Compare commits
5 Commits
29899acc7f
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b33738aee3
| Author | SHA1 | Date | |
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b33738aee3 | ||
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86cbe827a2 | ||
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421bb26ceb | ||
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5f4efd372f | ||
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8818d6bb15 |
@@ -1,15 +1,13 @@
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import { createCommand } from "@/lib/utils";
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import { SlashCommandBuilder, EmbedBuilder } from "discord.js";
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import { economyService } from "@/modules/economy/economy.service";
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import { userService } from "@/modules/user/user.service";
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import { createErrorEmbed, createWarningEmbed } from "@lib/embeds";
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export const daily = createCommand({
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data: new SlashCommandBuilder()
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.setName("daily")
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.setDescription("Claim your daily reward"),
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execute: async (interaction) => {
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await interaction.deferReply();
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try {
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const result = await economyService.claimDaily(interaction.user.id);
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@@ -23,21 +21,16 @@ export const daily = createCommand({
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.setColor("Gold")
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.setTimestamp();
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await interaction.editReply({ embeds: [embed] });
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await interaction.reply({ embeds: [embed] });
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} catch (error: any) {
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if (error.message.includes("Daily already claimed")) {
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const embed = new EmbedBuilder()
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.setTitle("⏳ Cooldown")
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.setDescription(error.message)
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.setColor("Orange");
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await interaction.editReply({ embeds: [embed] });
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await interaction.reply({ embeds: [createWarningEmbed(error.message, "Cooldown")], ephemeral: true });
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return;
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}
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console.error(error);
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await interaction.editReply({ content: "❌ An error occurred while claiming your daily reward." });
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await interaction.reply({ embeds: [createErrorEmbed("An error occurred while claiming your daily reward.")], ephemeral: true });
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}
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}
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});
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@@ -2,6 +2,8 @@ import { createCommand } from "@/lib/utils";
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import { SlashCommandBuilder, EmbedBuilder } from "discord.js";
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import { economyService } from "@/modules/economy/economy.service";
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import { userService } from "@/modules/user/user.service";
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import { GameConfig } from "@/config/game";
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import { createErrorEmbed, createWarningEmbed } from "@lib/embeds";
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export const pay = createCommand({
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data: new SlashCommandBuilder()
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@@ -19,15 +21,18 @@ export const pay = createCommand({
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.setRequired(true)
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),
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execute: async (interaction) => {
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await interaction.deferReply();
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const targetUser = await userService.getOrCreateUser(interaction.options.getUser("user", true).id, interaction.options.getUser("user", true).username);
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const amount = BigInt(interaction.options.getInteger("amount", true));
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const senderId = interaction.user.id;
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const receiverId = targetUser.id;
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if (amount < GameConfig.economy.transfers.minAmount) {
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await interaction.reply({ embeds: [createWarningEmbed(`Amount must be at least ${GameConfig.economy.transfers.minAmount}.`)], ephemeral: true });
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return;
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}
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if (senderId === receiverId) {
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await interaction.editReply({ content: "❌ You cannot pay yourself." });
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await interaction.reply({ embeds: [createWarningEmbed("You cannot pay yourself.")], ephemeral: true });
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return;
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}
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@@ -40,15 +45,15 @@ export const pay = createCommand({
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.setColor("Green")
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.setTimestamp();
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await interaction.editReply({ embeds: [embed] });
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await interaction.reply({ embeds: [embed] });
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} catch (error: any) {
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if (error.message.includes("Insufficient funds")) {
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await interaction.editReply({ content: "❌ Insufficient funds." });
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await interaction.reply({ embeds: [createWarningEmbed("Insufficient funds.")], ephemeral: true });
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return;
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}
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console.error(error);
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await interaction.editReply({ content: "❌ Transfer failed." });
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await interaction.reply({ embeds: [createErrorEmbed("Transfer failed.")], ephemeral: true });
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}
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}
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});
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@@ -13,6 +13,7 @@ import {
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import { userService } from "@/modules/user/user.service";
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import { inventoryService } from "@/modules/inventory/inventory.service";
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import type { items } from "@db/schema";
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import { createErrorEmbed, createWarningEmbed } from "@lib/embeds";
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export const sell = createCommand({
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data: new SlashCommandBuilder()
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@@ -36,18 +37,18 @@ export const sell = createCommand({
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const targetChannel = (interaction.options.getChannel("channel") as BaseGuildTextChannel) || interaction.channel as BaseGuildTextChannel;
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if (!targetChannel || !targetChannel.isSendable()) {
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await interaction.editReply({ content: "Target channel is invalid or not sendable." });
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await interaction.editReply({ content: "", embeds: [createErrorEmbed("Target channel is invalid or not sendable.")] });
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return;
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}
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const item = await inventoryService.getItem(itemId);
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if (!item) {
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await interaction.editReply({ content: `Item with ID ${itemId} not found.` });
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await interaction.editReply({ content: "", embeds: [createErrorEmbed(`Item with ID ${itemId} not found.`)] });
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return;
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}
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if (!item.price) {
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await interaction.editReply({ content: `Item "${item.name}" is not for sale (no price set).` });
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await interaction.editReply({ content: "", embeds: [createWarningEmbed(`Item "${item.name}" is not for sale (no price set).`)] });
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return;
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}
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@@ -82,7 +83,7 @@ export const sell = createCommand({
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} catch (error) {
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console.error("Failed to send sell message:", error);
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await interaction.editReply({ content: "Failed to post the item for sale." });
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await interaction.editReply({ content: "", embeds: [createErrorEmbed("Failed to post the item for sale.")] });
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}
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}
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});
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@@ -95,19 +96,19 @@ async function handleBuyInteraction(interaction: ButtonInteraction, item: typeof
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const user = await userService.getUserById(userId);
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if (!user) {
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await interaction.editReply({ content: "User profile not found." });
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await interaction.editReply({ content: "", embeds: [createErrorEmbed("User profile not found.")] });
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return;
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}
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if ((user.balance ?? 0n) < (item.price ?? 0n)) {
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await interaction.editReply({ content: `You don't have enough money! You need ${item.price} 🪙.` });
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await interaction.editReply({ content: "", embeds: [createWarningEmbed(`You don't have enough money! You need ${item.price} 🪙.`)] });
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return;
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}
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const result = await inventoryService.buyItem(userId, item.id, 1n);
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if (!result.success) {
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await interaction.editReply({ content: "Transaction failed. Please try again." });
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await interaction.editReply({ content: "", embeds: [createErrorEmbed("Transaction failed. Please try again.")] });
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return;
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}
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@@ -115,9 +116,9 @@ async function handleBuyInteraction(interaction: ButtonInteraction, item: typeof
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} catch (error) {
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console.error("Error processing purchase:", error);
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if (interaction.deferred || interaction.replied) {
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await interaction.editReply({ content: "An error occurred while processing your purchase." });
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await interaction.editReply({ content: "", embeds: [createErrorEmbed("An error occurred while processing your purchase.")] });
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} else {
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await interaction.reply({ content: "An error occurred while processing your purchase.", ephemeral: true });
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await interaction.reply({ embeds: [createErrorEmbed("An error occurred while processing your purchase.")], ephemeral: true });
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}
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}
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}
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91
src/commands/economy/trade.ts
Normal file
91
src/commands/economy/trade.ts
Normal file
@@ -0,0 +1,91 @@
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import { createCommand } from "@/lib/utils";
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import { SlashCommandBuilder, EmbedBuilder, ChannelType, ActionRowBuilder, ButtonBuilder, ButtonStyle, ThreadAutoArchiveDuration } from "discord.js";
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import { TradeService } from "@/modules/trade/trade.service";
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import { createErrorEmbed, createWarningEmbed } from "@lib/embeds";
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export const trade = createCommand({
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data: new SlashCommandBuilder()
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.setName("trade")
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.setDescription("Start a trade with another player")
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.addUserOption(option =>
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option.setName("user")
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.setDescription("The user to trade with")
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.setRequired(true)
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),
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execute: async (interaction) => {
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const targetUser = interaction.options.getUser("user", true);
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if (targetUser.id === interaction.user.id) {
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await interaction.reply({ embeds: [createWarningEmbed("You cannot trade with yourself.")], ephemeral: true });
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return;
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}
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if (targetUser.bot) {
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await interaction.reply({ embeds: [createWarningEmbed("You cannot trade with bots.")], ephemeral: true });
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return;
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}
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// Create Thread
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const channel = interaction.channel;
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if (!channel || channel.type === ChannelType.DM) {
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await interaction.reply({ embeds: [createErrorEmbed("Cannot start trade in DMs.")], ephemeral: true });
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return;
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}
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// Check if we can create threads
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// Assuming permissions are fine.
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await interaction.reply({ content: `🔄 Setting up trade with ${targetUser}...` });
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const message = await interaction.fetchReply();
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let thread;
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try {
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thread = await message.startThread({
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name: `trade-${interaction.user.username}-${targetUser.username}`,
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autoArchiveDuration: ThreadAutoArchiveDuration.OneHour,
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reason: "Trading Session"
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});
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} catch (e) {
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// Fallback if message threads fail, try channel threads (private preferred)
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// But startThread on message is usually easiest.
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try {
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await message.delete();
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} catch (err) {
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console.error("Failed to delete setup message", err);
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}
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await interaction.followUp({ embeds: [createErrorEmbed("Failed to create trade thread. Check permissions.")], ephemeral: true });
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return;
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}
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// Setup Session
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TradeService.createSession(thread.id,
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{ id: interaction.user.id, username: interaction.user.username },
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{ id: targetUser.id, username: targetUser.username }
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);
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// Send Dashboard to Thread
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const embed = new EmbedBuilder()
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.setTitle("🤝 Trading Session")
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.setDescription(`Trade started between ${interaction.user} and ${targetUser}.\nUse the controls below to build your offer.`)
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.setColor(0xFFD700)
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.addFields(
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{ name: interaction.user.username, value: "*Empty Offer*", inline: true },
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{ name: targetUser.username, value: "*Empty Offer*", inline: true }
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)
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.setFooter({ text: "Both parties must click Lock to confirm trade." });
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const row = new ActionRowBuilder<ButtonBuilder>()
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.addComponents(
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new ButtonBuilder().setCustomId('trade_add_item').setLabel('Add Item').setStyle(ButtonStyle.Secondary),
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new ButtonBuilder().setCustomId('trade_add_money').setLabel('Add Money').setStyle(ButtonStyle.Success),
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new ButtonBuilder().setCustomId('trade_remove_item').setLabel('Remove Item').setStyle(ButtonStyle.Secondary),
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new ButtonBuilder().setCustomId('trade_lock').setLabel('Lock / Unlock').setStyle(ButtonStyle.Primary),
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new ButtonBuilder().setCustomId('trade_cancel').setLabel('Cancel').setStyle(ButtonStyle.Danger),
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);
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await thread.send({ content: `${interaction.user} ${targetUser} Welcome to your trading session!`, embeds: [embed], components: [row] });
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// Update original reply
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await interaction.editReply({ content: `✅ Trade opened: <#${thread.id}>` });
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}
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});
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@@ -2,6 +2,7 @@ import { createCommand } from "@/lib/utils";
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import { SlashCommandBuilder, EmbedBuilder } from "discord.js";
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import { inventoryService } from "@/modules/inventory/inventory.service";
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import { userService } from "@/modules/user/user.service";
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import { createWarningEmbed } from "@lib/embeds";
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export const inventory = createCommand({
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data: new SlashCommandBuilder()
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@@ -20,12 +21,7 @@ export const inventory = createCommand({
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const items = await inventoryService.getInventory(user.id);
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if (!items || items.length === 0) {
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const embed = new EmbedBuilder()
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.setTitle(`${user.username}'s Inventory`)
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.setDescription("Inventory is empty.")
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.setColor("Blue");
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await interaction.editReply({ embeds: [embed] });
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await interaction.editReply({ embeds: [createWarningEmbed("Inventory is empty.", `${user.username}'s Inventory`)] });
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return;
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}
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@@ -3,6 +3,7 @@ import { SlashCommandBuilder, EmbedBuilder } from "discord.js";
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import { DrizzleClient } from "@/lib/DrizzleClient";
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import { users } from "@/db/schema";
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import { desc } from "drizzle-orm";
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import { createWarningEmbed } from "@lib/embeds";
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export const leaderboard = createCommand({
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data: new SlashCommandBuilder()
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@@ -29,7 +30,7 @@ export const leaderboard = createCommand({
|
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});
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|
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if (leaders.length === 0) {
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await interaction.editReply({ content: "❌ No users found." });
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await interaction.editReply({ embeds: [createWarningEmbed("No users found.", "Leaderboard")] });
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return;
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}
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@@ -1,6 +1,7 @@
|
||||
import { createCommand } from "@/lib/utils";
|
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import { SlashCommandBuilder, EmbedBuilder } from "discord.js";
|
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import { questService } from "@/modules/quest/quest.service";
|
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import { createWarningEmbed } from "@lib/embeds";
|
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|
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export const quests = createCommand({
|
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data: new SlashCommandBuilder()
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@@ -12,12 +13,7 @@ export const quests = createCommand({
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const userQuests = await questService.getUserQuests(interaction.user.id);
|
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|
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if (!userQuests || userQuests.length === 0) {
|
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const embed = new EmbedBuilder()
|
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.setTitle("📜 Quest Log")
|
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.setDescription("You have no active quests.")
|
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.setColor("Grey");
|
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|
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await interaction.editReply({ embeds: [embed] });
|
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await interaction.editReply({ embeds: [createWarningEmbed("You have no active quests.", "Quest Log")] });
|
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return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
import { createCommand } from "@lib/utils";
|
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import { KyokoClient } from "@lib/KyokoClient";
|
||||
import { SlashCommandBuilder, EmbedBuilder, PermissionFlagsBits } from "discord.js";
|
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import { createErrorEmbed } from "@lib/embeds";
|
||||
|
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export const reload = createCommand({
|
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data: new SlashCommandBuilder()
|
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@@ -23,12 +24,7 @@ export const reload = createCommand({
|
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await interaction.editReply({ embeds: [embed] });
|
||||
} catch (error) {
|
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console.error(error);
|
||||
const embed = new EmbedBuilder()
|
||||
.setTitle("❌ Reload Failed")
|
||||
.setDescription("An error occurred while reloading commands. Check console for details.")
|
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.setColor("Red");
|
||||
|
||||
await interaction.editReply({ embeds: [embed] });
|
||||
await interaction.editReply({ embeds: [createErrorEmbed("An error occurred while reloading commands. Check console for details.", "Reload Failed")] });
|
||||
}
|
||||
}
|
||||
});
|
||||
29
src/config/game.ts
Normal file
29
src/config/game.ts
Normal file
@@ -0,0 +1,29 @@
|
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export const GameConfig = {
|
||||
leveling: {
|
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// Curve: Base * (Level ^ Exponent)
|
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base: 100,
|
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exponent: 2.5,
|
||||
|
||||
chat: {
|
||||
cooldownMs: 60000, // 1 minute
|
||||
minXp: 15,
|
||||
maxXp: 25,
|
||||
}
|
||||
},
|
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economy: {
|
||||
daily: {
|
||||
amount: 100n,
|
||||
streakBonus: 10n,
|
||||
cooldownMs: 24 * 60 * 60 * 1000, // 24 hours
|
||||
},
|
||||
transfers: {
|
||||
// Future use
|
||||
allowSelfTransfer: false,
|
||||
minAmount: 1n,
|
||||
}
|
||||
},
|
||||
inventory: {
|
||||
maxStackSize: 999n,
|
||||
maxSlots: 50,
|
||||
}
|
||||
} as const;
|
||||
@@ -50,6 +50,9 @@ export const items = pgTable('items', {
|
||||
rarity: varchar('rarity', { length: 20 }).default('Common'),
|
||||
|
||||
// Economy & Visuals
|
||||
type: varchar('type', { length: 50 }).notNull().default('MATERIAL'),
|
||||
// Examples: 'CONSUMABLE', 'EQUIPMENT', 'MATERIAL'
|
||||
usageData: jsonb('usage_data').default({}),
|
||||
price: bigint('price', { mode: 'bigint' }),
|
||||
iconUrl: text('icon_url').notNull(),
|
||||
imageUrl: text('image_url').notNull(),
|
||||
|
||||
18
src/index.ts
18
src/index.ts
@@ -3,6 +3,7 @@ import { KyokoClient } from "@lib/KyokoClient";
|
||||
import { env } from "@lib/env";
|
||||
import { userService } from "@/modules/user/user.service";
|
||||
import { levelingService } from "@/modules/leveling/leveling.service";
|
||||
import { createErrorEmbed } from "@lib/embeds";
|
||||
|
||||
// Load commands
|
||||
await KyokoClient.loadCommands();
|
||||
@@ -25,6 +26,17 @@ KyokoClient.on(Events.MessageCreate, async message => {
|
||||
|
||||
// handle commands
|
||||
KyokoClient.on(Events.InteractionCreate, async interaction => {
|
||||
// Handle Trade Interactions
|
||||
if (interaction.isButton() || interaction.isStringSelectMenu() || interaction.isModalSubmit()) {
|
||||
if (interaction.customId.startsWith("trade_") || interaction.customId === "amount") { // "amount" is the text input id, usually interaction wrapper keeps customId of modal?
|
||||
// Wait, ModalSubmitInteraction customId IS likely 'trade_money_modal'.
|
||||
// The components INSIDE have IDs. The Interaction has the Modal ID.
|
||||
// So checking startWith("trade_") is correct for the modal itself.
|
||||
await import("@/modules/trade/trade.interaction").then(m => m.handleTradeInteraction(interaction));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (!interaction.isChatInputCommand()) return;
|
||||
|
||||
const command = KyokoClient.commands.get(interaction.commandName);
|
||||
@@ -50,14 +62,16 @@ KyokoClient.on(Events.InteractionCreate, async interaction => {
|
||||
await command.execute(interaction);
|
||||
} catch (error) {
|
||||
console.error(error);
|
||||
const errorEmbed = createErrorEmbed('There was an error while executing this command!');
|
||||
if (interaction.replied || interaction.deferred) {
|
||||
await interaction.followUp({ content: 'There was an error while executing this command!', ephemeral: true });
|
||||
await interaction.followUp({ embeds: [errorEmbed], ephemeral: true });
|
||||
} else {
|
||||
await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
|
||||
await interaction.reply({ embeds: [errorEmbed], ephemeral: true });
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
// login with the token from .env
|
||||
if (!env.DISCORD_BOT_TOKEN) {
|
||||
throw new Error("❌ DISCORD_BOT_TOKEN is not set in environment variables.");
|
||||
|
||||
29
src/lib/embeds.ts
Normal file
29
src/lib/embeds.ts
Normal file
@@ -0,0 +1,29 @@
|
||||
import { EmbedBuilder, Colors } from "discord.js";
|
||||
|
||||
/**
|
||||
* Creates a standardized error embed.
|
||||
* @param message The error message to display.
|
||||
* @param title Optional title for the embed. Defaults to "Error".
|
||||
* @returns An EmbedBuilder instance configured as an error.
|
||||
*/
|
||||
export function createErrorEmbed(message: string, title: string = "Error"): EmbedBuilder {
|
||||
return new EmbedBuilder()
|
||||
.setTitle(`❌ ${title}`)
|
||||
.setDescription(message)
|
||||
.setColor(Colors.Red)
|
||||
.setTimestamp();
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a standardized warning embed.
|
||||
* @param message The warning message to display.
|
||||
* @param title Optional title for the embed. Defaults to "Warning".
|
||||
* @returns An EmbedBuilder instance configured as a warning.
|
||||
*/
|
||||
export function createWarningEmbed(message: string, title: string = "Warning"): EmbedBuilder {
|
||||
return new EmbedBuilder()
|
||||
.setTitle(`⚠️ ${title}`)
|
||||
.setDescription(message)
|
||||
.setColor(Colors.Yellow)
|
||||
.setTimestamp();
|
||||
}
|
||||
@@ -1,10 +1,7 @@
|
||||
import { users, transactions, cooldowns } from "@/db/schema";
|
||||
import { eq, sql, and } from "drizzle-orm";
|
||||
import { DrizzleClient } from "@/lib/DrizzleClient";
|
||||
|
||||
const DAILY_REWARD_AMOUNT = 100n;
|
||||
const STREAK_BONUS = 10n;
|
||||
const DAILY_COOLDOWN = 24 * 60 * 60 * 1000; // 24 hours in ms
|
||||
import { GameConfig } from "@/config/game";
|
||||
|
||||
export const economyService = {
|
||||
transfer: async (fromUserId: string, toUserId: string, amount: bigint, tx?: any) => {
|
||||
@@ -112,9 +109,9 @@ export const economyService = {
|
||||
streak = 1;
|
||||
}
|
||||
|
||||
const bonus = (BigInt(streak) - 1n) * STREAK_BONUS;
|
||||
const bonus = (BigInt(streak) - 1n) * GameConfig.economy.daily.streakBonus;
|
||||
|
||||
const totalReward = DAILY_REWARD_AMOUNT + bonus;
|
||||
const totalReward = GameConfig.economy.daily.amount + bonus;
|
||||
|
||||
// Update User w/ Economy Service (reuse modifyUserBalance if we split it out, but here manual is fine for atomic combined streak update)
|
||||
// Actually, we can just update directly here as we are already refining specific fields like streak.
|
||||
@@ -127,7 +124,7 @@ export const economyService = {
|
||||
.where(eq(users.id, BigInt(userId)));
|
||||
|
||||
// Set new cooldown (now + 24h)
|
||||
const nextReadyAt = new Date(now.getTime() + DAILY_COOLDOWN);
|
||||
const nextReadyAt = new Date(now.getTime() + GameConfig.economy.daily.cooldownMs);
|
||||
|
||||
await txFn.insert(cooldowns)
|
||||
.values({
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
|
||||
import { inventory, items, users } from "@/db/schema";
|
||||
import { eq, and, sql } from "drizzle-orm";
|
||||
import { eq, and, sql, count } from "drizzle-orm";
|
||||
import { DrizzleClient } from "@/lib/DrizzleClient";
|
||||
import { economyService } from "@/modules/economy/economy.service";
|
||||
import { GameConfig } from "@/config/game";
|
||||
|
||||
export const inventoryService = {
|
||||
addItem: async (userId: string, itemId: number, quantity: bigint = 1n, tx?: any) => {
|
||||
@@ -16,9 +17,14 @@ export const inventoryService = {
|
||||
});
|
||||
|
||||
if (existing) {
|
||||
const newQuantity = (existing.quantity ?? 0n) + quantity;
|
||||
if (newQuantity > GameConfig.inventory.maxStackSize) {
|
||||
throw new Error(`Cannot exceed max stack size of ${GameConfig.inventory.maxStackSize}`);
|
||||
}
|
||||
|
||||
const [entry] = await txFn.update(inventory)
|
||||
.set({
|
||||
quantity: sql`${inventory.quantity} + ${quantity}`,
|
||||
quantity: newQuantity,
|
||||
})
|
||||
.where(and(
|
||||
eq(inventory.userId, BigInt(userId)),
|
||||
@@ -27,6 +33,20 @@ export const inventoryService = {
|
||||
.returning();
|
||||
return entry;
|
||||
} else {
|
||||
// Check Slot Limit
|
||||
const [inventoryCount] = await txFn
|
||||
.select({ count: count() })
|
||||
.from(inventory)
|
||||
.where(eq(inventory.userId, BigInt(userId)));
|
||||
|
||||
if (inventoryCount.count >= GameConfig.inventory.maxSlots) {
|
||||
throw new Error(`Inventory full (Max ${GameConfig.inventory.maxSlots} slots)`);
|
||||
}
|
||||
|
||||
if (quantity > GameConfig.inventory.maxStackSize) {
|
||||
throw new Error(`Cannot exceed max stack size of ${GameConfig.inventory.maxStackSize}`);
|
||||
}
|
||||
|
||||
const [entry] = await txFn.insert(inventory)
|
||||
.values({
|
||||
userId: BigInt(userId),
|
||||
@@ -105,16 +125,9 @@ export const inventoryService = {
|
||||
// Since we are modifying buyItem, we can just inline the item addition or call addItem if we update it.
|
||||
// Let's assume we update addItem next. For now, inline the add logic but cleaner.
|
||||
|
||||
const existingInv = await txFn.query.inventory.findFirst({
|
||||
where: and(eq(inventory.userId, BigInt(userId)), eq(inventory.itemId, itemId)),
|
||||
});
|
||||
|
||||
if (existingInv) {
|
||||
await txFn.update(inventory).set({ quantity: sql`${inventory.quantity} + ${quantity}` })
|
||||
.where(and(eq(inventory.userId, BigInt(userId)), eq(inventory.itemId, itemId)));
|
||||
} else {
|
||||
await txFn.insert(inventory).values({ userId: BigInt(userId), itemId, quantity });
|
||||
}
|
||||
// Add Item using inner logic or self-call if we refactor properly.
|
||||
// Calling addItem directly within the same transaction scope:
|
||||
await inventoryService.addItem(userId, itemId, quantity, txFn);
|
||||
|
||||
return { success: true, item, totalPrice };
|
||||
};
|
||||
|
||||
@@ -1,18 +1,12 @@
|
||||
import { users, cooldowns } from "@/db/schema";
|
||||
import { eq, sql, and } from "drizzle-orm";
|
||||
import { DrizzleClient } from "@/lib/DrizzleClient";
|
||||
|
||||
// Simple configurable curve: Base * (Level ^ Exponent)
|
||||
const XP_BASE = 100;
|
||||
const XP_EXPONENT = 2.5;
|
||||
const CHAT_XP_COOLDOWN_MS = 60000; // 1 minute
|
||||
const MIN_CHAT_XP = 15;
|
||||
const MAX_CHAT_XP = 25;
|
||||
import { GameConfig } from "@/config/game";
|
||||
|
||||
export const levelingService = {
|
||||
// Calculate XP required for a specific level
|
||||
getXpForLevel: (level: number) => {
|
||||
return Math.floor(XP_BASE * Math.pow(level, XP_EXPONENT));
|
||||
return Math.floor(GameConfig.leveling.base * Math.pow(level, GameConfig.leveling.exponent));
|
||||
},
|
||||
|
||||
// Pure XP addition - No cooldown checks
|
||||
@@ -77,13 +71,13 @@ export const levelingService = {
|
||||
}
|
||||
|
||||
// Calculate random XP
|
||||
const amount = BigInt(Math.floor(Math.random() * (MAX_CHAT_XP - MIN_CHAT_XP + 1)) + MIN_CHAT_XP);
|
||||
const amount = BigInt(Math.floor(Math.random() * (GameConfig.leveling.chat.maxXp - GameConfig.leveling.chat.minXp + 1)) + GameConfig.leveling.chat.minXp);
|
||||
|
||||
// Add XP
|
||||
const result = await levelingService.addXp(id, amount, txFn);
|
||||
|
||||
// Update/Set Cooldown
|
||||
const nextReadyAt = new Date(now.getTime() + CHAT_XP_COOLDOWN_MS);
|
||||
const nextReadyAt = new Date(now.getTime() + GameConfig.leveling.chat.cooldownMs);
|
||||
|
||||
await txFn.insert(cooldowns)
|
||||
.values({
|
||||
|
||||
293
src/modules/trade/trade.interaction.ts
Normal file
293
src/modules/trade/trade.interaction.ts
Normal file
@@ -0,0 +1,293 @@
|
||||
import {
|
||||
ButtonInteraction,
|
||||
ModalSubmitInteraction,
|
||||
StringSelectMenuInteraction,
|
||||
type Interaction,
|
||||
EmbedBuilder,
|
||||
ActionRowBuilder,
|
||||
ButtonBuilder,
|
||||
ButtonStyle,
|
||||
StringSelectMenuBuilder,
|
||||
ModalBuilder,
|
||||
TextInputBuilder,
|
||||
TextInputStyle,
|
||||
ThreadChannel,
|
||||
TextChannel,
|
||||
} from "discord.js";
|
||||
import { TradeService } from "./trade.service";
|
||||
import { inventoryService } from "@/modules/inventory/inventory.service";
|
||||
import { createErrorEmbed, createWarningEmbed } from "@lib/embeds";
|
||||
|
||||
const EMBED_COLOR = 0xFFD700; // Gold
|
||||
|
||||
export async function handleTradeInteraction(interaction: Interaction) {
|
||||
if (!interaction.isButton() && !interaction.isStringSelectMenu() && !interaction.isModalSubmit()) return;
|
||||
|
||||
const { customId } = interaction;
|
||||
const threadId = interaction.channelId;
|
||||
|
||||
if (!threadId) return;
|
||||
|
||||
try {
|
||||
if (customId === 'trade_cancel') {
|
||||
await handleCancel(interaction, threadId);
|
||||
} else if (customId === 'trade_lock') {
|
||||
await handleLock(interaction, threadId);
|
||||
} else if (customId === 'trade_confirm') {
|
||||
// Confirm logic is handled implicitly by both locking or explicitly if needed.
|
||||
// For now, locking both triggers execution, so no separate confirm handler is actively used
|
||||
// unless we re-introduce a specific button. keeping basic handler stub if needed.
|
||||
} else if (customId === 'trade_add_money') {
|
||||
await handleAddMoneyClick(interaction);
|
||||
} else if (customId === 'trade_money_modal') {
|
||||
await handleMoneySubmit(interaction as ModalSubmitInteraction, threadId);
|
||||
} else if (customId === 'trade_add_item') {
|
||||
await handleAddItemClick(interaction as ButtonInteraction, threadId);
|
||||
} else if (customId === 'trade_select_item') {
|
||||
await handleItemSelect(interaction as StringSelectMenuInteraction, threadId);
|
||||
} else if (customId === 'trade_remove_item') {
|
||||
await handleRemoveItemClick(interaction as ButtonInteraction, threadId);
|
||||
} else if (customId === 'trade_remove_item_select') {
|
||||
await handleRemoveItemSelect(interaction as StringSelectMenuInteraction, threadId);
|
||||
}
|
||||
} catch (error: any) {
|
||||
const errorEmbed = createErrorEmbed(error.message);
|
||||
if (interaction.replied || interaction.deferred) {
|
||||
await interaction.followUp({ embeds: [errorEmbed], ephemeral: true });
|
||||
} else {
|
||||
await interaction.reply({ embeds: [errorEmbed], ephemeral: true });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async function handleCancel(interaction: ButtonInteraction | StringSelectMenuInteraction | ModalSubmitInteraction, threadId: string) {
|
||||
TradeService.endSession(threadId);
|
||||
await interaction.reply({ content: "🛑 Trade cancelled. Deleting thread in 5 seconds..." });
|
||||
setTimeout(async () => {
|
||||
try {
|
||||
await interaction.channel?.delete();
|
||||
} catch (e) {
|
||||
console.error("Failed to delete thread", e);
|
||||
}
|
||||
}, 5000);
|
||||
}
|
||||
|
||||
async function handleLock(interaction: ButtonInteraction | StringSelectMenuInteraction | ModalSubmitInteraction, threadId: string) {
|
||||
const isLocked = TradeService.toggleLock(threadId, interaction.user.id);
|
||||
await updateTradeDashboard(interaction, threadId);
|
||||
|
||||
// Check if trade executed (both locked)
|
||||
const session = TradeService.getSession(threadId);
|
||||
if (session && session.state === 'COMPLETED') {
|
||||
// Trade executed during updateTradeDashboard
|
||||
return;
|
||||
}
|
||||
|
||||
await interaction.followUp({ content: isLocked ? "🔒 You locked your offer." : "<22> You unlocked your offer.", ephemeral: true });
|
||||
}
|
||||
|
||||
async function handleAddMoneyClick(interaction: Interaction) {
|
||||
if (!interaction.isButton()) return;
|
||||
const modal = new ModalBuilder()
|
||||
.setCustomId('trade_money_modal')
|
||||
.setTitle('Add Money');
|
||||
|
||||
const input = new TextInputBuilder()
|
||||
.setCustomId('amount')
|
||||
.setLabel("Amount to trade")
|
||||
.setStyle(TextInputStyle.Short)
|
||||
.setPlaceholder("100")
|
||||
.setRequired(true);
|
||||
|
||||
const row = new ActionRowBuilder<TextInputBuilder>().addComponents(input);
|
||||
modal.addComponents(row);
|
||||
|
||||
await interaction.showModal(modal);
|
||||
}
|
||||
|
||||
async function handleMoneySubmit(interaction: ModalSubmitInteraction, threadId: string) {
|
||||
const amountStr = interaction.fields.getTextInputValue('amount');
|
||||
const amount = BigInt(amountStr);
|
||||
|
||||
if (amount < 0n) throw new Error("Amount must be positive");
|
||||
|
||||
TradeService.updateMoney(threadId, interaction.user.id, amount);
|
||||
await interaction.deferUpdate(); // Acknowledge modal
|
||||
await updateTradeDashboard(interaction, threadId);
|
||||
}
|
||||
|
||||
async function handleAddItemClick(interaction: ButtonInteraction, threadId: string) {
|
||||
const inventory = await inventoryService.getInventory(interaction.user.id);
|
||||
|
||||
if (inventory.length === 0) {
|
||||
await interaction.reply({ embeds: [createWarningEmbed("Your inventory is empty.")], ephemeral: true });
|
||||
return;
|
||||
}
|
||||
|
||||
// Slice top 25 for select menu
|
||||
const options = inventory.slice(0, 25).map(entry => ({
|
||||
label: `${entry.item.name} (${entry.quantity})`,
|
||||
value: entry.item.id.toString(),
|
||||
description: `Rarity: ${entry.item.rarity}`
|
||||
}));
|
||||
|
||||
const select = new StringSelectMenuBuilder()
|
||||
.setCustomId('trade_select_item')
|
||||
.setPlaceholder('Select an item to add')
|
||||
.addOptions(options);
|
||||
|
||||
const row = new ActionRowBuilder<StringSelectMenuBuilder>().addComponents(select);
|
||||
|
||||
await interaction.reply({ content: "Select an item to add:", components: [row], ephemeral: true });
|
||||
}
|
||||
|
||||
async function handleItemSelect(interaction: StringSelectMenuInteraction, threadId: string) {
|
||||
const value = interaction.values[0];
|
||||
if (!value) return;
|
||||
const itemId = parseInt(value);
|
||||
|
||||
// Assuming implementation implies adding 1 item for now
|
||||
const item = await inventoryService.getItem(itemId);
|
||||
if (!item) throw new Error("Item not found");
|
||||
|
||||
TradeService.addItem(threadId, interaction.user.id, { id: item.id, name: item.name }, 1n);
|
||||
|
||||
await interaction.update({ content: `Added ${item.name} x1`, components: [] });
|
||||
await updateTradeDashboard(interaction, threadId);
|
||||
}
|
||||
|
||||
async function handleRemoveItemClick(interaction: ButtonInteraction, threadId: string) {
|
||||
const session = TradeService.getSession(threadId);
|
||||
if (!session) return;
|
||||
|
||||
const participant = session.userA.id === interaction.user.id ? session.userA : session.userB;
|
||||
|
||||
if (participant.offer.items.length === 0) {
|
||||
await interaction.reply({ embeds: [createWarningEmbed("No items in offer to remove.")], ephemeral: true });
|
||||
return;
|
||||
}
|
||||
|
||||
const options = participant.offer.items.slice(0, 25).map(i => ({
|
||||
label: `${i.name} (${i.quantity})`,
|
||||
value: i.id.toString(),
|
||||
}));
|
||||
|
||||
const select = new StringSelectMenuBuilder()
|
||||
.setCustomId('trade_remove_item_select')
|
||||
.setPlaceholder('Select an item to remove')
|
||||
.addOptions(options);
|
||||
|
||||
const row = new ActionRowBuilder<StringSelectMenuBuilder>().addComponents(select);
|
||||
|
||||
await interaction.reply({ content: "Select an item to remove:", components: [row], ephemeral: true });
|
||||
}
|
||||
|
||||
async function handleRemoveItemSelect(interaction: StringSelectMenuInteraction, threadId: string) {
|
||||
const value = interaction.values[0];
|
||||
if (!value) return;
|
||||
const itemId = parseInt(value);
|
||||
TradeService.removeItem(threadId, interaction.user.id, itemId);
|
||||
|
||||
await interaction.update({ content: `Removed item.`, components: [] });
|
||||
await updateTradeDashboard(interaction, threadId);
|
||||
}
|
||||
|
||||
|
||||
// --- DASHBOARD UPDATER ---
|
||||
|
||||
export async function updateTradeDashboard(interaction: Interaction, threadId: string) {
|
||||
const session = TradeService.getSession(threadId);
|
||||
if (!session) return;
|
||||
|
||||
// Check Auto-Execute (If both locked)
|
||||
if (session.userA.locked && session.userB.locked) {
|
||||
// Execute Trade
|
||||
try {
|
||||
await TradeService.executeTrade(threadId);
|
||||
const embed = new EmbedBuilder()
|
||||
.setTitle("✅ Trade Completed")
|
||||
.setColor("Green")
|
||||
.addFields(
|
||||
{ name: session.userA.username, value: formatOffer(session.userA), inline: true },
|
||||
{ name: session.userB.username, value: formatOffer(session.userB), inline: true }
|
||||
)
|
||||
.setTimestamp();
|
||||
|
||||
await updateDashboardMessage(interaction, { embeds: [embed], components: [] });
|
||||
return;
|
||||
} catch (e: any) {
|
||||
const embed = createErrorEmbed(e.message, "Trade Failed");
|
||||
|
||||
if (interaction.channel && (interaction.channel.isThread() || interaction.channel instanceof TextChannel)) {
|
||||
await interaction.channel.send({ embeds: [embed] });
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Build Status Embed
|
||||
const embed = new EmbedBuilder()
|
||||
.setTitle("🤝 Trading Session")
|
||||
.setColor(EMBED_COLOR)
|
||||
.addFields(
|
||||
{
|
||||
name: `${session.userA.username} ${session.userA.locked ? '✅ (Ready)' : '✏️ (Editing)'}`,
|
||||
value: formatOffer(session.userA),
|
||||
inline: true
|
||||
},
|
||||
{
|
||||
name: `${session.userB.username} ${session.userB.locked ? '✅ (Ready)' : '✏️ (Editing)'}`,
|
||||
value: formatOffer(session.userB),
|
||||
inline: true
|
||||
}
|
||||
)
|
||||
.setFooter({ text: "Both parties must click Lock to confirm trade." });
|
||||
|
||||
const row = new ActionRowBuilder<ButtonBuilder>()
|
||||
.addComponents(
|
||||
new ButtonBuilder().setCustomId('trade_add_item').setLabel('Add Item').setStyle(ButtonStyle.Secondary),
|
||||
new ButtonBuilder().setCustomId('trade_add_money').setLabel('Add Money').setStyle(ButtonStyle.Success),
|
||||
new ButtonBuilder().setCustomId('trade_remove_item').setLabel('Remove Item').setStyle(ButtonStyle.Secondary),
|
||||
new ButtonBuilder().setCustomId('trade_lock').setLabel('Lock / Unlock').setStyle(ButtonStyle.Primary),
|
||||
new ButtonBuilder().setCustomId('trade_cancel').setLabel('Cancel').setStyle(ButtonStyle.Danger),
|
||||
);
|
||||
|
||||
await updateDashboardMessage(interaction, { embeds: [embed], components: [row] });
|
||||
}
|
||||
|
||||
async function updateDashboardMessage(interaction: Interaction, payload: any) {
|
||||
if (interaction.isButton() && interaction.message) {
|
||||
// If interaction came from the dashboard itself, we can edit directly
|
||||
try {
|
||||
await interaction.message.edit(payload);
|
||||
} catch (e) {
|
||||
console.error("Failed to edit message directly", e);
|
||||
}
|
||||
} else {
|
||||
// Find dashboard in channel
|
||||
const channel = interaction.channel as ThreadChannel;
|
||||
if (channel && channel.isThread()) {
|
||||
try {
|
||||
const messages = await channel.messages.fetch({ limit: 10 });
|
||||
const dashboardFn = messages.find(m => m.embeds[0]?.title === "🤝 Trading Session");
|
||||
if (dashboardFn) {
|
||||
await dashboardFn.edit(payload);
|
||||
}
|
||||
} catch (e) {
|
||||
console.error("Failed to fetch/edit dashboard", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function formatOffer(participant: any) {
|
||||
let text = "";
|
||||
if (participant.offer.money > 0n) {
|
||||
text += `💰 ${participant.offer.money} 🪙\n`;
|
||||
}
|
||||
if (participant.offer.items.length > 0) {
|
||||
text += participant.offer.items.map((i: any) => `- ${i.name} (x${i.quantity})`).join("\n");
|
||||
}
|
||||
if (text === "") text = "*Empty Offer*";
|
||||
return text;
|
||||
}
|
||||
187
src/modules/trade/trade.service.ts
Normal file
187
src/modules/trade/trade.service.ts
Normal file
@@ -0,0 +1,187 @@
|
||||
import type { TradeSession, TradeParticipant } from "./trade.types";
|
||||
import { DrizzleClient } from "@/lib/DrizzleClient";
|
||||
import { economyService } from "@/modules/economy/economy.service";
|
||||
import { inventoryService } from "@/modules/inventory/inventory.service";
|
||||
import { itemTransactions } from "@/db/schema";
|
||||
|
||||
export class TradeService {
|
||||
private static sessions = new Map<string, TradeSession>();
|
||||
|
||||
/**
|
||||
* Creates a new trade session
|
||||
*/
|
||||
static createSession(threadId: string, userA: { id: string, username: string }, userB: { id: string, username: string }): TradeSession {
|
||||
const session: TradeSession = {
|
||||
threadId,
|
||||
userA: {
|
||||
id: userA.id,
|
||||
username: userA.username,
|
||||
locked: false,
|
||||
offer: { money: 0n, items: [] }
|
||||
},
|
||||
userB: {
|
||||
id: userB.id,
|
||||
username: userB.username,
|
||||
locked: false,
|
||||
offer: { money: 0n, items: [] }
|
||||
},
|
||||
state: 'NEGOTIATING',
|
||||
lastInteraction: Date.now()
|
||||
};
|
||||
|
||||
this.sessions.set(threadId, session);
|
||||
return session;
|
||||
}
|
||||
|
||||
static getSession(threadId: string): TradeSession | undefined {
|
||||
return this.sessions.get(threadId);
|
||||
}
|
||||
|
||||
static endSession(threadId: string) {
|
||||
this.sessions.delete(threadId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates an offer. If allowed, validation checks should be done BEFORE calling this.
|
||||
* unlocking logic is handled here (if offer changes, unlock both).
|
||||
*/
|
||||
static updateMoney(threadId: string, userId: string, amount: bigint) {
|
||||
const session = this.getSession(threadId);
|
||||
if (!session) throw new Error("Session not found");
|
||||
if (session.state !== 'NEGOTIATING') throw new Error("Trade is not active");
|
||||
|
||||
const participant = session.userA.id === userId ? session.userA : session.userB.id === userId ? session.userB : null;
|
||||
if (!participant) throw new Error("User not in trade");
|
||||
|
||||
participant.offer.money = amount;
|
||||
this.unlockAll(session);
|
||||
session.lastInteraction = Date.now();
|
||||
}
|
||||
|
||||
static addItem(threadId: string, userId: string, item: { id: number, name: string }, quantity: bigint) {
|
||||
const session = this.getSession(threadId);
|
||||
if (!session) throw new Error("Session not found");
|
||||
if (session.state !== 'NEGOTIATING') throw new Error("Trade is not active");
|
||||
|
||||
const participant = session.userA.id === userId ? session.userA : session.userB.id === userId ? session.userB : null;
|
||||
if (!participant) throw new Error("User not in trade");
|
||||
|
||||
const existing = participant.offer.items.find(i => i.id === item.id);
|
||||
if (existing) {
|
||||
existing.quantity += quantity;
|
||||
} else {
|
||||
participant.offer.items.push({ id: item.id, name: item.name, quantity });
|
||||
}
|
||||
|
||||
this.unlockAll(session);
|
||||
session.lastInteraction = Date.now();
|
||||
}
|
||||
|
||||
static removeItem(threadId: string, userId: string, itemId: number) {
|
||||
const session = this.getSession(threadId);
|
||||
if (!session) throw new Error("Session not found");
|
||||
|
||||
const participant = session.userA.id === userId ? session.userA : session.userB.id === userId ? session.userB : null;
|
||||
if (!participant) throw new Error("User not in trade");
|
||||
|
||||
participant.offer.items = participant.offer.items.filter(i => i.id !== itemId);
|
||||
|
||||
this.unlockAll(session);
|
||||
session.lastInteraction = Date.now();
|
||||
}
|
||||
|
||||
static toggleLock(threadId: string, userId: string): boolean {
|
||||
const session = this.getSession(threadId);
|
||||
if (!session) throw new Error("Session not found");
|
||||
|
||||
const participant = session.userA.id === userId ? session.userA : session.userB.id === userId ? session.userB : null;
|
||||
if (!participant) throw new Error("User not in trade");
|
||||
|
||||
participant.locked = !participant.locked;
|
||||
session.lastInteraction = Date.now();
|
||||
|
||||
return participant.locked;
|
||||
}
|
||||
|
||||
private static unlockAll(session: TradeSession) {
|
||||
session.userA.locked = false;
|
||||
session.userB.locked = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Executes the trade atomically.
|
||||
* 1. Validates balances/inventory for both users.
|
||||
* 2. Swaps money.
|
||||
* 3. Swaps items.
|
||||
* 4. Logs transactions.
|
||||
*/
|
||||
static async executeTrade(threadId: string): Promise<void> {
|
||||
const session = this.getSession(threadId);
|
||||
if (!session) throw new Error("Session not found");
|
||||
|
||||
if (!session.userA.locked || !session.userB.locked) {
|
||||
throw new Error("Both players must accept the trade first.");
|
||||
}
|
||||
|
||||
session.state = 'COMPLETED'; // Prevent double execution
|
||||
|
||||
await DrizzleClient.transaction(async (tx) => {
|
||||
// -- Validate & Execute User A -> User B --
|
||||
await this.processTransfer(tx, session.userA, session.userB, session.threadId);
|
||||
|
||||
// -- Validate & Execute User B -> User A --
|
||||
await this.processTransfer(tx, session.userB, session.userA, session.threadId);
|
||||
});
|
||||
|
||||
this.endSession(threadId);
|
||||
}
|
||||
|
||||
private static async processTransfer(tx: any, from: TradeParticipant, to: TradeParticipant, threadId: string) {
|
||||
// 1. Money
|
||||
if (from.offer.money > 0n) {
|
||||
await economyService.modifyUserBalance(
|
||||
from.id,
|
||||
-from.offer.money,
|
||||
'TRADE_OUT',
|
||||
`Trade with ${to.username} (Thread: ${threadId})`,
|
||||
tx
|
||||
);
|
||||
await economyService.modifyUserBalance(
|
||||
to.id,
|
||||
from.offer.money,
|
||||
'TRADE_IN',
|
||||
`Trade with ${from.username} (Thread: ${threadId})`,
|
||||
tx
|
||||
);
|
||||
}
|
||||
|
||||
// 2. Items
|
||||
for (const item of from.offer.items) {
|
||||
// Remove from sender
|
||||
await inventoryService.removeItem(from.id, item.id, item.quantity, tx);
|
||||
|
||||
// Add to receiver
|
||||
await inventoryService.addItem(to.id, item.id, item.quantity, tx);
|
||||
|
||||
// Log Item Transaction (Sender)
|
||||
await tx.insert(itemTransactions).values({
|
||||
userId: BigInt(from.id),
|
||||
relatedUserId: BigInt(to.id),
|
||||
itemId: item.id,
|
||||
quantity: -item.quantity,
|
||||
type: 'TRADE_OUT',
|
||||
description: `Traded to ${to.username}`,
|
||||
});
|
||||
|
||||
// Log Item Transaction (Receiver)
|
||||
await tx.insert(itemTransactions).values({
|
||||
userId: BigInt(to.id),
|
||||
relatedUserId: BigInt(from.id),
|
||||
itemId: item.id,
|
||||
quantity: item.quantity,
|
||||
type: 'TRADE_IN',
|
||||
description: `Received from ${from.username}`,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
28
src/modules/trade/trade.types.ts
Normal file
28
src/modules/trade/trade.types.ts
Normal file
@@ -0,0 +1,28 @@
|
||||
|
||||
export interface TradeItem {
|
||||
id: number;
|
||||
name: string; // Cache name for UI display
|
||||
quantity: bigint;
|
||||
}
|
||||
|
||||
export interface TradeOffer {
|
||||
money: bigint;
|
||||
items: TradeItem[]; // easier to iterate for UI than Map
|
||||
}
|
||||
|
||||
export interface TradeParticipant {
|
||||
id: string;
|
||||
username: string;
|
||||
locked: boolean;
|
||||
offer: TradeOffer;
|
||||
}
|
||||
|
||||
export type TradeState = 'NEGOTIATING' | 'COMPLETED' | 'CANCELLED';
|
||||
|
||||
export interface TradeSession {
|
||||
threadId: string;
|
||||
userA: TradeParticipant;
|
||||
userB: TradeParticipant;
|
||||
state: TradeState;
|
||||
lastInteraction: number;
|
||||
}
|
||||
Reference in New Issue
Block a user