import { Message, TextChannel } from "discord.js"; import { getLootdropMessage } from "@/modules/economy/lootdrop.view"; import { config } from "@shared/lib/config"; import { economyService } from "./economy.service"; import { terminalService } from "@shared/modules/terminal/terminal.service"; import { lootdrops } from "@db/schema"; import { DrizzleClient } from "@shared/db/DrizzleClient"; import { eq, and, isNull, lt } from "drizzle-orm"; interface Lootdrop { messageId: string; channelId: string; rewardAmount: number; currency: string; claimedBy?: string; createdAt: Date; } class LootdropService { private channelActivity: Map = new Map(); private channelCooldowns: Map = new Map(); constructor() { // Cleanup interval for activity tracking and expired lootdrops setInterval(() => { this.cleanupActivity(); this.cleanupExpiredLootdrops(true); }, 60000); } private cleanupActivity() { const now = Date.now(); const window = config.lootdrop.activityWindowMs; for (const [channelId, timestamps] of this.channelActivity.entries()) { const validTimestamps = timestamps.filter(t => now - t < window); if (validTimestamps.length === 0) { this.channelActivity.delete(channelId); } else { this.channelActivity.set(channelId, validTimestamps); } } } public async cleanupExpiredLootdrops(includeClaimed: boolean = false): Promise { try { const now = new Date(); const whereClause = includeClaimed ? lt(lootdrops.expiresAt, now) : and(isNull(lootdrops.claimedBy), lt(lootdrops.expiresAt, now)); const result = await DrizzleClient.delete(lootdrops) .where(whereClause) .returning(); if (result.length > 0) { console.log(`[LootdropService] Cleaned up ${result.length} expired lootdrops.`); } return result.length; } catch (error) { console.error("Failed to cleanup lootdrops:", error); return 0; } } public async processMessage(message: Message) { if (message.author.bot || !message.guild) return; const channelId = message.channel.id; const now = Date.now(); // Check cooldown const cooldown = this.channelCooldowns.get(channelId); if (cooldown && now < cooldown) return; // Track activity const timestamps = this.channelActivity.get(channelId) || []; timestamps.push(now); this.channelActivity.set(channelId, timestamps); // Filter for window const window = config.lootdrop.activityWindowMs; const recentActivity = timestamps.filter(t => now - t < window); if (recentActivity.length >= config.lootdrop.minMessages) { // Chance to spawn if (Math.random() < config.lootdrop.spawnChance) { await this.spawnLootdrop(message.channel as TextChannel); // Set cooldown this.channelCooldowns.set(channelId, now + config.lootdrop.cooldownMs); this.channelActivity.set(channelId, []); } } } private async spawnLootdrop(channel: TextChannel) { const min = config.lootdrop.reward.min; const max = config.lootdrop.reward.max; const reward = Math.floor(Math.random() * (max - min + 1)) + min; const currency = config.lootdrop.reward.currency; const { content, files, components } = await getLootdropMessage(reward, currency); try { const message = await channel.send({ content, files, components }); // Persist to DB await DrizzleClient.insert(lootdrops).values({ messageId: message.id, channelId: channel.id, rewardAmount: reward, currency: currency, createdAt: new Date(), // Expire after 10 mins expiresAt: new Date(Date.now() + 600000) }); // Trigger Terminal Update terminalService.update(); } catch (error) { console.error("Failed to spawn lootdrop:", error); } } public async tryClaim(messageId: string, userId: string, username: string): Promise<{ success: boolean; amount?: number; currency?: string; error?: string }> { try { // Atomic update: Try to set claimedBy where it is currently null // This acts as a lock and check in one query const result = await DrizzleClient.update(lootdrops) .set({ claimedBy: BigInt(userId) }) .where(and( eq(lootdrops.messageId, messageId), isNull(lootdrops.claimedBy) )) .returning(); if (result.length === 0 || !result[0]) { // If update affected 0 rows, check if it was because it doesn't exist or is already claimed const check = await DrizzleClient.select().from(lootdrops).where(eq(lootdrops.messageId, messageId)); if (check.length === 0) { return { success: false, error: "This lootdrop has expired." }; } return { success: false, error: "This lootdrop has already been claimed." }; } const drop = result[0]; await economyService.modifyUserBalance( userId, BigInt(drop.rewardAmount), "LOOTDROP_CLAIM", `Claimed lootdrop in channel ${drop.channelId}` ); // Trigger Terminal Update terminalService.update(); return { success: true, amount: drop.rewardAmount, currency: drop.currency }; } catch (error) { console.error("Error claiming lootdrop:", error); return { success: false, error: "An error occurred while processing the reward." }; } } public getLootdropState() { let hottestChannel: { id: string; messages: number; progress: number; cooldown: boolean; } | null = null; let maxMessages = -1; const window = config.lootdrop.activityWindowMs; const now = Date.now(); const required = config.lootdrop.minMessages; for (const [channelId, timestamps] of this.channelActivity.entries()) { // Filter valid just to be sure we are reporting accurate numbers const validCount = timestamps.filter(t => now - t < window).length; // Check cooldown const cooldownUntil = this.channelCooldowns.get(channelId); const isOnCooldown = !!(cooldownUntil && now < cooldownUntil); if (validCount > maxMessages) { maxMessages = validCount; hottestChannel = { id: channelId, messages: validCount, progress: Math.min(100, (validCount / required) * 100), cooldown: isOnCooldown }; } } return { monitoredChannels: this.channelActivity.size, hottestChannel, config: { requiredMessages: required, dropChance: config.lootdrop.spawnChance } }; } public async clearCaches() { this.channelActivity.clear(); this.channelCooldowns.clear(); console.log("[LootdropService] Caches cleared via administrative action."); } } export const lootdropService = new LootdropService();