feat: add feather brush tool with adjustable settings and blending functionality

- Implemented feather brush tool in the brushRaster module, allowing for feathered edges in brush strokes.
- Added new FeatherControls component for UI adjustments of feather settings including size, radius, strength, and smoothing.
- Updated brush preview logic to accommodate feather tool alongside existing brush and eraser tools.
- Enhanced layer rendering to support feather mask previews and interactions.
- Introduced blending logic for feathered strokes to mix blurred mask values with original pixels.
- Added unit tests for feather blending functionality and tool keybindings.
- Updated cursor handling to reflect feather tool usage.
This commit is contained in:
syntaxbullet
2026-07-11 22:08:25 +02:00
parent 95043dfbdd
commit 38565382c3
27 changed files with 491 additions and 65 deletions

View File

@@ -16,7 +16,7 @@ import type { PointerInputEvent } from "./pointer";
type TransformHandle = "body" | "nw" | "n" | "ne" | "e" | "se" | "s" | "sw" | "w";
type InputToolId = "select" | "brush" | "eraser" | "magicWand" | "semanticSelect" | "maskLasso" | "maskRectangle" | "pan";
type InputToolId = "select" | "brush" | "eraser" | "feather" | "magicWand" | "semanticSelect" | "maskLasso" | "maskRectangle" | "pan";
type InputInteractionMode =
| { type: "tool"; tool: InputToolId }