Files
image-studio/view/canvas/brush.ts
syntaxbullet f5c610dac5 feat: implement inpainting functionality with mask handling
- Added `createMaskedPixelReplacementSource` function to handle pixel replacement using inpainting.
- Introduced `buildInpaintBundle` to prepare inpainting data including mask generation and validation.
- Created utility functions for mask operations such as `applyMaskedContentModeToRgba`, `expandRectWithinBounds`, and others for mask manipulation.
- Developed tests for inpainting preparation and mask raster utilities to ensure functionality and correctness.
- Implemented mask raster operations including inversion, feathering, blurring, and more.
2026-07-05 09:35:16 +02:00

292 lines
11 KiB
TypeScript

import { commandIds } from "@commands/ids";
import type { ImageDocument } from "@core/document";
import type { Vec2D } from "@core/geometry";
import type { Layer } from "@core/layer";
import type { RasterLayer } from "@core/raster-layer";
import type { MaskEditState, SelectionState } from "@editor/state";
import { isPanInteractionMode, type ToolState } from "@editor/tools";
import type { AppStore } from "@editor/store";
export type BrushSession = {
layerId: string;
assetId: string;
width: number;
height: number;
canvas: HTMLCanvasElement;
context: CanvasRenderingContext2D;
ready: Promise<boolean>;
previousPoint: Vec2D;
mode: "brush" | "eraser";
changed?: boolean;
pending?: Promise<void>;
cancelled?: boolean;
previewClosed?: boolean;
previewRequested?: boolean;
previewInFlight?: boolean;
previewFrame?: number;
previewSource?: string;
};
export type BrushTargetEditorState = {
selection: SelectionState;
tools: Pick<ToolState, "activeTool" | "interactionMode">;
maskEdit?: MaskEditState;
};
export function beginBrushSession(document: ImageDocument, editor: BrushTargetEditorState, point: Vec2D): BrushSession | undefined {
const layer = resolveBrushTargetLayer(document, editor);
if (!layer || (editor.tools.activeTool !== "brush" && editor.tools.activeTool !== "eraser")) return undefined;
const asset = document.assets.find((candidate) => candidate.id === layer.assetId);
if (!asset) return undefined;
const canvas = globalThis.document.createElement("canvas");
canvas.width = Math.max(1, Math.round(asset.intrinsicSize.w));
canvas.height = Math.max(1, Math.round(asset.intrinsicSize.h));
const context = canvas.getContext("2d");
if (!context) return undefined;
const session: BrushSession = {
layerId: layer.id,
assetId: layer.assetId,
width: canvas.width,
height: canvas.height,
canvas,
context,
ready: Promise.resolve(false),
previousPoint: point,
mode: editor.tools.activeTool,
};
session.ready = initializeBrushSession(session, asset.source).catch(() => false);
return session;
}
export function canPreviewBrush(document: ImageDocument, editor: BrushTargetEditorState): boolean {
return Boolean(resolveBrushTargetLayer(document, editor));
}
export function brushUnavailableHint(document: ImageDocument, editor: BrushTargetEditorState): string | undefined {
if (isPanInteractionMode(editor.tools.interactionMode) || (editor.tools.activeTool !== "brush" && editor.tools.activeTool !== "eraser")) return undefined;
if (resolveBrushTargetLayer(document, editor)) return undefined;
const layerId = editor.maskEdit?.maskLayerId ?? editor.selection.layerIds[0];
if (!layerId) {
if (editor.selection.artboardId) return "Brushes paint layers, not artboards. Select or add a raster layer first.";
return "Select a raster layer or layer mask to paint.";
}
const layer = findLayer(document.artboards.flatMap((artboard) => artboard.layers), layerId);
if (!layer) return "Select a raster layer or layer mask to paint.";
if (layer.locked) return "Unlock this layer before painting.";
if (layer.type === "image") return "Image layers are non-destructive. Add a layer mask to paint or erase.";
if (layer.type === "group") return "Select a raster layer inside the group to paint.";
if (!editor.maskEdit && !layer.visible) return "Show this layer before painting.";
return "Select a raster layer or layer mask to paint.";
}
function resolveBrushTargetLayer(document: ImageDocument, editor: BrushTargetEditorState): RasterLayer | undefined {
if (isPanInteractionMode(editor.tools.interactionMode) || (editor.tools.activeTool !== "brush" && editor.tools.activeTool !== "eraser")) return undefined;
const editingMask = Boolean(editor.maskEdit);
const layerId = editor.maskEdit?.maskLayerId ?? editor.selection.layerIds[0];
if (!layerId) return undefined;
const layer = findRasterLayer(document.artboards.flatMap((artboard) => artboard.layers), layerId);
if (!layer || layer.locked || (!editingMask && !layer.visible)) return undefined;
return layer;
}
export function updateBrushSession(options: {
store: AppStore;
session: BrushSession;
point: Vec2D;
color: string;
size: number;
hardness: number;
}): BrushSession {
const state = options.store.getState();
const layer = findRasterLayer(state.document.artboards.flatMap((artboard) => artboard.layers), options.session.layerId);
if (!layer || layer.assetId !== options.session.assetId) return options.session;
const from = options.session.previousPoint;
const to = options.point;
options.session.previousPoint = to;
options.session.pending = (options.session.pending ?? Promise.resolve())
.then(async () => {
if (options.session.cancelled) return;
if (!(await options.session.ready) || options.session.cancelled) return;
drawStrokeSegment({
context: options.session.context,
from: documentPointToAssetPoint(from, layer, options.session.width, options.session.height),
to: documentPointToAssetPoint(to, layer, options.session.width, options.session.height),
color: state.editor.maskEdit ? "#ffffff" : options.color,
size: options.size,
hardness: options.hardness,
mode: options.session.mode,
});
if (options.session.cancelled) return;
options.session.changed = true;
requestBrushStrokePreview({ store: options.store, session: options.session });
})
.catch(() => undefined);
return options.session;
}
export async function commitBrushSession(options: { store: AppStore; session: BrushSession }) {
await options.session.pending;
if (options.session.cancelled) return;
const source = options.session.changed ? canvasToDataUrl(options.session.canvas) : undefined;
if (source) {
const state = options.store.getState();
const maskEdit = state.editor.maskEdit;
if (maskEdit?.maskLayerId === options.session.layerId) {
options.store.dispatch(commandIds.documentApplyLayerMaskOperation, { maskLayerId: maskEdit.maskLayerId, source, mimeType: "image/png", operation: { type: "paint" } });
} else {
options.store.dispatch(commandIds.documentUpdateAssetSource, { assetId: options.session.assetId, source });
}
}
options.store.dispatch(commandIds.toolSetBrushStrokePreview, undefined);
closeBrushStrokePreview(options.session);
}
export function cancelBrushSession(options: { store: AppStore; session: BrushSession }) {
options.session.cancelled = true;
options.store.dispatch(commandIds.toolSetBrushStrokePreview, undefined);
closeBrushStrokePreview(options.session);
}
function documentPointToAssetPoint(point: Vec2D, layer: RasterLayer, width: number, height: number): Vec2D {
return {
x: ((point.x - layer.transform.position.x) / Math.max(0.0001, layer.transform.scale.x) / width) * width,
y: ((point.y - layer.transform.position.y) / Math.max(0.0001, layer.transform.scale.y) / height) * height,
};
}
async function initializeBrushSession(session: BrushSession, source: string) {
const image = await loadImage(source);
if (session.cancelled) return false;
session.context.clearRect(0, 0, session.width, session.height);
session.context.drawImage(image, 0, 0, session.width, session.height);
return true;
}
function drawStrokeSegment(options: {
context: CanvasRenderingContext2D;
from: Vec2D;
to: Vec2D;
color: string;
size: number;
hardness: number;
mode: "brush" | "eraser";
}) {
const { context } = options;
const hardness = Math.max(0, Math.min(100, options.hardness)) / 100;
context.save();
context.globalCompositeOperation = options.mode === "eraser" ? "destination-out" : "source-over";
context.strokeStyle = options.color;
context.shadowColor = options.mode === "eraser" ? "rgba(0,0,0,1)" : options.color;
context.shadowBlur = (1 - hardness) * options.size;
context.lineWidth = options.size;
context.lineCap = "round";
context.lineJoin = "round";
context.beginPath();
context.moveTo(options.from.x, options.from.y);
context.lineTo(options.to.x, options.to.y);
context.stroke();
context.restore();
}
function requestBrushStrokePreview(options: { store: AppStore; session: BrushSession }) {
if (options.session.cancelled || options.session.previewClosed) return;
options.session.previewRequested = true;
if (options.session.previewFrame !== undefined || options.session.previewInFlight) return;
options.session.previewFrame = requestAnimationFrame(() => {
options.session.previewFrame = undefined;
void publishBrushStrokePreview(options);
});
}
async function publishBrushStrokePreview(options: { store: AppStore; session: BrushSession }) {
if (options.session.cancelled || options.session.previewClosed || !options.session.previewRequested) return;
options.session.previewRequested = false;
options.session.previewInFlight = true;
const source = await canvasToObjectUrl(options.session.canvas).catch(() => undefined);
options.session.previewInFlight = false;
if (!source) {
if (options.session.previewRequested) requestBrushStrokePreview(options);
return;
}
if (options.session.cancelled || options.session.previewClosed) {
URL.revokeObjectURL(source);
return;
}
const previousSource = options.session.previewSource;
options.session.previewSource = source;
options.store.dispatch(commandIds.toolSetBrushStrokePreview, { layerId: options.session.layerId, assetId: options.session.assetId, source });
if (previousSource) URL.revokeObjectURL(previousSource);
if (options.session.previewRequested) requestBrushStrokePreview(options);
}
function closeBrushStrokePreview(session: BrushSession) {
session.previewClosed = true;
if (session.previewFrame !== undefined) {
cancelAnimationFrame(session.previewFrame);
session.previewFrame = undefined;
}
if (session.previewSource) {
URL.revokeObjectURL(session.previewSource);
session.previewSource = undefined;
}
}
function canvasToObjectUrl(canvas: HTMLCanvasElement) {
return new Promise<string | undefined>((resolve) => {
canvas.toBlob((blob) => {
resolve(blob ? URL.createObjectURL(blob) : undefined);
}, "image/png");
});
}
function canvasToDataUrl(canvas: HTMLCanvasElement) {
try {
return canvas.toDataURL("image/png");
} catch {
return undefined;
}
}
function loadImage(source: string) {
return new Promise<HTMLImageElement>((resolve, reject) => {
const image = new Image();
image.onload = () => resolve(image);
image.onerror = () => reject(new Error("Failed to load raster layer"));
image.src = source;
});
}
function findRasterLayer(layers: Layer[], layerId: string): RasterLayer | undefined {
const layer = findLayer(layers, layerId);
return layer?.type === "raster" ? layer : undefined;
}
function findLayer(layers: Layer[], layerId: string): Layer | undefined {
for (const layer of layers) {
if (layer.id === layerId) return layer;
if (layer.type === "group") {
const child = findLayer(layer.children, layerId);
if (child) return child;
}
}
return undefined;
}