feat: Implement graphical lootdrop cards for lootdrop and claimed messages.

This commit is contained in:
syntaxbullet
2025-12-24 23:13:16 +01:00
parent 66d5145885
commit a227e5db59
5 changed files with 166 additions and 27 deletions

View File

@@ -17,17 +17,19 @@ export async function handleLootdropInteraction(interaction: ButtonInteraction)
content: `🎉 You successfully claimed **${result.amount} ${result.currency}**!`
});
// Update original message to show claimed state
const originalEmbed = interaction.message.embeds[0];
if (!originalEmbed) return;
const { embeds, components } = getLootdropClaimedMessage(
originalEmbed.title || "💰 LOOTDROP!",
const { content, files, components } = await getLootdropClaimedMessage(
interaction.user.id,
interaction.user.username,
interaction.user.displayAvatarURL({ extension: "png" }),
result.amount || 0,
result.currency || "Coins"
);
await interaction.message.edit({ embeds, components });
await interaction.message.edit({
content,
embeds: [],
files,
components
});
}
}

View File

@@ -94,10 +94,10 @@ class LootdropService {
const reward = Math.floor(Math.random() * (max - min + 1)) + min;
const currency = config.lootdrop.reward.currency;
const { embeds, components } = getLootdropMessage(reward, currency);
const { content, files, components } = await getLootdropMessage(reward, currency);
try {
const message = await channel.send({ embeds, components });
const message = await channel.send({ content, files, components });
// Persist to DB
await DrizzleClient.insert(lootdrops).values({

View File

@@ -1,31 +1,29 @@
import { ActionRowBuilder, ButtonBuilder, ButtonStyle, EmbedBuilder } from "discord.js";
import { createBaseEmbed } from "@lib/embeds";
import { ActionRowBuilder, AttachmentBuilder, ButtonBuilder, ButtonStyle } from "discord.js";
import { generateLootdropCard, generateClaimedLootdropCard } from "@/graphics/lootdrop";
export function getLootdropMessage(reward: number, currency: string) {
const embed = createBaseEmbed(
"💰 LOOTDROP!",
`A lootdrop has appeared! Click the button below to claim **${reward} ${currency}**!`,
"#FFD700"
);
export async function getLootdropMessage(reward: number, currency: string) {
const cardBuffer = await generateLootdropCard(reward, currency);
const attachment = new AttachmentBuilder(cardBuffer, { name: "lootdrop.png" });
const claimButton = new ButtonBuilder()
.setCustomId("lootdrop_claim")
.setLabel("CLAIM REWARD")
.setStyle(ButtonStyle.Success)
.setEmoji("💸");
.setStyle(ButtonStyle.Secondary) // Changed to Secondary to fit the darker theme better? Or keep Success? Let's try Secondary with custom emoji
.setEmoji("🌠");
const row = new ActionRowBuilder<ButtonBuilder>()
.addComponents(claimButton);
return { embeds: [embed], components: [row] };
return {
content: "",
files: [attachment],
components: [row]
};
}
export function getLootdropClaimedMessage(originalTitle: string, userId: string, amount: number, currency: string) {
const newEmbed = createBaseEmbed(
originalTitle || "💰 LOOTDROP!",
`✅ Claimed by <@${userId}> for **${amount} ${currency}**!`,
"#00FF00"
);
export async function getLootdropClaimedMessage(userId: string, username: string, avatarUrl: string, amount: number, currency: string) {
const cardBuffer = await generateClaimedLootdropCard(amount, currency, username, avatarUrl);
const attachment = new AttachmentBuilder(cardBuffer, { name: "lootdrop_claimed.png" });
const newRow = new ActionRowBuilder<ButtonBuilder>()
.addComponents(
@@ -37,5 +35,9 @@ export function getLootdropClaimedMessage(originalTitle: string, userId: string,
.setDisabled(true)
);
return { embeds: [newEmbed], components: [newRow] };
return {
content: ``, // Remove content as the image says it all
files: [attachment],
components: [newRow]
};
}