# Database Layer ## Column Types - **Bigint** (`mode: 'bigint'`): All Discord snowflake IDs (`userId`, `guildId`, `roleId`, `channelId`), currency amounts (`balance`, `xp`, transaction `amount`, item `price`, inventory `quantity`). Use `0n` BigInt literals, never `Number()`. - **Integer**: Small counts and internal IDs — `level`, `daily_streak`, `progress`, `reward_amount` in lootdrops, auto-increment `serial('id')` for items. ## Composite Primary Keys - `inventory(userId, itemId)` — one stack per user per item - `userQuests(userId, questId)` — one assignment per user per quest - `userTimers(userId, type, key)` — one timer per user per type/key combo ## Constraints - `inventory.quantity > 0` check constraint — never store zero-quantity rows - `classes.name` and `items.name` are unique - Cascade deletes on user FK; set null on `relatedUserId` (preserves transaction history) ## JSON Columns (JSONB) - `quests.requirements`: `{ target: number }` - `quests.rewards`: `{ xp?: number, balance?: number }` - `gameSettings` fields: Typed via `.$type()` — `LevelingConfig`, `EconomyConfig`, etc. - `guildSettings.featureOverrides`: `Record` (sparse) - `guildSettings.colorRoleIds`: `string[]` - `users.settings`, `userTimers.metadata`, `items.usageData`: Untyped JSONB, default `{}` ## Enums Defined as TypeScript enums in `shared/lib/constants.ts`, **not** as database enums. Schema columns use `varchar` with length constraints. Key enum types: - `TimerType`: COOLDOWN, EFFECT, ACCESS, EXAM_SYSTEM, TRIVIA_COOLDOWN - `TransactionType`: TRANSFER_IN, DAILY_REWARD, etc. (8 values) - `ModerationCaseType`: warn, timeout, kick, ban, note, prune - `ItemType`: MATERIAL, CONSUMABLE, EQUIPMENT, QUEST ## Notable Indexes - `user_timers_lookup_idx`: Composite on (userId, type, key) — fast timer checks - `user_timers_expires_at_idx`: Expiry-based cleanup queries - `users_balance_idx` / `users_level_xp_idx`: Leaderboard queries ## Client Setup - `DrizzleClient` is a singleton in `shared/db/DrizzleClient.ts` (postgres-js driver, no prefetch). - `withTransaction` utility in `bot/lib/db.ts` wraps Drizzle transactions and tracks count for graceful shutdown. Accepts optional existing `tx` for nested calls. - No soft deletes anywhere. `moderationCases` uses `active: boolean` + `resolvedAt`/`resolvedBy` for lifecycle, but rows are never deleted.