refactor: initial moves

This commit is contained in:
syntaxbullet
2026-01-08 16:09:26 +01:00
parent 53a2f1ff0c
commit 88b266f81b
164 changed files with 529 additions and 280 deletions

204
shared/lib/config.ts Normal file
View File

@@ -0,0 +1,204 @@
import { readFileSync, existsSync, writeFileSync } from 'node:fs';
import { join } from 'node:path';
import { z } from 'zod';
const configPath = join(import.meta.dir, '..', '..', 'config', 'config.json');
export interface GameConfigType {
leveling: {
base: number;
exponent: number;
chat: {
cooldownMs: number;
minXp: number;
maxXp: number;
}
},
economy: {
daily: {
amount: bigint;
streakBonus: bigint;
weeklyBonus: bigint;
cooldownMs: number;
},
transfers: {
allowSelfTransfer: boolean;
minAmount: bigint;
},
exam: {
multMin: number;
multMax: number;
}
},
inventory: {
maxStackSize: bigint;
maxSlots: number;
},
commands: Record<string, boolean>;
lootdrop: {
activityWindowMs: number;
minMessages: number;
spawnChance: number;
cooldownMs: number;
reward: {
min: number;
max: number;
currency: string;
}
};
studentRole: string;
visitorRole: string;
colorRoles: string[];
welcomeChannelId?: string;
welcomeMessage?: string;
feedbackChannelId?: string;
terminal?: {
channelId: string;
messageId: string;
};
moderation: {
prune: {
maxAmount: number;
confirmThreshold: number;
batchSize: number;
batchDelayMs: number;
};
cases: {
dmOnWarn: boolean;
logChannelId?: string;
autoTimeoutThreshold?: number;
};
};
system: Record<string, any>;
}
// Initial default config state
export const config: GameConfigType = {} as GameConfigType;
const bigIntSchema = z.union([z.string(), z.number(), z.bigint()])
.refine((val) => {
try {
BigInt(val);
return true;
} catch {
return false;
}
}, { message: "Must be a valid integer" })
.transform((val) => BigInt(val));
const configSchema = z.object({
leveling: z.object({
base: z.number(),
exponent: z.number(),
chat: z.object({
cooldownMs: z.number(),
minXp: z.number(),
maxXp: z.number(),
})
}),
economy: z.object({
daily: z.object({
amount: bigIntSchema,
streakBonus: bigIntSchema,
weeklyBonus: bigIntSchema.default(50n),
cooldownMs: z.number(),
}),
transfers: z.object({
allowSelfTransfer: z.boolean(),
minAmount: bigIntSchema,
}),
exam: z.object({
multMin: z.number(),
multMax: z.number(),
})
}),
inventory: z.object({
maxStackSize: bigIntSchema,
maxSlots: z.number(),
}),
commands: z.record(z.string(), z.boolean()),
lootdrop: z.object({
activityWindowMs: z.number(),
minMessages: z.number(),
spawnChance: z.number(),
cooldownMs: z.number(),
reward: z.object({
min: z.number(),
max: z.number(),
currency: z.string(),
})
}),
studentRole: z.string(),
visitorRole: z.string(),
colorRoles: z.array(z.string()).default([]),
welcomeChannelId: z.string().optional(),
welcomeMessage: z.string().optional(),
feedbackChannelId: z.string().optional(),
terminal: z.object({
channelId: z.string(),
messageId: z.string()
}).optional(),
moderation: z.object({
prune: z.object({
maxAmount: z.number().default(100),
confirmThreshold: z.number().default(50),
batchSize: z.number().default(100),
batchDelayMs: z.number().default(1000)
}),
cases: z.object({
dmOnWarn: z.boolean().default(true),
logChannelId: z.string().optional(),
autoTimeoutThreshold: z.number().optional()
})
}).default({
prune: {
maxAmount: 100,
confirmThreshold: 50,
batchSize: 100,
batchDelayMs: 1000
},
cases: {
dmOnWarn: true
}
}),
system: z.record(z.string(), z.any()).default({}),
});
export function reloadConfig() {
if (!existsSync(configPath)) {
throw new Error(`Config file not found at ${configPath}`);
}
const raw = readFileSync(configPath, 'utf-8');
const rawConfig = JSON.parse(raw);
// Update config object in place
// We use Object.assign to keep the reference to the exported 'config' object same
const validatedConfig = configSchema.parse(rawConfig);
Object.assign(config, validatedConfig);
console.log("🔄 Config reloaded from disk.");
}
// Initial load
reloadConfig();
// Backwards compatibility alias
export const GameConfig = config;
export function saveConfig(newConfig: unknown) {
// Validate and transform input
const validatedConfig = configSchema.parse(newConfig);
const replacer = (key: string, value: any) => {
if (typeof value === 'bigint') {
return value.toString();
}
return value;
};
const jsonString = JSON.stringify(validatedConfig, replacer, 4);
writeFileSync(configPath, jsonString, 'utf-8');
reloadConfig();
}

65
shared/lib/constants.ts Normal file
View File

@@ -0,0 +1,65 @@
/**
* Global Constants and Enums
*/
export enum TimerType {
COOLDOWN = 'COOLDOWN',
EFFECT = 'EFFECT',
ACCESS = 'ACCESS',
EXAM_SYSTEM = 'EXAM_SYSTEM',
}
export enum EffectType {
ADD_XP = 'ADD_XP',
ADD_BALANCE = 'ADD_BALANCE',
REPLY_MESSAGE = 'REPLY_MESSAGE',
XP_BOOST = 'XP_BOOST',
TEMP_ROLE = 'TEMP_ROLE',
COLOR_ROLE = 'COLOR_ROLE',
LOOTBOX = 'LOOTBOX',
}
export enum TransactionType {
TRANSFER_IN = 'TRANSFER_IN',
TRANSFER_OUT = 'TRANSFER_OUT',
DAILY_REWARD = 'DAILY_REWARD',
ITEM_USE = 'ITEM_USE',
LOOTBOX = 'LOOTBOX',
EXAM_REWARD = 'EXAM_REWARD',
PURCHASE = 'PURCHASE',
TRADE_IN = 'TRADE_IN',
TRADE_OUT = 'TRADE_OUT',
QUEST_REWARD = 'QUEST_REWARD',
}
export enum ItemTransactionType {
TRADE_IN = 'TRADE_IN',
TRADE_OUT = 'TRADE_OUT',
SHOP_BUY = 'SHOP_BUY',
DROP = 'DROP',
GIVE = 'GIVE',
USE = 'USE',
}
export enum ItemType {
MATERIAL = 'MATERIAL',
CONSUMABLE = 'CONSUMABLE',
EQUIPMENT = 'EQUIPMENT',
QUEST = 'QUEST',
}
export enum CaseType {
WARN = 'warn',
TIMEOUT = 'timeout',
KICK = 'kick',
BAN = 'ban',
NOTE = 'note',
PRUNE = 'prune',
}
export enum LootType {
NOTHING = 'NOTHING',
CURRENCY = 'CURRENCY',
XP = 'XP',
ITEM = 'ITEM',
}

19
shared/lib/env.ts Normal file
View File

@@ -0,0 +1,19 @@
import { z } from "zod";
const envSchema = z.object({
DISCORD_BOT_TOKEN: z.string().optional(),
DISCORD_CLIENT_ID: z.string().optional(),
DISCORD_GUILD_ID: z.string().optional(),
DATABASE_URL: z.string().min(1, "Database URL is required"),
PORT: z.coerce.number().default(3000),
HOST: z.string().default("127.0.0.1"),
});
const parsedEnv = envSchema.safeParse(process.env);
if (!parsedEnv.success) {
console.error("❌ Invalid environment variables:", parsedEnv.error.flatten().fieldErrors);
throw new Error("Invalid environment variables");
}
export const env = parsedEnv.data;

18
shared/lib/errors.ts Normal file
View File

@@ -0,0 +1,18 @@
export class ApplicationError extends Error {
constructor(message: string) {
super(message);
this.name = this.constructor.name;
}
}
export class UserError extends ApplicationError {
constructor(message: string) {
super(message);
}
}
export class SystemError extends ApplicationError {
constructor(message: string) {
super(message);
}
}

43
shared/lib/types.ts Normal file
View File

@@ -0,0 +1,43 @@
import type { AutocompleteInteraction, ChatInputCommandInteraction, ClientEvents, SlashCommandBuilder, SlashCommandOptionsOnlyBuilder, SlashCommandSubcommandsOnlyBuilder } from "discord.js";
import { LootType, EffectType } from "./constants";
import { DrizzleClient } from "../db/DrizzleClient";
export interface Command {
data: SlashCommandBuilder | SlashCommandOptionsOnlyBuilder | SlashCommandSubcommandsOnlyBuilder;
execute: (interaction: ChatInputCommandInteraction) => Promise<void> | void;
autocomplete?: (interaction: AutocompleteInteraction) => Promise<void> | void;
category?: string;
}
export interface Event<K extends keyof ClientEvents> {
name: K;
once?: boolean;
execute: (...args: ClientEvents[K]) => Promise<void> | void;
}
export type ItemEffect =
| { type: EffectType.ADD_XP; amount: number }
| { type: EffectType.ADD_BALANCE; amount: number }
| { type: EffectType.XP_BOOST; multiplier: number; durationSeconds?: number; durationMinutes?: number; durationHours?: number }
| { type: EffectType.TEMP_ROLE; roleId: string; durationSeconds?: number; durationMinutes?: number; durationHours?: number }
| { type: EffectType.REPLY_MESSAGE; message: string }
| { type: EffectType.COLOR_ROLE; roleId: string }
| { type: EffectType.LOOTBOX; pool: LootTableItem[] };
export interface LootTableItem {
type: LootType;
weight: number;
amount?: number; // For CURRENCY, XP
itemId?: number; // For ITEM
minAmount?: number; // Optional range for CURRENCY/XP
maxAmount?: number; // Optional range for CURRENCY/XP
message?: string; // Optional custom message for this outcome
}
export interface ItemUsageData {
consume: boolean;
effects: ItemEffect[];
}
export type DbClient = typeof DrizzleClient;
export type Transaction = Parameters<Parameters<DbClient['transaction']>[0]>[0];

11
shared/lib/utils.ts Normal file
View File

@@ -0,0 +1,11 @@
import type { Command } from "./types";
/**
* Type-safe helper to create a command definition.
*
* @param command The command definition
* @returns The command object
*/
export function createCommand(command: Command): Command {
return command;
}