feat: implement inpainting functionality with mask handling
- Added `createMaskedPixelReplacementSource` function to handle pixel replacement using inpainting. - Introduced `buildInpaintBundle` to prepare inpainting data including mask generation and validation. - Created utility functions for mask operations such as `applyMaskedContentModeToRgba`, `expandRectWithinBounds`, and others for mask manipulation. - Developed tests for inpainting preparation and mask raster utilities to ensure functionality and correctness. - Implemented mask raster operations including inversion, feathering, blurring, and more.
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@@ -1,6 +1,6 @@
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import type { AppStore } from "@editor/store";
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import type { ImageDocument } from "@core/document";
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import type { MaskViewMode, SelectionState, ViewportState } from "@editor/state";
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import type { GenerationState, MaskViewMode, SelectionState, ViewportState } from "@editor/state";
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import type { BrushSettings, ChromaKeySettings, GenerateSettings, MagicWandSettings, ToolId } from "@editor/tools";
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import { BrushControls } from "./bottom-controls/BrushControls";
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import { ChromaKeyControls } from "./bottom-controls/ChromaKeyControls";
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@@ -22,6 +22,7 @@ export type BottomControlsIslandProps = {
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activeTool: ToolId;
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brushSettings: BrushSettings;
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generateSettings: GenerateSettings;
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generation: GenerationState;
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chromaKeySettings: ChromaKeySettings;
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magicWandSettings: MagicWandSettings;
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editingMask?: boolean;
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@@ -32,7 +33,7 @@ export type BottomControlsIslandProps = {
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dispatch: AppStore["dispatch"];
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};
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export function BottomControlsIsland({ document, selection, viewport, visible, action, activeTool, brushSettings, generateSettings, chromaKeySettings, magicWandSettings, editingMask = false, maskViewMode = "composite", transformBounds, transformTarget, brushHint, dispatch }: BottomControlsIslandProps) {
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export function BottomControlsIsland({ document, selection, viewport, visible, action, activeTool, brushSettings, generateSettings, generation, chromaKeySettings, magicWandSettings, editingMask = false, maskViewMode = "composite", transformBounds, transformTarget, brushHint, dispatch }: BottomControlsIslandProps) {
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const zoomPercent = Math.round(viewport.zoom * 100);
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const x = Math.round(viewport.center.x);
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const y = Math.round(viewport.center.y);
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@@ -40,12 +41,12 @@ export function BottomControlsIsland({ document, selection, viewport, visible, a
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return (
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<div
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aria-hidden={!visible}
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className={`flex h-20 min-w-96 rounded-full px-4 py-2 items-center justify-center gap-4 text-sm text-white backdrop-blur transition-all duration-200 ${
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className={`flex min-h-20 min-w-96 rounded-[2rem] px-4 py-2 items-center justify-center gap-4 text-sm text-white backdrop-blur transition-all duration-200 ${
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visible ? "pointer-events-auto translate-y-0 opacity-100" : "pointer-events-none translate-y-3 opacity-0"
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}`}
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>
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{activeTool === "generate" ? (
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<GenerateActionControls document={document} selection={selection} viewport={viewport} settings={generateSettings} dispatch={dispatch} />
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<GenerateActionControls document={document} selection={selection} viewport={viewport} settings={generateSettings} generation={generation} dispatch={dispatch} />
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) : (activeTool === "brush" || activeTool === "eraser") && brushHint ? (
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<BrushHint tool={activeTool} hint={brushHint} />
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) : activeTool === "brush" || activeTool === "eraser" ? (
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