Files
discord-rpg-concept/bot/modules/inventory/effects/handlers.ts
2026-01-08 16:09:26 +01:00

138 lines
5.3 KiB
TypeScript

import { levelingService } from "@shared/modules/leveling/leveling.service";
import { economyService } from "@shared/modules/economy/economy.service";
import { userTimers } from "@db/schema";
import type { EffectHandler } from "./types";
import type { LootTableItem } from "@shared/lib/types";
import { inventoryService } from "@shared/modules/inventory/inventory.service";
import { inventory, items } from "@db/schema";
import { TimerType, TransactionType, LootType } from "@shared/lib/constants";
// Helper to extract duration in seconds
const getDuration = (effect: any): number => {
if (effect.durationHours) return effect.durationHours * 3600;
if (effect.durationMinutes) return effect.durationMinutes * 60;
return effect.durationSeconds || 60; // Default to 60s if nothing provided
};
export const handleAddXp: EffectHandler = async (userId, effect, txFn) => {
await levelingService.addXp(userId, BigInt(effect.amount), txFn);
return `Gained ${effect.amount} XP`;
};
export const handleAddBalance: EffectHandler = async (userId, effect, txFn) => {
await economyService.modifyUserBalance(userId, BigInt(effect.amount), TransactionType.ITEM_USE, `Used Item`, null, txFn);
return `Gained ${effect.amount} 🪙`;
};
export const handleReplyMessage: EffectHandler = async (_userId, effect, _txFn) => {
return effect.message;
};
export const handleXpBoost: EffectHandler = async (userId, effect, txFn) => {
const boostDuration = getDuration(effect);
const expiresAt = new Date(Date.now() + boostDuration * 1000);
await txFn.insert(userTimers).values({
userId: BigInt(userId),
type: TimerType.EFFECT,
key: 'xp_boost',
expiresAt: expiresAt,
metadata: { multiplier: effect.multiplier }
}).onConflictDoUpdate({
target: [userTimers.userId, userTimers.type, userTimers.key],
set: { expiresAt: expiresAt, metadata: { multiplier: effect.multiplier } }
});
return `XP Boost (${effect.multiplier}x) active for ${Math.floor(boostDuration / 60)}m`;
};
export const handleTempRole: EffectHandler = async (userId, effect, txFn) => {
const roleDuration = getDuration(effect);
const roleExpiresAt = new Date(Date.now() + roleDuration * 1000);
await txFn.insert(userTimers).values({
userId: BigInt(userId),
type: TimerType.ACCESS,
key: `role_${effect.roleId}`,
expiresAt: roleExpiresAt,
metadata: { roleId: effect.roleId }
}).onConflictDoUpdate({
target: [userTimers.userId, userTimers.type, userTimers.key],
set: { expiresAt: roleExpiresAt }
});
// Actual role assignment happens in the Command layer
return `Temporary Role granted for ${Math.floor(roleDuration / 60)}m`;
};
export const handleColorRole: EffectHandler = async (_userId, _effect, _txFn) => {
return "Color Role Equipped";
};
export const handleLootbox: EffectHandler = async (userId, effect, txFn) => {
const pool = effect.pool as LootTableItem[];
if (!pool || pool.length === 0) return "The box is empty...";
const totalWeight = pool.reduce((sum, item) => sum + item.weight, 0);
let random = Math.random() * totalWeight;
let winner: LootTableItem | null = null;
for (const item of pool) {
if (random < item.weight) {
winner = item;
break;
}
random -= item.weight;
}
if (!winner) return "The box is empty..."; // Should not happen
// Process Winner
if (winner.type === LootType.NOTHING) {
return winner.message || "You found nothing inside.";
}
if (winner.type === LootType.CURRENCY) {
let amount = winner.amount || 0;
if (winner.minAmount && winner.maxAmount) {
amount = Math.floor(Math.random() * (winner.maxAmount - winner.minAmount + 1)) + winner.minAmount;
}
if (amount > 0) {
await economyService.modifyUserBalance(userId, BigInt(amount), TransactionType.LOOTBOX, 'Lootbox Reward', null, txFn);
return winner.message || `You found ${amount} 🪙!`;
}
}
if (winner.type === LootType.XP) {
let amount = winner.amount || 0;
if (winner.minAmount && winner.maxAmount) {
amount = Math.floor(Math.random() * (winner.maxAmount - winner.minAmount + 1)) + winner.minAmount;
}
if (amount > 0) {
await levelingService.addXp(userId, BigInt(amount), txFn);
return winner.message || `You gained ${amount} XP!`;
}
}
if (winner.type === LootType.ITEM) {
if (winner.itemId) {
const quantity = BigInt(winner.amount || 1);
await inventoryService.addItem(userId, winner.itemId, quantity, txFn);
// Try to fetch item name for the message
try {
const item = await txFn.query.items.findFirst({
where: (items: any, { eq }: any) => eq(items.id, winner.itemId!)
});
if (item) {
return winner.message || `You found ${quantity > 1 ? quantity + 'x ' : ''}**${item.name}**!`;
}
} catch (e) {
console.error("Failed to fetch item name for lootbox message", e);
}
return winner.message || `You found an item! (ID: ${winner.itemId})`;
}
}
return "You found nothing suitable inside.";
};