Replace all hardcoded custom ID strings with module-level constants. Each module now has *_CUSTOM_IDS in its types file, using functions for dynamic IDs and PREFIX for startsWith matching. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
41 lines
1.5 KiB
TypeScript
41 lines
1.5 KiB
TypeScript
import { ButtonInteraction } from "discord.js";
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import { lootdropService } from "@shared/modules/economy/lootdrop.service";
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import { UserError } from "@shared/lib/errors";
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import { getLootdropClaimedMessage } from "./lootdrop.view";
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import { terminalService } from "@modules/system/terminal.service";
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import { LOOTDROP_CUSTOM_IDS } from "./economy.types";
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export async function handleLootdropInteraction(interaction: ButtonInteraction) {
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if (interaction.customId === LOOTDROP_CUSTOM_IDS.CLAIM) {
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await interaction.deferReply({ ephemeral: true });
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const result = await lootdropService.tryClaim(interaction.message.id, interaction.user.id, interaction.user.username);
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if (!result.success) {
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throw new UserError(result.error || "Failed to claim.");
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}
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// Update terminal display after successful claim
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terminalService.update();
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await interaction.editReply({
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content: `🎉 You successfully claimed **${result.amount} ${result.currency}**!`
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});
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const { content, files, components } = await getLootdropClaimedMessage(
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interaction.user.id,
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interaction.user.username,
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interaction.user.displayAvatarURL({ extension: "png" }),
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result.amount || 0,
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result.currency || "Coins"
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);
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await interaction.message.edit({
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content,
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embeds: [],
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files,
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components
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});
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}
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}
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