refactor(games): rework room lifecycle events and remove chess plugin
Consolidate room leave/delete event handling into RoomManager emitter, remove redundant PLAYER_LEFT publishes from GameServer, and delete the chess game plugin (board, types, tests) in favor of the new plugin architecture. Add per-module CLAUDE.md files for leveling, guild-settings, feature-flags, db, api, and panel to improve agent navigability. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -3,7 +3,6 @@ import { useParams, useNavigate, useLocation } from "react-router-dom";
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import { useGameRoom } from "../lib/useGameRoom";
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import { gameUIRegistry } from "./registry";
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import { Loader2 } from "lucide-react";
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import "./chess";
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function CopyInviteLink({ url }: { url: string }) {
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const [copied, setCopied] = useState(false);
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