# Aurora - Discord RPG Bot A comprehensive, feature-rich Discord RPG bot built with modern technologies using a monorepo architecture. ## Architecture Overview Aurora uses a **Single Process Monolith** architecture that runs both the Discord bot and REST API in the same Bun process. This design maximizes performance by eliminating inter-process communication overhead and simplifies deployment to a single Docker container. ## Monorepo Structure ``` aurora-bot-discord/ ├── bot/ # Discord bot implementation │ ├── commands/ # Slash command implementations │ ├── events/ # Discord event handlers │ ├── lib/ # Bot core logic (BotClient, utilities) │ └── index.ts # Bot entry point ├── web/ # REST API server │ └── src/routes/ # API route handlers ├── shared/ # Shared code between bot and web │ ├── db/ # Database schema and Drizzle ORM │ ├── lib/ # Utilities, config, logger, events │ ├── modules/ # Domain services (economy, admin, quest) │ └── config/ # Configuration files ├── docker-compose.yml # Docker services (app, db) └── package.json # Root package manifest ``` ## Main Application Parts ### 1. Discord Bot (`bot/`) The bot is built with Discord.js v14 and handles all Discord-related functionality. **Core Components:** - **BotClient** (`bot/lib/BotClient.ts`): Central client that manages commands, events, and Discord interactions - **Commands** (`bot/commands/`): Slash command implementations organized by category: - `admin/`: Server management commands (config, prune, warnings, notes) - `economy/`: Economy commands (balance, daily, pay, trade, trivia) - `inventory/`: Item management commands - `leveling/`: XP and level tracking - `quest/`: Quest commands - `user/`: User profile commands - **Events** (`bot/events/`): Discord event handlers: - `interactionCreate.ts`: Command interactions - `messageCreate.ts`: Message processing - `ready.ts`: Bot ready events - `guildMemberAdd.ts`: New member handling ### 2. REST API (`web/`) A headless REST API built with Bun's native HTTP server for bot administration and data access. **Key Endpoints:** - **Stats** (`/api/stats`): Real-time bot metrics and statistics - **Settings** (`/api/settings`): Configuration management endpoints - **Users** (`/api/users`): User data and profiles - **Items** (`/api/items`): Item catalog and management - **Quests** (`/api/quests`): Quest data and progress - **Economy** (`/api/transactions`): Economy and transaction data **API Features:** - Built with Bun's native HTTP server - WebSocket support for real-time updates (`/ws`) - REST API endpoints for all bot data - Real-time event streaming via WebSocket - Zod validation for all requests ### 3. Shared Core (`shared/`) Shared code accessible by both bot and web applications. **Database Layer (`shared/db/`):** - **schema.ts**: Drizzle ORM schema definitions for: - `users`: User profiles with economy data - `items`: Item catalog with rarities and types - `inventory`: User item holdings - `transactions`: Economy transaction history - `classes`: RPG class system - `moderationCases`: Moderation logs - `quests`: Quest definitions **Modules (`shared/modules/`):** - **economy/**: Economy service, lootdrops, daily rewards, trading - **admin/**: Administrative actions (maintenance mode, cache clearing) - **quest/**: Quest creation and tracking - **dashboard/**: Dashboard statistics and real-time event bus - **leveling/**: XP and leveling logic **Utilities (`shared/lib/`):** - `config.ts`: Application configuration management - `logger.ts`: Structured logging system - `env.ts`: Environment variable handling - `events.ts`: Event bus for inter-module communication - `constants.ts`: Application-wide constants ## Main Use-Cases ### For Discord Users 1. **Class System**: Users can join different RPG classes with unique roles 2. **Economy**: - View balance and net worth - Earn currency through daily rewards, trivia, and lootdrops - Send payments to other users 3. **Trading**: Secure trading system between users 4. **Inventory Management**: Collect, use, and trade items with rarities 5. **Leveling**: XP-based progression system tied to activity 6. **Quests**: Complete quests for rewards 7. **Lootdrops**: Random currency drops in text channels ### For Server Administrators 1. **Bot Configuration**: Adjust economy rates, enable/disable features via API 2. **Moderation Tools**: - Warn, note, and track moderation cases - Mass prune inactive members - Role management 3. **Quest Management**: Create and manage server-specific quests 4. **Monitoring**: - Real-time statistics via REST API - Activity data and event logs - Economy leaderboards ### For Developers 1. **Single Process Architecture**: Easy debugging with unified runtime 2. **Type Safety**: Full TypeScript across all modules 3. **Testing**: Bun test framework with unit tests for core services 4. **Docker Support**: Production-ready containerization 5. **Remote Access**: SSH tunneling scripts for production debugging ## Technology Stack | Layer | Technology | | ---------------- | --------------------------------- | | Runtime | Bun 1.0+ | | Bot Framework | Discord.js 14.x | | Web Framework | Bun HTTP Server (REST API) | | Database | PostgreSQL 17 | | ORM | Drizzle ORM | | UI | Discord embeds and components | | Validation | Zod | | Containerization | Docker | ## Running the Application ```bash # Database migrations bun run migrate # Production (Docker) docker compose up ``` The bot and API server run on port 3000 and are accessible at `http://localhost:3000`.