refactor: migrate all code to use getGuildConfig() for guild settings

- Update all commands and events to fetch guild config once per execution
- Pass config to service methods that need it (ModerationService.issueWarning)
- Update terminal service to use guildSettingsService for persistence
- Remove direct imports of config for guild-specific settings

This consolidates configuration to database-backed guild settings,
eliminating the dual config system.
This commit is contained in:
syntaxbullet
2026-02-12 16:09:37 +01:00
parent ae6a068197
commit 58374d1746
11 changed files with 110 additions and 54 deletions

View File

@@ -1,6 +1,6 @@
import { createCommand } from "@shared/lib/utils";
import { SlashCommandBuilder } from "discord.js";
import { config } from "@shared/lib/config";
import { getGuildConfig } from "@shared/lib/config";
import { createErrorEmbed } from "@/lib/embeds";
import { getFeedbackTypeMenu } from "@/modules/feedback/feedback.view";
@@ -9,8 +9,10 @@ export const feedback = createCommand({
.setName("feedback")
.setDescription("Submit feedback, feature requests, or bug reports"),
execute: async (interaction) => {
const guildConfig = await getGuildConfig(interaction.guildId!);
// Check if feedback channel is configured
if (!config.feedbackChannelId) {
if (!guildConfig.feedbackChannelId) {
await interaction.reply({
embeds: [createErrorEmbed("Feedback system is not configured. Please contact an administrator.")],
ephemeral: true