Files
discord-rpg-concept/bot/commands/inventory/inventory.ts
2026-01-08 16:09:26 +01:00

45 lines
1.7 KiB
TypeScript

import { createCommand } from "@shared/lib/utils";
import { SlashCommandBuilder } from "discord.js";
import { inventoryService } from "@shared/modules/inventory/inventory.service";
import { userService } from "@shared/modules/user/user.service";
import { createWarningEmbed } from "@lib/embeds";
import { getInventoryEmbed } from "@/modules/inventory/inventory.view";
export const inventory = createCommand({
data: new SlashCommandBuilder()
.setName("inventory")
.setDescription("View your or another user's inventory")
.addUserOption(option =>
option.setName("user")
.setDescription("User to view")
.setRequired(false)
),
execute: async (interaction) => {
await interaction.deferReply();
const targetUser = interaction.options.getUser("user") || interaction.user;
if (targetUser.bot) {
await interaction.editReply({ embeds: [createWarningEmbed("Bots do not have inventories.", "Inventory Check")] });
return;
}
const user = await userService.getOrCreateUser(targetUser.id, targetUser.username);
if (!user) {
await interaction.editReply({ embeds: [createWarningEmbed("Failed to load user data.", "Error")] });
return;
}
const items = await inventoryService.getInventory(user.id.toString());
if (!items || items.length === 0) {
await interaction.editReply({ embeds: [createWarningEmbed("Inventory is empty.", `${user.username}'s Inventory`)] });
return;
}
const embed = getInventoryEmbed(items, user.username);
await interaction.editReply({ embeds: [embed] });
}
});