refactor(games): rework room lifecycle events and remove chess plugin
Consolidate room leave/delete event handling into RoomManager emitter, remove redundant PLAYER_LEFT publishes from GameServer, and delete the chess game plugin (board, types, tests) in favor of the new plugin architecture. Add per-module CLAUDE.md files for leveling, guild-settings, feature-flags, db, api, and panel to improve agent navigability. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -10,12 +10,10 @@
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},
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"dependencies": {
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"@imgly/background-removal": "^1.7.0",
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"chess.js": "^1.4.0",
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"class-variance-authority": "^0.7.1",
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"clsx": "^2.1.1",
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"lucide-react": "^0.564.0",
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"react": "^19.1.0",
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"react-chessboard": "^5.10.0",
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"react-dom": "^19.1.0",
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"react-router-dom": "^7.13.2",
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"tailwind-merge": "^3.4.0",
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