Files
AuroraBot-discord/src/modules/admin/item_wizard.ts

244 lines
9.3 KiB
TypeScript

import { type Interaction } from "discord.js";
import { items } from "@/db/schema";
import { DrizzleClient } from "@/lib/DrizzleClient";
import type { ItemUsageData, ItemEffect } from "@/lib/types";
import { getItemWizardEmbed, getItemTypeSelection, getEffectTypeSelection, getDetailsModal, getEconomyModal, getVisualsModal, getEffectConfigModal } from "./item_wizard.view";
import type { DraftItem } from "./item_wizard.types";
import { ItemType, EffectType } from "@/lib/constants";
// --- Types ---
// --- State ---
const draftSession = new Map<string, DraftItem>();
// --- Render ---
export const renderWizard = (userId: string, isDraft = true) => {
let draft = draftSession.get(userId);
// Initialize if new
if (!draft) {
draft = {
name: "New Item",
description: "No description",
rarity: "Common",
type: ItemType.MATERIAL,
price: null,
iconUrl: "",
imageUrl: "",
usageData: { consume: true, effects: [] } // Default Consume to true for now
};
draftSession.set(userId, draft);
}
const { embeds, components } = getItemWizardEmbed(draft);
return { embeds, components };
};
// --- Handler ---
export const handleItemWizardInteraction = async (interaction: Interaction) => {
// Only handle createitem interactions
if (!interaction.isButton() && !interaction.isStringSelectMenu() && !interaction.isModalSubmit()) return;
if (!interaction.customId.startsWith("createitem_")) return;
const userId = interaction.user.id;
let draft = draftSession.get(userId);
// Special case for Cancel - doesn't need draft checks usually, but we want to clear it
if (interaction.customId === "createitem_cancel") {
draftSession.delete(userId);
if (interaction.isMessageComponent()) {
await interaction.update({ content: "❌ Item creation cancelled.", embeds: [], components: [] });
}
return;
}
// Initialize draft if missing for other actions (edge case: bot restart)
if (!draft) {
if (interaction.isMessageComponent()) {
// Create one implicitly to prevent crashes, or warn user
if (interaction.customId === "createitem_start") {
// Allow start
} else {
await interaction.reply({ content: "⚠️ Session expired. Please run `/createitem` again.", ephemeral: true });
return;
}
}
}
// Re-get draft (guaranteed now if we handled the start/restart)
// Actually renderWizard initializes it, so if we call that we are safe.
// But for Modals we need it.
if (!draft) {
// Just init it
renderWizard(userId);
draft = draftSession.get(userId)!;
}
// --- Routing ---
// 1. Details Modal
if (interaction.customId === "createitem_details") {
if (!interaction.isButton()) return;
const modal = getDetailsModal(draft);
await interaction.showModal(modal);
return;
}
// 2. Economy Modal
if (interaction.customId === "createitem_economy") {
if (!interaction.isButton()) return;
const modal = getEconomyModal(draft);
await interaction.showModal(modal);
return;
}
// 3. Visuals Modal
if (interaction.customId === "createitem_visuals") {
if (!interaction.isButton()) return;
const modal = getVisualsModal(draft);
await interaction.showModal(modal);
return;
}
// 4. Type Toggle (Start Select Menu)
if (interaction.customId === "createitem_type_toggle") {
if (!interaction.isButton()) return;
const { components } = getItemTypeSelection();
await interaction.update({ components }); // Temporary view
return;
}
if (interaction.customId === "createitem_select_type") {
if (!interaction.isStringSelectMenu()) return;
const selected = interaction.values[0];
if (selected) {
draft.type = selected;
}
// Re-render
const payload = renderWizard(userId);
await interaction.update(payload);
return;
}
// 5. Add Effect Flow
if (interaction.customId === "createitem_addeffect_start") {
if (!interaction.isButton()) return;
const { components } = getEffectTypeSelection();
await interaction.update({ components });
return;
}
if (interaction.customId === "createitem_select_effect_type") {
if (!interaction.isStringSelectMenu()) return;
const effectType = interaction.values[0];
if (!effectType) return;
draft.pendingEffectType = effectType;
// Immediately show modal for data collection
// Note: You can't showModal from an update? You CAN showModal from a component interaction (SelectMenu).
// But we shouldn't update the message AND show modal. We must pick one.
// We will show modal. The message remains in "Select Effect" state until modal submit re-renders it.
const modal = getEffectConfigModal(effectType);
await interaction.showModal(modal);
return;
}
// Toggle Consume
if (interaction.customId === "createitem_toggle_consume") {
if (!interaction.isButton()) return;
draft.usageData.consume = !draft.usageData.consume;
const payload = renderWizard(userId);
await interaction.update(payload);
return;
}
// 6. Handle Modal Submits
if (interaction.isModalSubmit()) {
if (interaction.customId === "createitem_modal_details") {
draft.name = interaction.fields.getTextInputValue("name");
draft.description = interaction.fields.getTextInputValue("desc");
draft.rarity = interaction.fields.getTextInputValue("rarity");
}
else if (interaction.customId === "createitem_modal_economy") {
const price = parseInt(interaction.fields.getTextInputValue("price"));
draft.price = isNaN(price) || price === 0 ? null : price;
}
else if (interaction.customId === "createitem_modal_visuals") {
draft.iconUrl = interaction.fields.getTextInputValue("icon");
draft.imageUrl = interaction.fields.getTextInputValue("image");
}
else if (interaction.customId === "createitem_modal_effect") {
const type = draft.pendingEffectType;
if (type) {
let effect: ItemEffect | null = null;
if (type === EffectType.ADD_XP || type === EffectType.ADD_BALANCE) {
const amount = parseInt(interaction.fields.getTextInputValue("amount"));
if (!isNaN(amount)) effect = { type: type as any, amount };
}
else if (type === EffectType.REPLY_MESSAGE) {
effect = { type: EffectType.REPLY_MESSAGE, message: interaction.fields.getTextInputValue("message") };
}
else if (type === EffectType.XP_BOOST) {
const multiplier = parseFloat(interaction.fields.getTextInputValue("multiplier"));
const duration = parseInt(interaction.fields.getTextInputValue("duration"));
if (!isNaN(multiplier) && !isNaN(duration)) effect = { type: EffectType.XP_BOOST, multiplier, durationSeconds: duration };
}
else if (type === EffectType.TEMP_ROLE) {
const roleId = interaction.fields.getTextInputValue("role_id");
const duration = parseInt(interaction.fields.getTextInputValue("duration"));
if (roleId && !isNaN(duration)) effect = { type: EffectType.TEMP_ROLE, roleId: roleId, durationSeconds: duration };
}
else if (type === EffectType.COLOR_ROLE) {
const roleId = interaction.fields.getTextInputValue("role_id");
if (roleId) effect = { type: EffectType.COLOR_ROLE, roleId: roleId };
}
if (effect) {
draft.usageData.effects.push(effect);
}
draft.pendingEffectType = undefined;
}
}
// Re-render
const payload = renderWizard(userId);
await interaction.deferUpdate();
await interaction.editReply(payload);
return;
}
// 7. Save
if (interaction.customId === "createitem_save") {
if (!interaction.isButton()) return;
await interaction.deferUpdate(); // Prepare to save
try {
await DrizzleClient.insert(items).values({
name: draft.name,
description: draft.description,
type: draft.type,
rarity: draft.rarity,
price: draft.price ? BigInt(draft.price) : null,
iconUrl: draft.iconUrl,
imageUrl: draft.imageUrl,
usageData: draft.usageData
});
draftSession.delete(userId);
await interaction.editReply({ content: `✅ **${draft.name}** has been created successfully!`, embeds: [], components: [] });
} catch (error: any) {
console.error("Failed to create item:", error);
// Restore state
await interaction.followUp({ content: `❌ Failed to save item: ${error.message}`, ephemeral: true });
}
}
};