feat(games): add GamePlugin interface and registry
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
18
shared/games/registry.ts
Normal file
18
shared/games/registry.ts
Normal file
@@ -0,0 +1,18 @@
|
||||
import type { GamePlugin } from "./types";
|
||||
|
||||
const games = new Map<string, GamePlugin>();
|
||||
|
||||
export const gameRegistry = {
|
||||
register(plugin: GamePlugin) {
|
||||
if (games.has(plugin.slug)) {
|
||||
throw new Error(`Game "${plugin.slug}" is already registered`);
|
||||
}
|
||||
games.set(plugin.slug, plugin);
|
||||
},
|
||||
get(slug: string): GamePlugin | undefined {
|
||||
return games.get(slug);
|
||||
},
|
||||
list(): GamePlugin[] {
|
||||
return Array.from(games.values());
|
||||
},
|
||||
};
|
||||
23
shared/games/types.ts
Normal file
23
shared/games/types.ts
Normal file
@@ -0,0 +1,23 @@
|
||||
export interface GamePlugin<TState = unknown, TAction = unknown> {
|
||||
slug: string;
|
||||
name: string;
|
||||
minPlayers: number;
|
||||
maxPlayers: number;
|
||||
|
||||
createInitialState(players: string[]): TState;
|
||||
handleAction(state: TState, action: TAction, playerId: string): GameResult<TState>;
|
||||
getPlayerView(state: TState, playerId: string): unknown;
|
||||
getSpectatorView(state: TState): unknown;
|
||||
|
||||
isGameOver?(state: TState): GameOverResult | null;
|
||||
onPlayerDisconnect?(state: TState, playerId: string): TState;
|
||||
}
|
||||
|
||||
export type GameResult<TState> =
|
||||
| { ok: true; state: TState }
|
||||
| { ok: false; error: string };
|
||||
|
||||
export type GameOverResult = {
|
||||
winner: string | null;
|
||||
reason: string;
|
||||
};
|
||||
Reference in New Issue
Block a user