fix(chess): send game updates to move sender + responsive mobile redesign
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Bun's ws.publish() excludes the sender, so the player making a move never
received the GAME_UPDATE with the new FEN — causing pieces to snap back.
Added ctx.send() alongside ctx.publish() for GAME_UPDATE and GAME_ENDED.

Also redesigned the panel for mobile: hamburger drawer sidebar, responsive
chess board sizing via ResizeObserver, stacked layouts on small screens,
and touch-friendly modals/controls across lobby and game pages.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
syntaxbullet
2026-04-02 14:58:40 +02:00
parent 24211dca14
commit 9c4da51cfb
5 changed files with 166 additions and 89 deletions

View File

@@ -50,11 +50,11 @@ export function GameRoom({ userId }: { userId: string }) {
return (
<div>
<div className="flex items-center justify-between mb-6">
<div className="flex items-center gap-3">
<span className="text-xl">{plugin.icon}</span>
<div>
<h1 className="font-display text-base font-semibold">{plugin.name}</h1>
<div className="flex items-center justify-between gap-3 mb-4 md:mb-6">
<div className="flex items-center gap-3 min-w-0">
<span className="text-xl shrink-0">{plugin.icon}</span>
<div className="min-w-0">
<h1 className="font-display text-base font-semibold truncate">{plugin.name}</h1>
<div className="flex items-center gap-2 text-xs text-text-tertiary">
<span className={`inline-flex items-center px-1.5 py-0.5 rounded text-[10px] font-semibold ${
roomStatus === "waiting" ? "bg-warning/15 text-warning"
@@ -70,7 +70,7 @@ export function GameRoom({ userId }: { userId: string }) {
</div>
<button
onClick={() => { leaveRoom(); navigate("/games"); }}
className="rounded-md px-3 py-1.5 text-sm font-medium bg-card border border-border text-text-tertiary hover:text-foreground transition-colors"
className="rounded-md px-3 py-1.5 text-sm font-medium bg-card border border-border text-text-tertiary hover:text-foreground transition-colors shrink-0"
>
Leave
</button>
@@ -94,12 +94,13 @@ export function GameRoom({ userId }: { userId: string }) {
)}
{roomStatus === "waiting" && (
<div className="bg-card rounded-lg border border-border p-8 text-center">
<div className="bg-card rounded-lg border border-border p-5 md:p-8 text-center">
<div className="text-sm text-text-tertiary mb-2">
Waiting for players ({players.length}/2)
</div>
<div className="text-xs text-text-disabled">
Share this URL to invite: <span className="font-mono bg-surface px-2 py-0.5 rounded select-all">{window.location.href}</span>
Share this URL to invite:
<span className="block mt-1 font-mono bg-surface px-2 py-1 rounded select-all text-[11px] break-all">{window.location.href}</span>
</div>
</div>
)}