feat: Implement an admin quest management table, enhance toast notifications with descriptions, and add new agent documentation.

This commit is contained in:
syntaxbullet
2026-01-16 15:58:48 +01:00
parent 4ecbffd617
commit 58f261562a
12 changed files with 589 additions and 44 deletions

View File

@@ -1,10 +1,11 @@
import React from "react";
import { toast } from "sonner";
import { Card, CardContent, CardHeader, CardTitle } from "./ui/card";
import { Badge } from "./ui/badge";
import { Skeleton } from "./ui/skeleton";
import { Tooltip, TooltipContent, TooltipProvider, TooltipTrigger } from "./ui/tooltip";
import { cn } from "../lib/utils";
import { FileText, RefreshCw } from "lucide-react";
import { FileText, RefreshCw, Trash2, Pencil, Star, Coins } from "lucide-react";
interface QuestListItem {
id: number;
@@ -20,6 +21,8 @@ interface QuestTableProps {
isInitialLoading: boolean;
isRefreshing: boolean;
onRefresh?: () => void;
onDelete?: (id: number) => void;
onEdit?: (id: number) => void;
}
const TRIGGER_EVENT_LABELS: Record<string, string> = {
@@ -67,7 +70,7 @@ function TruncatedText({ text, maxLength = 100 }: { text: string; maxLength?: nu
function QuestTableSkeleton() {
return (
<div className="space-y-3 animate-pulse">
<div className="grid grid-cols-7 gap-4 px-4 py-2 text-sm font-medium text-muted-foreground">
<div className="grid grid-cols-8 gap-4 px-4 py-2 text-sm font-medium text-muted-foreground">
<Skeleton className="h-4 w-8" />
<Skeleton className="h-4 w-32" />
<Skeleton className="h-4 w-48" />
@@ -77,7 +80,7 @@ function QuestTableSkeleton() {
<Skeleton className="h-4 w-24" />
</div>
{Array.from({ length: 5 }).map((_, i) => (
<div key={i} className="grid grid-cols-7 gap-4 px-4 py-3 border-t border-border/50">
<div key={i} className="grid grid-cols-8 gap-4 px-4 py-3 border-t border-border/50">
<Skeleton className="h-5 w-8" />
<Skeleton className="h-5 w-32" />
<Skeleton className="h-5 w-48" />
@@ -85,6 +88,7 @@ function QuestTableSkeleton() {
<Skeleton className="h-5 w-16" />
<Skeleton className="h-5 w-24" />
<Skeleton className="h-5 w-24" />
<Skeleton className="h-5 w-16" />
</div>
))}
</div>
@@ -105,7 +109,7 @@ function EmptyQuestState() {
);
}
function QuestTableContent({ quests }: { quests: QuestListItem[] }) {
function QuestTableContent({ quests, onDelete, onEdit }: { quests: QuestListItem[]; onDelete?: (id: number) => void; onEdit?: (id: number) => void }) {
if (quests.length === 0) {
return <EmptyQuestState />;
}
@@ -136,6 +140,9 @@ function QuestTableContent({ quests }: { quests: QuestListItem[] }) {
<th className="text-left py-3 px-4 text-sm font-medium text-muted-foreground w-32">
AU Reward
</th>
<th className="text-left py-3 px-4 text-sm font-medium text-muted-foreground w-24">
Actions
</th>
</tr>
</thead>
<tbody>
@@ -170,7 +177,7 @@ function QuestTableContent({ quests }: { quests: QuestListItem[] }) {
<td className="py-3 px-4 text-sm text-foreground">
{rewards?.xp ? (
<span className="flex items-center gap-1">
<span></span>
<Star className="w-4 h-4 text-amber-400" />
<span className="font-mono">{rewards.xp}</span>
</span>
) : (
@@ -180,13 +187,51 @@ function QuestTableContent({ quests }: { quests: QuestListItem[] }) {
<td className="py-3 px-4 text-sm text-foreground">
{rewards?.balance ? (
<span className="flex items-center gap-1">
<span>🪙</span>
<Coins className="w-4 h-4 text-amber-500" />
<span className="font-mono">{rewards.balance}</span>
</span>
) : (
<span className="text-muted-foreground">-</span>
)}
</td>
<td className="py-3 px-4">
<div className="flex items-center gap-1">
<button
onClick={() => onEdit?.(quest.id)}
className="p-1.5 rounded-md hover:bg-muted/50 transition-colors text-muted-foreground hover:text-foreground"
title="Edit quest"
>
<Pencil className="w-4 h-4" />
</button>
<button
onClick={() => {
toast("Delete this quest?", {
description: "This action cannot be undone.",
action: {
label: "Delete",
onClick: () => onDelete?.(quest.id)
},
cancel: {
label: "Cancel",
onClick: () => {}
},
style: {
background: "var(--destructive)",
color: "var(--destructive-foreground)"
},
actionButtonStyle: {
background: "var(--destructive)",
color: "var(--destructive-foreground)"
}
});
}}
className="p-1.5 rounded-md hover:bg-muted/50 transition-colors text-muted-foreground hover:text-destructive"
title="Delete quest"
>
<Trash2 className="w-4 h-4" />
</button>
</div>
</td>
</tr>
);
})}
@@ -196,7 +241,7 @@ function QuestTableContent({ quests }: { quests: QuestListItem[] }) {
);
}
export function QuestTable({ quests, isInitialLoading, isRefreshing, onRefresh }: QuestTableProps) {
export function QuestTable({ quests, isInitialLoading, isRefreshing, onRefresh, onDelete, onEdit }: QuestTableProps) {
const showSkeleton = isInitialLoading && quests.length === 0;
return (
@@ -235,7 +280,7 @@ export function QuestTable({ quests, isInitialLoading, isRefreshing, onRefresh }
{showSkeleton ? (
<QuestTableSkeleton />
) : (
<QuestTableContent quests={quests} />
<QuestTableContent quests={quests} onDelete={onDelete} onEdit={onEdit} />
)}
</CardContent>
</Card>