: AuroraClient.ws.ping,
cachedUsers: AuroraClient.users.cache.size,
commandsRegistered: AuroraClient.commands.size,
commandsKnown: AuroraClient.knownCommands.size,
uptime: process.uptime(),
lastCommandTimestamp: AuroraClient.lastCommandTimestamp,
};
// Update cache
cachedStats = stats;
lastFetchTime = now;
return stats;
}
/**
* Clear the stats cache (useful for testing)
*/
export function clearStatsCache(): void {
cachedStats = null;
lastFetchTime = 0;
}