feat: add inpaint region functionality and related tools
- Enhanced cursor behavior for new tools: semantic select, mask lasso, and mask rectangle. - Updated mask edit state to include mask asset ID and kind. - Implemented inpaint region commands for adding, applying, and removing inpaint regions. - Introduced new operations for lasso and semantic selection tools. - Created UI components for candidate review and inpaint region management. - Added tests for inpaint region commands to ensure functionality. - Updated various components to support new inpaint features and improve user experience.
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@@ -23,6 +23,7 @@ export function pointerInputEventFromPointerEvent(event: PointerEvent): PointerI
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pointerType: normalizePointerType(event.pointerType),
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position: { x: event.offsetX, y: event.offsetY },
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buttons: event.buttons,
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pressure: event.pointerType === "pen" ? event.pressure : 1,
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altKey: event.altKey,
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ctrlKey: event.ctrlKey,
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metaKey: event.metaKey,
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@@ -5,6 +5,7 @@ export type PointerInputEvent = {
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pointerType: "mouse" | "pen" | "touch";
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position: Vec2D;
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buttons: number;
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pressure?: number;
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altKey: boolean;
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ctrlKey: boolean;
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metaKey: boolean;
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@@ -16,7 +16,7 @@ import type { PointerInputEvent } from "./pointer";
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type TransformHandle = "body" | "nw" | "n" | "ne" | "e" | "se" | "s" | "sw" | "w";
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type InputToolId = "select" | "brush" | "eraser" | "magicWand" | "pan";
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type InputToolId = "select" | "brush" | "eraser" | "magicWand" | "semanticSelect" | "maskLasso" | "maskRectangle" | "pan";
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type InputInteractionMode =
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| { type: "tool"; tool: InputToolId }
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