feat(games): implement chess game plugin with full UI
Some checks failed
Deploy to Production / test (push) Failing after 32s

Add chess as the first game plugin using the existing multiplayer framework.
Server-side game logic uses chess.js with server-authoritative clock management.
Client uses react-chessboard v5 with cburnett piece set, drag-and-drop + click-to-move,
configurable time controls (bullet/blitz/rapid/classical/none), draw offers,
resignation, and timeout detection. Extends the game framework with room creation
options to support per-game configuration. Includes 57 tests covering all code paths.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
syntaxbullet
2026-04-05 16:59:26 +02:00
parent 9e95194627
commit a29bb63a1d
26 changed files with 1644 additions and 19 deletions

View File

@@ -10,10 +10,12 @@
},
"dependencies": {
"@imgly/background-removal": "^1.7.0",
"chess.js": "^1.4.0",
"class-variance-authority": "^0.7.1",
"clsx": "^2.1.1",
"lucide-react": "^0.564.0",
"react": "^19.1.0",
"react-chessboard": "^5.10.0",
"react-dom": "^19.1.0",
"react-router-dom": "^7.13.2",
"tailwind-merge": "^3.4.0",