feat(games): implement chess game plugin with full UI
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Add chess as the first game plugin using the existing multiplayer framework. Server-side game logic uses chess.js with server-authoritative clock management. Client uses react-chessboard v5 with cburnett piece set, drag-and-drop + click-to-move, configurable time controls (bullet/blitz/rapid/classical/none), draw offers, resignation, and timeout detection. Extends the game framework with room creation options to support per-game configuration. Includes 57 tests covering all code paths. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -10,10 +10,12 @@
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},
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"dependencies": {
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"@imgly/background-removal": "^1.7.0",
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"chess.js": "^1.4.0",
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"class-variance-authority": "^0.7.1",
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"clsx": "^2.1.1",
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"lucide-react": "^0.564.0",
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"react": "^19.1.0",
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"react-chessboard": "^5.10.0",
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"react-dom": "^19.1.0",
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"react-router-dom": "^7.13.2",
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"tailwind-merge": "^3.4.0",
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