refactor(modules): standardize error handling in interaction handlers
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@@ -10,6 +10,7 @@ import {
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import { tradeService } from "./trade.service";
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import { inventoryService } from "@/modules/inventory/inventory.service";
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import { createErrorEmbed, createWarningEmbed, createSuccessEmbed, createInfoEmbed } from "@lib/embeds";
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import { UserError } from "@lib/errors";
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import { getTradeDashboard, getTradeMoneyModal, getItemSelectMenu, getTradeCompletedEmbed } from "./trade.view";
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@@ -22,35 +23,26 @@ export async function handleTradeInteraction(interaction: Interaction) {
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if (!threadId) return;
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try {
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if (customId === 'trade_cancel') {
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await handleCancel(interaction, threadId);
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} else if (customId === 'trade_lock') {
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await handleLock(interaction, threadId);
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} else if (customId === 'trade_confirm') {
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// Confirm logic is handled implicitly by both locking or explicitly if needed.
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// For now, locking both triggers execution, so no separate confirm handler is actively used
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// unless we re-introduce a specific button. keeping basic handler stub if needed.
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} else if (customId === 'trade_add_money') {
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await handleAddMoneyClick(interaction);
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} else if (customId === 'trade_money_modal') {
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await handleMoneySubmit(interaction as ModalSubmitInteraction, threadId);
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} else if (customId === 'trade_add_item') {
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await handleAddItemClick(interaction as ButtonInteraction, threadId);
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} else if (customId === 'trade_select_item') {
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await handleItemSelect(interaction as StringSelectMenuInteraction, threadId);
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} else if (customId === 'trade_remove_item') {
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await handleRemoveItemClick(interaction as ButtonInteraction, threadId);
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} else if (customId === 'trade_remove_item_select') {
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await handleRemoveItemSelect(interaction as StringSelectMenuInteraction, threadId);
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}
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} catch (error: any) {
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const errorEmbed = createErrorEmbed(error.message);
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if (interaction.replied || interaction.deferred) {
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await interaction.followUp({ embeds: [errorEmbed], ephemeral: true });
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} else {
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await interaction.reply({ embeds: [errorEmbed], ephemeral: true });
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}
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if (customId === 'trade_cancel') {
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await handleCancel(interaction, threadId);
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} else if (customId === 'trade_lock') {
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await handleLock(interaction, threadId);
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} else if (customId === 'trade_confirm') {
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// Confirm logic is handled implicitly by both locking or explicitly if needed.
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// For now, locking both triggers execution, so no separate confirm handler is actively used
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// unless we re-introduce a specific button. keeping basic handler stub if needed.
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} else if (customId === 'trade_add_money') {
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await handleAddMoneyClick(interaction);
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} else if (customId === 'trade_money_modal') {
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await handleMoneySubmit(interaction as ModalSubmitInteraction, threadId);
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} else if (customId === 'trade_add_item') {
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await handleAddItemClick(interaction as ButtonInteraction, threadId);
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} else if (customId === 'trade_select_item') {
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await handleItemSelect(interaction as StringSelectMenuInteraction, threadId);
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} else if (customId === 'trade_remove_item') {
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await handleRemoveItemClick(interaction as ButtonInteraction, threadId);
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} else if (customId === 'trade_remove_item_select') {
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await handleRemoveItemSelect(interaction as StringSelectMenuInteraction, threadId);
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}
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}
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@@ -93,7 +85,7 @@ async function handleMoneySubmit(interaction: ModalSubmitInteraction, threadId:
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const amountStr = interaction.fields.getTextInputValue('amount');
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const amount = BigInt(amountStr);
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if (amount < 0n) throw new Error("Amount must be positive");
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if (amount < 0n) throw new UserError("Amount must be positive");
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tradeService.updateMoney(threadId, interaction.user.id, amount);
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await interaction.deferUpdate(); // Acknowledge modal
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@@ -126,7 +118,7 @@ async function handleItemSelect(interaction: StringSelectMenuInteraction, thread
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// Assuming implementation implies adding 1 item for now
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const item = await inventoryService.getItem(itemId);
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if (!item) throw new Error("Item not found");
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if (!item) throw new UserError("Item not found");
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tradeService.addItem(threadId, interaction.user.id, { id: item.id, name: item.name }, 1n);
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