feat: add trading system with dedicated modules and centralize embed creation for commands
This commit is contained in:
294
src/modules/trade/trade.interaction.ts
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294
src/modules/trade/trade.interaction.ts
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@@ -0,0 +1,294 @@
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import {
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ButtonInteraction,
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ModalSubmitInteraction,
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StringSelectMenuInteraction,
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type Interaction,
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EmbedBuilder,
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ActionRowBuilder,
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ButtonBuilder,
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ButtonStyle,
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StringSelectMenuBuilder,
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ModalBuilder,
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TextInputBuilder,
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TextInputStyle,
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ThreadChannel,
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TextChannel,
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Colors
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} from "discord.js";
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import { TradeService } from "./trade.service";
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import { inventoryService } from "@/modules/inventory/inventory.service";
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import { createErrorEmbed, createWarningEmbed } from "@lib/embeds";
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const EMBED_COLOR = 0xFFD700; // Gold
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export async function handleTradeInteraction(interaction: Interaction) {
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if (!interaction.isButton() && !interaction.isStringSelectMenu() && !interaction.isModalSubmit()) return;
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const { customId } = interaction;
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const threadId = interaction.channelId;
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if (!threadId) return;
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try {
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if (customId === 'trade_cancel') {
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await handleCancel(interaction, threadId);
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} else if (customId === 'trade_lock') {
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await handleLock(interaction, threadId);
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} else if (customId === 'trade_confirm') {
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// Confirm logic is handled implicitly by both locking or explicitly if needed.
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// For now, locking both triggers execution, so no separate confirm handler is actively used
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// unless we re-introduce a specific button. keeping basic handler stub if needed.
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} else if (customId === 'trade_add_money') {
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await handleAddMoneyClick(interaction);
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} else if (customId === 'trade_money_modal') {
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await handleMoneySubmit(interaction as ModalSubmitInteraction, threadId);
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} else if (customId === 'trade_add_item') {
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await handleAddItemClick(interaction as ButtonInteraction, threadId);
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} else if (customId === 'trade_select_item') {
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await handleItemSelect(interaction as StringSelectMenuInteraction, threadId);
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} else if (customId === 'trade_remove_item') {
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await handleRemoveItemClick(interaction as ButtonInteraction, threadId);
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} else if (customId === 'trade_remove_item_select') {
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await handleRemoveItemSelect(interaction as StringSelectMenuInteraction, threadId);
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}
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} catch (error: any) {
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const errorEmbed = createErrorEmbed(error.message);
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if (interaction.replied || interaction.deferred) {
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await interaction.followUp({ embeds: [errorEmbed], ephemeral: true });
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} else {
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await interaction.reply({ embeds: [errorEmbed], ephemeral: true });
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}
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}
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}
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async function handleCancel(interaction: ButtonInteraction | StringSelectMenuInteraction | ModalSubmitInteraction, threadId: string) {
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TradeService.endSession(threadId);
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await interaction.reply({ content: "🛑 Trade cancelled. Deleting thread in 5 seconds..." });
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setTimeout(async () => {
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try {
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await interaction.channel?.delete();
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} catch (e) {
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console.error("Failed to delete thread", e);
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}
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}, 5000);
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}
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async function handleLock(interaction: ButtonInteraction | StringSelectMenuInteraction | ModalSubmitInteraction, threadId: string) {
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const isLocked = TradeService.toggleLock(threadId, interaction.user.id);
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await updateTradeDashboard(interaction, threadId);
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// Check if trade executed (both locked)
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const session = TradeService.getSession(threadId);
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if (session && session.state === 'COMPLETED') {
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// Trade executed during updateTradeDashboard
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return;
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}
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await interaction.followUp({ content: isLocked ? "🔒 You locked your offer." : "<22> You unlocked your offer.", ephemeral: true });
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}
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async function handleAddMoneyClick(interaction: Interaction) {
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if (!interaction.isButton()) return;
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const modal = new ModalBuilder()
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.setCustomId('trade_money_modal')
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.setTitle('Add Money');
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const input = new TextInputBuilder()
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.setCustomId('amount')
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.setLabel("Amount to trade")
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.setStyle(TextInputStyle.Short)
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.setPlaceholder("100")
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.setRequired(true);
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const row = new ActionRowBuilder<TextInputBuilder>().addComponents(input);
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modal.addComponents(row);
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await interaction.showModal(modal);
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}
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async function handleMoneySubmit(interaction: ModalSubmitInteraction, threadId: string) {
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const amountStr = interaction.fields.getTextInputValue('amount');
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const amount = BigInt(amountStr);
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if (amount < 0n) throw new Error("Amount must be positive");
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TradeService.updateMoney(threadId, interaction.user.id, amount);
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await interaction.deferUpdate(); // Acknowledge modal
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await updateTradeDashboard(interaction, threadId);
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}
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async function handleAddItemClick(interaction: ButtonInteraction, threadId: string) {
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const inventory = await inventoryService.getInventory(interaction.user.id);
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if (inventory.length === 0) {
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await interaction.reply({ embeds: [createWarningEmbed("Your inventory is empty.")], ephemeral: true });
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return;
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}
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// Slice top 25 for select menu
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const options = inventory.slice(0, 25).map(entry => ({
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label: `${entry.item.name} (${entry.quantity})`,
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value: entry.item.id.toString(),
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description: `Rarity: ${entry.item.rarity}`
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}));
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const select = new StringSelectMenuBuilder()
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.setCustomId('trade_select_item')
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.setPlaceholder('Select an item to add')
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.addOptions(options);
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const row = new ActionRowBuilder<StringSelectMenuBuilder>().addComponents(select);
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await interaction.reply({ content: "Select an item to add:", components: [row], ephemeral: true });
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}
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async function handleItemSelect(interaction: StringSelectMenuInteraction, threadId: string) {
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const value = interaction.values[0];
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if (!value) return;
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const itemId = parseInt(value);
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// Assuming implementation implies adding 1 item for now
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const item = await inventoryService.getItem(itemId);
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if (!item) throw new Error("Item not found");
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TradeService.addItem(threadId, interaction.user.id, { id: item.id, name: item.name }, 1n);
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await interaction.update({ content: `Added ${item.name} x1`, components: [] });
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await updateTradeDashboard(interaction, threadId);
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}
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async function handleRemoveItemClick(interaction: ButtonInteraction, threadId: string) {
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const session = TradeService.getSession(threadId);
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if (!session) return;
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const participant = session.userA.id === interaction.user.id ? session.userA : session.userB;
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if (participant.offer.items.length === 0) {
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await interaction.reply({ embeds: [createWarningEmbed("No items in offer to remove.")], ephemeral: true });
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return;
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}
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const options = participant.offer.items.slice(0, 25).map(i => ({
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label: `${i.name} (${i.quantity})`,
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value: i.id.toString(),
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}));
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const select = new StringSelectMenuBuilder()
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.setCustomId('trade_remove_item_select')
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.setPlaceholder('Select an item to remove')
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.addOptions(options);
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const row = new ActionRowBuilder<StringSelectMenuBuilder>().addComponents(select);
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await interaction.reply({ content: "Select an item to remove:", components: [row], ephemeral: true });
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}
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async function handleRemoveItemSelect(interaction: StringSelectMenuInteraction, threadId: string) {
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const value = interaction.values[0];
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if (!value) return;
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const itemId = parseInt(value);
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TradeService.removeItem(threadId, interaction.user.id, itemId);
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await interaction.update({ content: `Removed item.`, components: [] });
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await updateTradeDashboard(interaction, threadId);
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}
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// --- DASHBOARD UPDATER ---
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export async function updateTradeDashboard(interaction: Interaction, threadId: string) {
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const session = TradeService.getSession(threadId);
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if (!session) return;
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// Check Auto-Execute (If both locked)
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if (session.userA.locked && session.userB.locked) {
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// Execute Trade
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try {
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await TradeService.executeTrade(threadId);
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const embed = new EmbedBuilder()
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.setTitle("✅ Trade Completed")
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.setColor("Green")
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.addFields(
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{ name: session.userA.username, value: formatOffer(session.userA), inline: true },
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{ name: session.userB.username, value: formatOffer(session.userB), inline: true }
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)
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.setTimestamp();
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await updateDashboardMessage(interaction, { embeds: [embed], components: [] });
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return;
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} catch (e: any) {
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const embed = createErrorEmbed(e.message, "Trade Failed");
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if (interaction.channel && (interaction.channel.isThread() || interaction.channel instanceof TextChannel)) {
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await interaction.channel.send({ embeds: [embed] });
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}
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return;
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}
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}
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// Build Status Embed
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const embed = new EmbedBuilder()
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.setTitle("🤝 Trading Session")
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.setColor(EMBED_COLOR)
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.addFields(
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{
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name: `${session.userA.username} ${session.userA.locked ? '✅ (Ready)' : '✏️ (Editing)'}`,
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value: formatOffer(session.userA),
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inline: true
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},
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{
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name: `${session.userB.username} ${session.userB.locked ? '✅ (Ready)' : '✏️ (Editing)'}`,
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value: formatOffer(session.userB),
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inline: true
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}
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)
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.setFooter({ text: "Both parties must click Lock to confirm trade." });
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const row = new ActionRowBuilder<ButtonBuilder>()
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.addComponents(
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new ButtonBuilder().setCustomId('trade_add_item').setLabel('Add Item').setStyle(ButtonStyle.Secondary),
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new ButtonBuilder().setCustomId('trade_add_money').setLabel('Add Money').setStyle(ButtonStyle.Success),
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new ButtonBuilder().setCustomId('trade_remove_item').setLabel('Remove Item').setStyle(ButtonStyle.Secondary),
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new ButtonBuilder().setCustomId('trade_lock').setLabel('Lock / Unlock').setStyle(ButtonStyle.Primary),
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new ButtonBuilder().setCustomId('trade_cancel').setLabel('Cancel').setStyle(ButtonStyle.Danger),
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);
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await updateDashboardMessage(interaction, { embeds: [embed], components: [row] });
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}
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async function updateDashboardMessage(interaction: Interaction, payload: any) {
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if (interaction.isButton() && interaction.message) {
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// If interaction came from the dashboard itself, we can edit directly
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try {
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await interaction.message.edit(payload);
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} catch (e) {
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console.error("Failed to edit message directly", e);
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}
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} else {
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// Find dashboard in channel
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const channel = interaction.channel as ThreadChannel;
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if (channel && channel.isThread()) {
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try {
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const messages = await channel.messages.fetch({ limit: 10 });
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const dashboardFn = messages.find(m => m.embeds[0]?.title === "🤝 Trading Session");
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if (dashboardFn) {
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await dashboardFn.edit(payload);
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}
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} catch (e) {
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console.error("Failed to fetch/edit dashboard", e);
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}
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}
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}
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}
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function formatOffer(participant: any) {
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let text = "";
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if (participant.offer.money > 0n) {
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text += `💰 ${participant.offer.money} 🪙\n`;
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}
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if (participant.offer.items.length > 0) {
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text += participant.offer.items.map((i: any) => `- ${i.name} (x${i.quantity})`).join("\n");
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}
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if (text === "") text = "*Empty Offer*";
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return text;
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}
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187
src/modules/trade/trade.service.ts
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187
src/modules/trade/trade.service.ts
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@@ -0,0 +1,187 @@
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import type { TradeSession, TradeParticipant, TradeState } from "./trade.types";
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import { DrizzleClient } from "@/lib/DrizzleClient";
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import { economyService } from "@/modules/economy/economy.service";
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import { inventoryService } from "@/modules/inventory/inventory.service";
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import { itemTransactions, transactions } from "@/db/schema";
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export class TradeService {
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private static sessions = new Map<string, TradeSession>();
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/**
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* Creates a new trade session
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*/
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static createSession(threadId: string, userA: { id: string, username: string }, userB: { id: string, username: string }): TradeSession {
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const session: TradeSession = {
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threadId,
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userA: {
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id: userA.id,
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username: userA.username,
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locked: false,
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offer: { money: 0n, items: [] }
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},
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userB: {
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id: userB.id,
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username: userB.username,
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locked: false,
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offer: { money: 0n, items: [] }
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},
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state: 'NEGOTIATING',
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lastInteraction: Date.now()
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};
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this.sessions.set(threadId, session);
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return session;
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}
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static getSession(threadId: string): TradeSession | undefined {
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return this.sessions.get(threadId);
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}
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static endSession(threadId: string) {
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this.sessions.delete(threadId);
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}
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/**
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* Updates an offer. If allowed, validation checks should be done BEFORE calling this.
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* unlocking logic is handled here (if offer changes, unlock both).
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*/
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static updateMoney(threadId: string, userId: string, amount: bigint) {
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const session = this.getSession(threadId);
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if (!session) throw new Error("Session not found");
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if (session.state !== 'NEGOTIATING') throw new Error("Trade is not active");
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const participant = session.userA.id === userId ? session.userA : session.userB.id === userId ? session.userB : null;
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if (!participant) throw new Error("User not in trade");
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participant.offer.money = amount;
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this.unlockAll(session);
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session.lastInteraction = Date.now();
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}
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static addItem(threadId: string, userId: string, item: { id: number, name: string }, quantity: bigint) {
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const session = this.getSession(threadId);
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if (!session) throw new Error("Session not found");
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if (session.state !== 'NEGOTIATING') throw new Error("Trade is not active");
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const participant = session.userA.id === userId ? session.userA : session.userB.id === userId ? session.userB : null;
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if (!participant) throw new Error("User not in trade");
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const existing = participant.offer.items.find(i => i.id === item.id);
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if (existing) {
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existing.quantity += quantity;
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} else {
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participant.offer.items.push({ id: item.id, name: item.name, quantity });
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}
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this.unlockAll(session);
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session.lastInteraction = Date.now();
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}
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static removeItem(threadId: string, userId: string, itemId: number) {
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const session = this.getSession(threadId);
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if (!session) throw new Error("Session not found");
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const participant = session.userA.id === userId ? session.userA : session.userB.id === userId ? session.userB : null;
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if (!participant) throw new Error("User not in trade");
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participant.offer.items = participant.offer.items.filter(i => i.id !== itemId);
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this.unlockAll(session);
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session.lastInteraction = Date.now();
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}
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static toggleLock(threadId: string, userId: string): boolean {
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const session = this.getSession(threadId);
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if (!session) throw new Error("Session not found");
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const participant = session.userA.id === userId ? session.userA : session.userB.id === userId ? session.userB : null;
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if (!participant) throw new Error("User not in trade");
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participant.locked = !participant.locked;
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session.lastInteraction = Date.now();
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return participant.locked;
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}
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private static unlockAll(session: TradeSession) {
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session.userA.locked = false;
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session.userB.locked = false;
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}
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/**
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* Executes the trade atomically.
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* 1. Validates balances/inventory for both users.
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* 2. Swaps money.
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* 3. Swaps items.
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* 4. Logs transactions.
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*/
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static async executeTrade(threadId: string): Promise<void> {
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const session = this.getSession(threadId);
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if (!session) throw new Error("Session not found");
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if (!session.userA.locked || !session.userB.locked) {
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throw new Error("Both players must accept the trade first.");
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}
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session.state = 'COMPLETED'; // Prevent double execution
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await DrizzleClient.transaction(async (tx) => {
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// -- Validate & Execute User A -> User B --
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await this.processTransfer(tx, session.userA, session.userB, session.threadId);
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// -- Validate & Execute User B -> User A --
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await this.processTransfer(tx, session.userB, session.userA, session.threadId);
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});
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this.endSession(threadId);
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}
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private static async processTransfer(tx: any, from: TradeParticipant, to: TradeParticipant, threadId: string) {
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// 1. Money
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if (from.offer.money > 0n) {
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await economyService.modifyUserBalance(
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from.id,
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-from.offer.money,
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'TRADE_OUT',
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`Trade with ${to.username} (Thread: ${threadId})`,
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tx
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);
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await economyService.modifyUserBalance(
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to.id,
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from.offer.money,
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'TRADE_IN',
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`Trade with ${from.username} (Thread: ${threadId})`,
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tx
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);
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}
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// 2. Items
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for (const item of from.offer.items) {
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// Remove from sender
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await inventoryService.removeItem(from.id, item.id, item.quantity, tx);
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// Add to receiver
|
||||
await inventoryService.addItem(to.id, item.id, item.quantity, tx);
|
||||
|
||||
// Log Item Transaction (Sender)
|
||||
await tx.insert(itemTransactions).values({
|
||||
userId: BigInt(from.id),
|
||||
relatedUserId: BigInt(to.id),
|
||||
itemId: item.id,
|
||||
quantity: -item.quantity,
|
||||
type: 'TRADE_OUT',
|
||||
description: `Traded to ${to.username}`,
|
||||
});
|
||||
|
||||
// Log Item Transaction (Receiver)
|
||||
await tx.insert(itemTransactions).values({
|
||||
userId: BigInt(to.id),
|
||||
relatedUserId: BigInt(from.id),
|
||||
itemId: item.id,
|
||||
quantity: item.quantity,
|
||||
type: 'TRADE_IN',
|
||||
description: `Received from ${from.username}`,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
28
src/modules/trade/trade.types.ts
Normal file
28
src/modules/trade/trade.types.ts
Normal file
@@ -0,0 +1,28 @@
|
||||
|
||||
export interface TradeItem {
|
||||
id: number;
|
||||
name: string; // Cache name for UI display
|
||||
quantity: bigint;
|
||||
}
|
||||
|
||||
export interface TradeOffer {
|
||||
money: bigint;
|
||||
items: TradeItem[]; // easier to iterate for UI than Map
|
||||
}
|
||||
|
||||
export interface TradeParticipant {
|
||||
id: string;
|
||||
username: string;
|
||||
locked: boolean;
|
||||
offer: TradeOffer;
|
||||
}
|
||||
|
||||
export type TradeState = 'NEGOTIATING' | 'COMPLETED' | 'CANCELLED';
|
||||
|
||||
export interface TradeSession {
|
||||
threadId: string;
|
||||
userA: TradeParticipant;
|
||||
userB: TradeParticipant;
|
||||
state: TradeState;
|
||||
lastInteraction: number;
|
||||
}
|
||||
Reference in New Issue
Block a user