feat: add ComfyUI integration for image generation and management
- Implemented ComfyGenerateRequest type and associated functions for generating images using various architectures and modes. - Added functions for listing generation options and handling image uploads. - Created workflows for different generation modes including SDXL, Z-Image, Z-Image Turbo, and Anima. - Introduced GenerationJobStatus component to display the status of ongoing generation jobs. - Developed MaskControls for managing mask operations and displaying mask analysis. - Created palette items for tool selection, layer management, and generation settings.
This commit is contained in:
@@ -1,7 +1,5 @@
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import type { ImageDocument } from "@core/document";
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import type { Rect, Size, Vec2D } from "@core/geometry";
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import type { ArtboardId, LayerId } from "@core/id";
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import type { Layer } from "@core/layer";
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import type { InputArtboardId, InputDocument, InputLayer, InputLayerId } from "./read-model";
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export type InputViewportState = {
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center: Vec2D;
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@@ -11,21 +9,21 @@ export type InputViewportState = {
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};
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export type InputSelectionState = {
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artboardId?: ArtboardId;
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layerIds: LayerId[];
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artboardId?: InputArtboardId;
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layerIds: InputLayerId[];
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};
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export type InputTransformTarget =
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| { type: "artboard"; id: ArtboardId }
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| { type: "layer"; id: LayerId };
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| { type: "artboard"; id: InputArtboardId }
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| { type: "layer"; id: InputLayerId };
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export function selectedTransformTarget(_document: ImageDocument, selection: InputSelectionState): InputTransformTarget | undefined {
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export function selectedTransformTarget(_document: InputDocument, selection: InputSelectionState): InputTransformTarget | undefined {
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if (selection.layerIds.length === 1 && selection.layerIds[0]) return { type: "layer", id: selection.layerIds[0] };
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if (selection.artboardId) return { type: "artboard", id: selection.artboardId };
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return undefined;
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}
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export function resolveTransformTargetBounds(document: ImageDocument, target: InputTransformTarget): Rect | undefined {
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export function resolveTransformTargetBounds(document: InputDocument, target: InputTransformTarget): Rect | undefined {
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switch (target.type) {
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case "artboard":
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return document.artboards.find((artboard) => artboard.id === target.id)?.bounds;
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@@ -52,7 +50,7 @@ export function documentRectToViewportRect(rect: Rect, viewport: InputViewportSt
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};
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}
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function findLayer(document: ImageDocument, layerId: LayerId): Layer | undefined {
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function findLayer(document: InputDocument, layerId: InputLayerId): InputLayer | undefined {
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for (const artboard of document.artboards) {
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const layer = findLayerInTree(artboard.layers, layerId);
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if (layer) return layer;
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@@ -61,7 +59,7 @@ function findLayer(document: ImageDocument, layerId: LayerId): Layer | undefined
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return undefined;
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}
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function findLayerInTree(layers: readonly Layer[], layerId: LayerId): Layer | undefined {
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function findLayerInTree(layers: readonly InputLayer[], layerId: InputLayerId): InputLayer | undefined {
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for (const layer of layers) {
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if (layer.id === layerId) return layer;
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if (layer.type === "group") {
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@@ -73,7 +71,7 @@ function findLayerInTree(layers: readonly Layer[], layerId: LayerId): Layer | un
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return undefined;
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}
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function resolveLayerBounds(document: ImageDocument, layer: Layer): Rect | undefined {
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function resolveLayerBounds(document: InputDocument, layer: InputLayer): Rect | undefined {
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switch (layer.type) {
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case "group":
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return unionRects(layer.children.flatMap((child) => {
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@@ -1,7 +1,6 @@
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import { describe, expect, test } from "bun:test";
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import { commandIds } from "@commands/ids";
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import type { ImageDocument } from "@core/document";
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import type { Layer } from "@core/layer";
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import type { InputDocument as ImageDocument, InputLayer as Layer } from "./read-model";
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import { handleDeleteSelectionKey, resolveLayerDrop } from "./layers-panel";
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const document: ImageDocument = {
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@@ -1,8 +1,6 @@
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import { commandIds } from "@commands/ids";
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import type { Dispatch } from "@commands/dispatcher";
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import type { ImageDocument } from "@core/document";
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import type { ArtboardId, LayerId } from "@core/id";
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import type { Layer } from "@core/layer";
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import type { InputArtboardId as ArtboardId, InputDocument, InputLayer as Layer, InputLayerId as LayerId } from "./read-model";
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import type { KeybindEvent } from "./keyboard";
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export type LayerInfo = {
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@@ -33,7 +31,7 @@ export function handleDeleteSelectionKey(options: { event: KeybindEvent; selecti
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}
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export function resolveLayerDrop(options: {
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document: ImageDocument;
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document: InputDocument;
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sourceLayerId: LayerId;
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target: LayerDropTarget;
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verticalRatio: number;
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@@ -75,7 +73,7 @@ export function resolveLayerDrop(options: {
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};
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}
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export function findLayerInfoInDocument(document: ImageDocument, layerId?: LayerId): LayerInfo | undefined {
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export function findLayerInfoInDocument(document: InputDocument, layerId?: LayerId): LayerInfo | undefined {
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if (!layerId) return undefined;
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for (const artboard of document.artboards) {
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const found = findLayerInfo(artboard.layers, layerId, artboard.id);
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@@ -84,7 +82,7 @@ export function findLayerInfoInDocument(document: ImageDocument, layerId?: Layer
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return undefined;
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}
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export function findGroup(document: ImageDocument, groupId: LayerId): Extract<Layer, { type: "group" }> | undefined {
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export function findGroup(document: InputDocument, groupId: LayerId): Extract<Layer, { type: "group" }> | undefined {
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const info = findLayerInfoInDocument(document, groupId);
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return info?.layer.type === "group" ? info.layer : undefined;
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}
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27
input/read-model.ts
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27
input/read-model.ts
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@@ -0,0 +1,27 @@
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import type { Rect, Size, Transform } from "@core/geometry";
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export type InputLayerId = string;
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export type InputArtboardId = string;
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type InputBaseLayer = {
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id: InputLayerId;
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name?: string;
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visible: boolean;
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locked: boolean;
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opacity?: number;
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transform: Transform;
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layerMask?: { maskLayerId: InputLayerId };
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clippingMask?: { maskLayerId: InputLayerId };
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};
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export type InputLayer =
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| (InputBaseLayer & { type: "group"; children: InputLayer[] })
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| (InputBaseLayer & { type: "image" | "raster"; assetId: string });
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export type InputDocument = {
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id?: string;
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name?: string;
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version?: number;
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assets: Array<{ id: string; name?: string; mimeType?: string; source?: string; intrinsicSize: Size }>;
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artboards: Array<{ id: InputArtboardId; name?: string; backgroundColor?: string; visible: boolean; locked: boolean; bounds: Rect; layers: InputLayer[] }>;
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};
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@@ -1,6 +1,6 @@
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import { describe, expect, test } from "bun:test";
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import { commandIds } from "@commands/ids";
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import type { ImageDocument } from "@core/document";
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import type { InputDocument as ImageDocument } from "./read-model";
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import { handleArtboardSelection } from "./selection";
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import type { PointerInputEvent } from "./pointer";
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@@ -1,14 +1,12 @@
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import { commandIds } from "@commands/ids";
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import type { Dispatch } from "@commands/dispatcher";
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import type { ImageDocument } from "@core/document";
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import type { Layer } from "@core/layer";
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import { getLayerMask } from "@core/layer-mask-utils";
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import type { InputDocument, InputLayer } from "./read-model";
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import { resolveTransformTargetBounds, viewportPointToDocumentPoint, type InputViewportState } from "./document-geometry";
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import type { PointerInputEvent } from "./pointer";
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export function handleArtboardSelection(options: {
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event: PointerInputEvent;
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document: ImageDocument;
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document: InputDocument;
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viewport: InputViewportState;
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dispatch: Dispatch;
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}): boolean {
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@@ -36,7 +34,7 @@ export function handleArtboardSelection(options: {
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return true;
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}
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function findTopmostLayerAtPoint(document: ImageDocument, point: { x: number; y: number }) {
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function findTopmostLayerAtPoint(document: InputDocument, point: { x: number; y: number }) {
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const maskLayerIds = collectMaskLayerIds(document.artboards.flatMap((artboard) => artboard.layers));
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for (const artboard of [...document.artboards].reverse()) {
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if (!artboard.visible || artboard.locked) continue;
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@@ -47,7 +45,7 @@ function findTopmostLayerAtPoint(document: ImageDocument, point: { x: number; y:
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return undefined;
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}
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function findTopmostLayerInTreeAtPoint(document: ImageDocument, layers: Layer[], point: { x: number; y: number }, maskLayerIds: ReadonlySet<string>): string | undefined {
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function findTopmostLayerInTreeAtPoint(document: InputDocument, layers: InputLayer[], point: { x: number; y: number }, maskLayerIds: ReadonlySet<string>): string | undefined {
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for (const layer of layers) {
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if (!layer.visible || layer.locked || maskLayerIds.has(layer.id)) continue;
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if (layer.type === "group") {
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@@ -64,9 +62,9 @@ function findTopmostLayerInTreeAtPoint(document: ImageDocument, layers: Layer[],
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return undefined;
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}
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function collectMaskLayerIds(layers: readonly Layer[], ids = new Set<string>()): Set<string> {
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function collectMaskLayerIds(layers: readonly InputLayer[], ids = new Set<string>()): Set<string> {
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for (const layer of layers) {
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const layerMask = getLayerMask(layer);
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const layerMask = layer.layerMask ?? layer.clippingMask;
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if (layerMask) ids.add(layerMask.maskLayerId);
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if (layer.type === "group") collectMaskLayerIds(layer.children, ids);
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}
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@@ -1,6 +1,6 @@
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import { describe, expect, test } from "bun:test";
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import { commandIds } from "@commands/ids";
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import type { ImageDocument } from "@core/document";
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import type { InputDocument as ImageDocument } from "./read-model";
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import type { PointerInputEvent } from "./pointer";
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import { createTransformControlsInputController, hitTestArtboardTransformHandle, type TransformControlsEditorState } from "./transform-controls";
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@@ -1,7 +1,7 @@
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import { commandIds } from "@commands/ids";
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import type { Dispatch } from "@commands/dispatcher";
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import type { ImageDocument } from "@core/document";
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import type { Rect, Vec2D } from "@core/geometry";
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import type { InputDocument } from "./read-model";
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import {
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documentRectToViewportRect,
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resolveTransformTargetBounds,
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@@ -39,7 +39,7 @@ export type TransformControlsInputController = {
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};
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export function createTransformControlsInputController(options: {
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getDocument: () => ImageDocument;
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getDocument: () => InputDocument;
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getEditor: () => TransformControlsEditorState;
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dispatch: Dispatch;
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}): TransformControlsInputController {
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@@ -93,7 +93,7 @@ export function hitTestArtboardTransformHandle(position: Vec2D, bounds: Rect, vi
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return undefined;
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}
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function isTransformTargetLocked(document: ImageDocument, target: InputTransformTarget) {
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function isTransformTargetLocked(document: InputDocument, target: InputTransformTarget) {
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if (target.type === "artboard") {
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const artboard = document.artboards.find((candidate) => candidate.id === target.id);
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return !artboard || !artboard.visible || artboard.locked;
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