Files
discord-rpg-concept/bot/lib/shutdown.test.ts
2026-01-08 16:09:26 +01:00

57 lines
1.8 KiB
TypeScript

import { describe, it, expect, beforeEach } from "bun:test";
import { isShuttingDown, setShuttingDown, incrementTransactions, decrementTransactions, getActiveTransactions, waitForTransactions } from "./shutdown";
describe("shutdown logic", () => {
beforeEach(() => {
setShuttingDown(false);
while (getActiveTransactions() > 0) {
decrementTransactions();
}
});
it("should initialize with shuttingDown as false", () => {
expect(isShuttingDown()).toBe(false);
});
it("should update shuttingDown state", () => {
setShuttingDown(true);
expect(isShuttingDown()).toBe(true);
});
it("should track active transactions", () => {
expect(getActiveTransactions()).toBe(0);
incrementTransactions();
expect(getActiveTransactions()).toBe(1);
decrementTransactions();
expect(getActiveTransactions()).toBe(0);
});
it("should wait for transactions to complete", async () => {
incrementTransactions();
const start = Date.now();
const waitPromise = waitForTransactions(1000);
// Simulate completion after 200ms
setTimeout(() => {
decrementTransactions();
}, 200);
await waitPromise;
const duration = Date.now() - start;
expect(duration).toBeGreaterThanOrEqual(200);
expect(getActiveTransactions()).toBe(0);
});
it("should timeout if transactions never complete", async () => {
incrementTransactions();
const start = Date.now();
await waitForTransactions(500);
const duration = Date.now() - start;
expect(duration).toBeGreaterThanOrEqual(500);
expect(getActiveTransactions()).toBe(1); // Still 1 because we didn't decrement
});
});