docs: add impersonate panel design spec
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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docs/superpowers/specs/2026-03-26-impersonate-panel-design.md
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docs/superpowers/specs/2026-03-26-impersonate-panel-design.md
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# Impersonate Panel — Design Spec
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A Discohook-style webhook message editor inside the Aurora admin panel for sending messages as custom characters, with reusable presets.
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## Summary of Decisions
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| Decision | Choice |
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|----------|--------|
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| Channel targeting | Pick channel each time (dropdown) |
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| Preset storage | PostgreSQL (new table) |
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| Editor layout | Side-by-side (builder left, preview right) |
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| Component adding | Drag & drop from palette |
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| Preset management | Separate "Presets" tab with card grid |
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| JSON editing | Bidirectional visual ↔ JSON toggle |
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| Format support | Classic (content + embeds) AND Components V2 |
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## Data Model
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### New table: `webhook_presets`
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| Column | Type | Description |
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|--------|------|-------------|
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| `id` | serial PK | Auto-increment ID |
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| `name` | varchar(100) | Preset display name |
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| `username` | varchar(80) | Webhook display name |
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| `avatar_url` | text, nullable | Avatar image URL |
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| `payload` | jsonb | Full webhook payload (content, embeds, components) |
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| `created_by` | bigint | Discord user ID of creator |
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| `created_at` | timestamp | Creation time |
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| `updated_at` | timestamp | Last modified |
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The `payload` column stores the complete webhook JSON body and is the source of truth. The visual editor reads/writes this JSONB directly.
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**Notes:**
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- `created_by` uses `bigint('created_by', { mode: 'bigint' })` with a foreign key reference to `users.id` (`onDelete: CASCADE`)
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- `created_at` uses `.defaultNow()`
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- `updated_at` is set by the application on every write (no database trigger)
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- No `guild_id` scoping — Aurora is a single-guild bot
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- The new schema file must be re-exported from `shared/db/schema/index.ts`
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- Backend validation: reject payloads larger than 100KB
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## API Endpoints
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All endpoints are protected behind existing admin auth.
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### Presets CRUD
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- `GET /api/impersonate/presets` — list all presets
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- `POST /api/impersonate/presets` — create preset
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- `PUT /api/impersonate/presets/:id` — update preset
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- `DELETE /api/impersonate/presets/:id` — delete preset
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### Sending
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- `POST /api/impersonate/send` — send webhook message to a channel
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- Body: `{ channelId: string, username: string, avatarUrl?: string, payload: object }`
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- **Bridge pattern:** The route handler imports `BotClient` to resolve the channel by ID (`client.channels.fetch(channelId)`) and obtain the client user. These discord.js objects are passed to the existing `sendWebhookMessage` utility from `bot/lib/webhookUtils.ts`. This is acceptable because `api/` already runs in the same Bun process as the bot.
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### Channels
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- `GET /api/impersonate/channels` — fetch guild text channels for the channel picker
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- Returns `{ id, name, parentName }` grouped by category
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## Frontend Architecture
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### Page Structure
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Two tabs at the top of the Impersonate page: **Editor** and **Presets**.
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### Editor Tab (Side-by-Side)
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**Left pane — Builder:**
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- **Top bar:** Username input, avatar URL input, channel dropdown, format toggle (Classic / Components V2), JSON/Visual toggle
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- **Component palette:** Draggable component types. Components V2: Text Display, Section, Media Gallery, Separator, Container, File, Action Row. Classic: Content, Embed
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- **Message canvas:** Drop zone where components are arranged. Each dropped component expands into an inline collapsible form editor. Drag to reorder via `@dnd-kit/core`
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- **Bottom bar:** "Send" button and "Save as Preset" button
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**Right pane — Preview:**
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- Discord-styled message preview (dark theme, `#313338` background)
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- Avatar circle + username + timestamp header
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- Live-renders the current payload on every change
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- Visual approximation of Discord's rendering, not pixel-perfect
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### JSON Mode
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Toggling to JSON replaces the visual builder with a monospace code editor. Edits sync bidirectionally. Invalid JSON shows an inline error and blocks switching back to visual mode until fixed.
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### Presets Tab
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- Card grid of saved presets showing avatar, name, and truncated payload preview
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- Click a card to load it into the editor tab
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- Edit/delete actions on each card
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### File Structure
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```
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panel/src/
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├── pages/
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│ ├── Impersonate.tsx # Main page, tab switching, top-level state
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│ └── impersonate/
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│ ├── Editor.tsx # Side-by-side builder + preview layout
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│ ├── Preview.tsx # Discord-style message renderer
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│ ├── Presets.tsx # Preset card grid
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│ ├── ComponentPalette.tsx # Draggable component type list
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│ └── components/
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│ ├── TextDisplayEditor.tsx
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│ ├── SectionEditor.tsx
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│ ├── MediaGalleryEditor.tsx
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│ ├── SeparatorEditor.tsx
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│ ├── ContainerEditor.tsx
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│ ├── FileEditor.tsx
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│ ├── ActionRowEditor.tsx
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│ ├── EmbedEditor.tsx # Classic mode
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│ └── ContentEditor.tsx # Classic mode
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├── lib/
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│ └── useImpersonate.ts # API hook for presets CRUD + send + channels
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```
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Backend:
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```
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shared/db/schema/
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│ └── webhook-presets.ts # New schema file (re-export from index.ts)
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shared/modules/impersonate/
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│ └── impersonate.service.ts # Preset CRUD + send logic
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api/src/routes/
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│ └── impersonate.routes.ts # Route handler (register in index.ts protectedRoutes)
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```
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### Panel Wiring
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- Add `"impersonate"` to the `Page` union type in `Layout.tsx`
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- Add nav item to `navItems` array in `Layout.tsx` with appropriate Lucide icon
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- Add conditional render branch in `App.tsx`
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**Note:** The `pages/impersonate/` sub-directory is a new pattern — existing pages are flat files. This is justified by the complexity of this feature (9+ component files). Flat pages remain appropriate for simpler pages.
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## Component Editors
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Each component type gets an inline collapsible editor card on the canvas.
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### Components V2
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| Component | Editable Fields |
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|-----------|----------------|
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| **Text Display** | Markdown content textarea |
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| **Section** | Text content, accessory type (button or thumbnail), accessory config (URL, label, style) |
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| **Media Gallery** | List of media items: URL, alt text, spoiler toggle. Add/remove items |
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| **Separator** | Spacing size toggle (small/large) |
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| **Container** | Accent color picker, nested drop zone (accepts Text Display, Section, Media Gallery, Separator, Action Row, File) |
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| **File** | URL input, filename |
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| **Action Row** | Buttons: label, style (Primary/Secondary/Success/Danger/Link), URL/custom ID, emoji, disabled toggle. Select menus: placeholder, options list, min/max values |
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### Classic Mode
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| Component | Editable Fields |
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|-----------|----------------|
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| **Content** | Markdown textarea |
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| **Embed** | Title, description, URL, color picker, timestamp, author (name, icon URL), footer (text, icon URL), image URL, thumbnail URL, fields (array of name, value, inline toggle) |
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### Webhook-Level Options
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- `tts` toggle
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- `thread_name` input (for forum channels)
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- `flags` (suppress embeds/notifications)
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- When Components V2 format is selected, the payload must include `flags: 32768` (`IS_COMPONENTS_V2` flag, `1 << 15`). This is set automatically by the editor when the format toggle is on Components V2.
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## Preview Renderer
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Renders a Discord-style message mock in the right pane:
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- Dark background (`#313338`)
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- Avatar circle + username + "Today at HH:MM" timestamp header
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- Components V2: containers with accent-colored left border, text blocks with markdown rendering, media gallery as responsive image grid, buttons as pill-shaped elements with Discord color scheme, separators as horizontal rules
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- Classic: content as rendered markdown, embeds with colored left border, field grids, inline images
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- Live updates on every change
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This is a visual approximation for authoring purposes, not a 1:1 Discord replica.
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## Error Handling
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| Scenario | Behavior |
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|----------|----------|
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| Invalid JSON on toggle | Show inline error, block switch to visual until fixed |
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| Send failure | Display Discord API error message inline (e.g., "Missing permissions") |
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| Empty payload | Disable Send button |
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| Discord payload limits | Validate against limits (6000 char embeds, 10 components per action row, 5 action rows) and show warnings |
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| Channel permission errors | Surface "Bot lacks MANAGE_WEBHOOKS permission" clearly |
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| Invalid avatar URL | Lightweight `https://` check; Discord rejects bad URLs on send |
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| Preset name collision | Allowed — presets identified by ID |
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## Dependencies
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- `@dnd-kit/core` + `@dnd-kit/sortable` — drag and drop
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- No other new dependencies expected; existing stack (React, Tailwind, Lucide) covers the rest
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