refactor: migrate all code to use getGuildConfig() for guild settings

- Update all commands and events to fetch guild config once per execution
- Pass config to service methods that need it (ModerationService.issueWarning)
- Update terminal service to use guildSettingsService for persistence
- Remove direct imports of config for guild-specific settings

This consolidates configuration to database-backed guild settings,
eliminating the dual config system.
This commit is contained in:
syntaxbullet
2026-02-12 16:09:37 +01:00
parent ae6a068197
commit 58374d1746
11 changed files with 110 additions and 54 deletions

View File

@@ -1,6 +1,7 @@
import { createCommand } from "@shared/lib/utils";
import { SlashCommandBuilder, PermissionFlagsBits, AttachmentBuilder } from "discord.js";
import { config, saveConfig } from "@shared/lib/config";
import { getGuildConfig, invalidateGuildConfigCache } from "@shared/lib/config";
import { guildSettingsService } from "@shared/modules/guild-settings/guild-settings.service";
import { DrizzleClient } from "@shared/db/DrizzleClient";
import { items } from "@db/schema";
import { createSuccessEmbed, createErrorEmbed } from "@lib/embeds";
@@ -49,7 +50,7 @@ export const createColor = createCommand({
// 2. Create Role
const role = await interaction.guild?.roles.create({
name: name,
color: colorInput as any, // Discord.js types are a bit strict on ColorResolvable, but string generally works or needs parsing
color: colorInput as any,
reason: `Created via /createcolor by ${interaction.user.tag}`
});
@@ -57,11 +58,9 @@ export const createColor = createCommand({
throw new Error("Failed to create role.");
}
// 3. Update Config
if (!config.colorRoles.includes(role.id)) {
config.colorRoles.push(role.id);
saveConfig(config);
}
// 3. Add to guild settings
await guildSettingsService.addColorRole(interaction.guildId!, role.id);
invalidateGuildConfigCache(interaction.guildId!);
// 4. Create Item
await DrizzleClient.insert(items).values({

View File

@@ -6,7 +6,7 @@ import {
getModerationErrorEmbed,
getUserWarningEmbed
} from "@/modules/moderation/moderation.view";
import { config } from "@shared/lib/config";
import { getGuildConfig } from "@shared/lib/config";
export const warn = createCommand({
data: new SlashCommandBuilder()
@@ -50,6 +50,9 @@ export const warn = createCommand({
return;
}
// Fetch guild config for moderation settings
const guildConfig = await getGuildConfig(interaction.guildId!);
// Issue the warning via service
const { moderationCase, warningCount, autoTimeoutIssued } = await ModerationService.issueWarning({
userId: targetUser.id,
@@ -59,7 +62,11 @@ export const warn = createCommand({
reason,
guildName: interaction.guild?.name || undefined,
dmTarget: targetUser,
timeoutTarget: await interaction.guild?.members.fetch(targetUser.id)
timeoutTarget: await interaction.guild?.members.fetch(targetUser.id),
config: {
dmOnWarn: guildConfig.moderation?.cases?.dmOnWarn,
autoTimeoutThreshold: guildConfig.moderation?.cases?.autoTimeoutThreshold,
},
});
// Send success message to moderator

View File

@@ -1,6 +1,6 @@
import { createCommand } from "@shared/lib/utils";
import { SlashCommandBuilder } from "discord.js";
import { config } from "@shared/lib/config";
import { getGuildConfig } from "@shared/lib/config";
import { createErrorEmbed } from "@/lib/embeds";
import { getFeedbackTypeMenu } from "@/modules/feedback/feedback.view";
@@ -9,8 +9,10 @@ export const feedback = createCommand({
.setName("feedback")
.setDescription("Submit feedback, feature requests, or bug reports"),
execute: async (interaction) => {
const guildConfig = await getGuildConfig(interaction.guildId!);
// Check if feedback channel is configured
if (!config.feedbackChannelId) {
if (!guildConfig.feedbackChannelId) {
await interaction.reply({
embeds: [createErrorEmbed("Feedback system is not configured. Please contact an administrator.")],
ephemeral: true

View File

@@ -6,7 +6,7 @@ import { createErrorEmbed } from "@lib/embeds";
import { getItemUseResultEmbed } from "@/modules/inventory/inventory.view";
import type { ItemUsageData } from "@shared/lib/types";
import { UserError } from "@shared/lib/errors";
import { config } from "@shared/lib/config";
import { getGuildConfig } from "@shared/lib/config";
export const use = createCommand({
data: new SlashCommandBuilder()
@@ -21,6 +21,9 @@ export const use = createCommand({
execute: async (interaction) => {
await interaction.deferReply();
const guildConfig = await getGuildConfig(interaction.guildId!);
const colorRoles = guildConfig.colorRoles ?? [];
const itemId = interaction.options.getNumber("item", true);
const user = await userService.getOrCreateUser(interaction.user.id, interaction.user.username);
if (!user) {
@@ -42,7 +45,7 @@ export const use = createCommand({
await member.roles.add(effect.roleId);
} else if (effect.type === 'COLOR_ROLE') {
// Remove existing color roles
const rolesToRemove = config.colorRoles.filter(r => member.roles.cache.has(r));
const rolesToRemove = colorRoles.filter(r => member.roles.cache.has(r));
if (rolesToRemove.length > 0) await member.roles.remove(rolesToRemove);
await member.roles.add(effect.roleId);
}