feat: enhance layer mask handling and opacity management
- Introduced `getLayerMask` utility to streamline layer mask retrieval. - Updated layer rendering logic to incorporate layer masks and opacity adjustments. - Added functionality to prevent dropping a group into its descendants. - Enhanced image texture rendering to support opacity parameters across various rendering functions. - Implemented group layer bounds application for better scaling and positioning. - Added tests to ensure correct behavior when handling layer masks and group layers. - Created new types for asset generation provenance to track generated assets more effectively.
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@@ -41,6 +41,7 @@ export function resolveLayerDrop(options: {
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const targetInfo = findLayerInfoInDocument(options.document, options.target.layer.id);
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const sourceInfo = findLayerInfoInDocument(options.document, options.sourceLayerId);
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if (!targetInfo || !sourceInfo || options.sourceLayerId === options.target.layer.id) return undefined;
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if (isDescendantLayer(sourceInfo.layer, options.target.layer.id)) return undefined;
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const verticalRatio = Math.max(0, Math.min(1, options.verticalRatio));
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const dropIntoGroup = options.target.layer.type === "group" && verticalRatio >= 0.33 && verticalRatio <= 0.66;
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@@ -97,3 +98,11 @@ function findLayerInfo(layers: Layer[], layerId: LayerId, artboardId: ArtboardId
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}
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return undefined;
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}
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function isDescendantLayer(layer: Layer, descendantLayerId: LayerId): boolean {
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if (layer.type !== "group") return false;
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for (const child of layer.children) {
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if (child.id === descendantLayerId || isDescendantLayer(child, descendantLayerId)) return true;
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}
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return false;
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}
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