refactor: extract Discord.js code from shared services into bot layer

Move terminal.service.ts and prune.service.ts entirely to bot/modules/
since they are Discord-specific. Split lootdrop.service.ts: pure logic
(activity tracking, DB ops, claim) stays in shared/, Discord operations
(message sending, channel interactions) move to bot/modules/economy/
lootdrop.handler.ts. Move effect registry/handlers/types from bot/ to
shared/modules/inventory/ since they contain no Discord.js imports and
are needed by inventory.service.ts in shared.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
syntaxbullet
2026-03-18 13:15:29 +01:00
parent 5a20ed23f4
commit abe25e0ceb
15 changed files with 175 additions and 137 deletions

View File

@@ -73,7 +73,7 @@ async function handler(ctx: RouteContext): Promise<Response | null> {
*/
if (pathname === "/api/lootdrops" && method === "POST") {
return withErrorHandling(async () => {
const { lootdropService } = await import("@shared/modules/economy/lootdrop.service");
const { spawnLootdrop } = await import("../../../bot/modules/economy/lootdrop.handler");
const { AuroraClient } = await import("../../../bot/lib/BotClient");
const { TextChannel } = await import("discord.js");
@@ -89,7 +89,7 @@ async function handler(ctx: RouteContext): Promise<Response | null> {
return errorResponse("Invalid channel. Must be a TextChannel.", 400);
}
await lootdropService.spawnLootdrop(channel, data.amount, data.currency);
await spawnLootdrop(channel, data.amount, data.currency);
return jsonResponse({ success: true }, 201);
}, "spawn lootdrop");
@@ -110,8 +110,8 @@ async function handler(ctx: RouteContext): Promise<Response | null> {
if (!messageId) return null;
return withErrorHandling(async () => {
const { lootdropService } = await import("@shared/modules/economy/lootdrop.service");
const success = await lootdropService.deleteLootdrop(messageId);
const { deleteLootdrop } = await import("../../../bot/modules/economy/lootdrop.handler");
const success = await deleteLootdrop(messageId);
if (!success) {
return errorResponse("Lootdrop not found", 404);

View File

@@ -1,7 +1,7 @@
import { createCommand } from "@shared/lib/utils";
import { SlashCommandBuilder, PermissionFlagsBits, MessageFlags, ComponentType } from "discord.js";
import { config } from "@shared/lib/config";
import { pruneService } from "@shared/modules/moderation/prune.service";
import { pruneService } from "@modules/moderation/prune.service";
import {
getConfirmationMessage,
getProgressEmbed,

View File

@@ -1,7 +1,7 @@
import { createCommand } from "@shared/lib/utils";
import { SlashCommandBuilder, PermissionFlagsBits, ChannelType, TextChannel } from "discord.js";
import { terminalService } from "@shared/modules/terminal/terminal.service";
import { terminalService } from "@modules/system/terminal.service";
import { createErrorEmbed } from "@/lib/embeds";
import { withCommandErrorHandling } from "@lib/commandUtils";

View File

@@ -15,7 +15,7 @@ const event: Event<Events.MessageCreate> = {
levelingService.processChatXp(message.author.id);
// Activity Tracking for Lootdrops
import("@shared/modules/economy/lootdrop.service").then(m => m.lootdropService.processMessage(message));
import("@modules/economy/lootdrop.handler").then(m => m.processLootdropMessage(message));
},
};

View File

@@ -0,0 +1,60 @@
import { Message, TextChannel } from "discord.js";
import { lootdropService } from "@shared/modules/economy/lootdrop.service";
import { getLootdropMessage } from "./lootdrop.view";
import { terminalService } from "@modules/system/terminal.service";
/**
* Process a Discord message for lootdrop activity tracking.
* Called from messageCreate event handler.
*/
export async function processLootdropMessage(message: Message): Promise<void> {
if (message.author.bot || !message.guild) return;
const { shouldSpawn } = lootdropService.trackActivity(message.channel.id);
if (shouldSpawn) {
await spawnLootdrop(message.channel as TextChannel);
}
}
/**
* Spawn a lootdrop in a Discord channel.
* Used by both bot events and API routes.
*/
export async function spawnLootdrop(
channel: TextChannel,
overrideReward?: number,
overrideCurrency?: string
): Promise<void> {
const { reward, currency } = lootdropService.calculateReward(overrideReward, overrideCurrency);
const { content, files, components } = await getLootdropMessage(reward, currency);
try {
const sentMessage = await channel.send({ content, files, components });
await lootdropService.persistLootdrop(sentMessage.id, channel.id, reward, currency);
terminalService.update(channel.guildId);
} catch (error) {
console.error("Failed to spawn lootdrop:", error);
}
}
/**
* Delete a lootdrop from DB and Discord.
*/
export async function deleteLootdrop(messageId: string): Promise<boolean> {
const result = await lootdropService.removeLootdrop(messageId);
if (!result) return false;
try {
const { AuroraClient } = await import("@/lib/BotClient");
const channel = await AuroraClient.channels.fetch(result.channelId) as TextChannel;
if (channel) {
const message = await channel.messages.fetch(messageId);
if (message) await message.delete();
}
} catch (e) {
console.warn("Could not delete lootdrop message from Discord:", e);
}
return true;
}

View File

@@ -2,6 +2,7 @@ import { ButtonInteraction } from "discord.js";
import { lootdropService } from "@shared/modules/economy/lootdrop.service";
import { UserError } from "@shared/lib/errors";
import { getLootdropClaimedMessage } from "./lootdrop.view";
import { terminalService } from "@modules/system/terminal.service";
export async function handleLootdropInteraction(interaction: ButtonInteraction) {
if (interaction.customId === "lootdrop_claim") {
@@ -13,6 +14,9 @@ export async function handleLootdropInteraction(interaction: ButtonInteraction)
throw new UserError(result.error || "Failed to claim.");
}
// Update terminal display after successful claim
terminalService.update();
await interaction.editReply({
content: `🎉 You successfully claimed **${result.amount} ${result.currency}**!`
});

View File

@@ -1,5 +1,5 @@
import { temporaryRoleService } from "@shared/modules/system/temp-role.service";
import { terminalService } from "@shared/modules/terminal/terminal.service";
import { terminalService } from "./terminal.service";
export const schedulerService = {
start: () => {

View File

@@ -70,7 +70,7 @@ export const terminalService = {
}
const guildConfig = await getGuildConfig(effectiveGuildId);
if (!guildConfig.terminal?.channelId || !guildConfig.terminal?.messageId) {
return;
}

View File

@@ -82,92 +82,81 @@ describe("lootdropService", () => {
mockModifyUserBalance.mockRestore();
});
describe("processMessage", () => {
it("should track activity but not spawn if minMessages not reached", async () => {
const mockChannel = { id: "chan1", send: mock() };
const mockMessage = {
author: { bot: false },
guild: {},
channel: mockChannel
};
describe("trackActivity", () => {
it("should track activity but not spawn if minMessages not reached", () => {
const result1 = lootdropService.trackActivity("chan1");
const result2 = lootdropService.trackActivity("chan1");
await lootdropService.processMessage(mockMessage as any);
await lootdropService.processMessage(mockMessage as any);
// Expect no spawn attempt
expect(mockChannel.send).not.toHaveBeenCalled();
// Internal state check if possible, or just behavior
expect(result1.shouldSpawn).toBe(false);
expect(result2.shouldSpawn).toBe(false);
});
it("should spawn lootdrop if minMessages reached and chance hits", async () => {
const mockChannel = { id: "chan1", send: mock() };
const mockMessage = {
author: { bot: false },
guild: {},
channel: mockChannel
};
mockChannel.send.mockResolvedValue({ id: "msg1" });
it("should spawn lootdrop if minMessages reached and chance hits", () => {
Math.random = () => 0.01; // Force hit (0.01 < 0.5)
// Send 3 messages
await lootdropService.processMessage(mockMessage as any);
await lootdropService.processMessage(mockMessage as any);
await lootdropService.processMessage(mockMessage as any);
lootdropService.trackActivity("chan1");
lootdropService.trackActivity("chan1");
const result = lootdropService.trackActivity("chan1");
expect(mockChannel.send).toHaveBeenCalled();
expect(mockInsert).toHaveBeenCalledWith(lootdrops);
// Verify DB insert
expect(mockValues).toHaveBeenCalledWith(expect.objectContaining({
channelId: "chan1",
messageId: "msg1",
currency: "GOLD"
}));
expect(result.shouldSpawn).toBe(true);
});
it("should not spawn if chance fails", async () => {
const mockChannel = { id: "chan1", send: mock() };
const mockMessage = {
author: { bot: false },
guild: {},
channel: mockChannel
};
it("should not spawn if chance fails", () => {
Math.random = () => 0.99; // Force fail (0.99 > 0.5)
await lootdropService.processMessage(mockMessage as any);
await lootdropService.processMessage(mockMessage as any);
await lootdropService.processMessage(mockMessage as any);
lootdropService.trackActivity("chan1");
lootdropService.trackActivity("chan1");
const result = lootdropService.trackActivity("chan1");
expect(mockChannel.send).not.toHaveBeenCalled();
expect(result.shouldSpawn).toBe(false);
});
it("should respect cooldowns", async () => {
const mockChannel = { id: "chan1", send: mock() };
const mockMessage = {
author: { bot: false },
guild: {},
channel: mockChannel
};
mockChannel.send.mockResolvedValue({ id: "msg1" });
it("should respect cooldowns", () => {
Math.random = () => 0.01; // Force hit
// Trigger spawn
await lootdropService.processMessage(mockMessage as any);
await lootdropService.processMessage(mockMessage as any);
await lootdropService.processMessage(mockMessage as any);
lootdropService.trackActivity("chan1");
lootdropService.trackActivity("chan1");
const result1 = lootdropService.trackActivity("chan1");
expect(mockChannel.send).toHaveBeenCalledTimes(1);
mockChannel.send.mockClear();
expect(result1.shouldSpawn).toBe(true);
// Try again immediately (cooldown active)
await lootdropService.processMessage(mockMessage as any);
await lootdropService.processMessage(mockMessage as any);
await lootdropService.processMessage(mockMessage as any);
lootdropService.trackActivity("chan1");
lootdropService.trackActivity("chan1");
const result2 = lootdropService.trackActivity("chan1");
expect(mockChannel.send).not.toHaveBeenCalled();
expect(result2.shouldSpawn).toBe(false);
});
});
describe("calculateReward", () => {
it("should return override values when provided", () => {
const result = lootdropService.calculateReward(500, "SILVER");
expect(result.reward).toBe(500);
expect(result.currency).toBe("SILVER");
});
it("should return random reward within range when no override", () => {
const result = lootdropService.calculateReward();
expect(result.reward).toBeGreaterThanOrEqual(10);
expect(result.reward).toBeLessThanOrEqual(100);
expect(result.currency).toBe("GOLD");
});
});
describe("persistLootdrop", () => {
it("should insert lootdrop into database", async () => {
await lootdropService.persistLootdrop("msg1", "chan1", 50, "GOLD");
expect(mockInsert).toHaveBeenCalledWith(lootdrops);
expect(mockValues).toHaveBeenCalledWith(expect.objectContaining({
messageId: "msg1",
channelId: "chan1",
rewardAmount: 50,
currency: "GOLD"
}));
});
});

View File

@@ -1,8 +1,5 @@
import { Message, TextChannel } from "discord.js";
import { getLootdropMessage } from "@/modules/economy/lootdrop.view";
import { config } from "@shared/lib/config";
import { economyService } from "./economy.service";
import { terminalService } from "@shared/modules/terminal/terminal.service";
import { lootdrops } from "@db/schema";
import { DrizzleClient } from "@shared/db/DrizzleClient";
import { eq, and, isNull, lt } from "drizzle-orm";
@@ -53,15 +50,16 @@ async function cleanupExpiredLootdrops(includeClaimed: boolean = false): Promise
}
}
async function processMessage(message: Message) {
if (message.author.bot || !message.guild) return;
const channelId = message.channel.id;
/**
* Track channel activity and determine if a lootdrop should spawn.
* Returns shouldSpawn: true if conditions are met (activity threshold + random chance).
*/
function trackActivity(channelId: string): { shouldSpawn: boolean } {
const now = Date.now();
// Check cooldown
const cooldown = channelCooldowns.get(channelId);
if (cooldown && now < cooldown) return;
if (cooldown && now < cooldown) return { shouldSpawn: false };
// Track activity
const timestamps = channelActivity.get(channelId) || [];
@@ -75,41 +73,61 @@ async function processMessage(message: Message) {
if (recentActivity.length >= config.lootdrop.minMessages) {
// Chance to spawn
if (Math.random() < config.lootdrop.spawnChance) {
await spawnLootdrop(message.channel as TextChannel);
// Set cooldown
channelCooldowns.set(channelId, now + config.lootdrop.cooldownMs);
channelActivity.set(channelId, []);
return { shouldSpawn: true };
}
}
return { shouldSpawn: false };
}
async function spawnLootdrop(channel: TextChannel, overrideReward?: number, overrideCurrency?: string) {
/**
* Calculate lootdrop reward amount and currency.
*/
function calculateReward(overrideReward?: number, overrideCurrency?: string): { reward: number; currency: string } {
const min = config.lootdrop.reward.min;
const max = config.lootdrop.reward.max;
const reward = overrideReward ?? (Math.floor(Math.random() * (max - min + 1)) + min);
const currency = overrideCurrency ?? config.lootdrop.reward.currency;
return { reward, currency };
}
const { content, files, components } = await getLootdropMessage(reward, currency);
/**
* Persist a spawned lootdrop to the database.
*/
async function persistLootdrop(messageId: string, channelId: string, reward: number, currency: string): Promise<void> {
await DrizzleClient.insert(lootdrops).values({
messageId,
channelId,
rewardAmount: reward,
currency: currency,
createdAt: new Date(),
// Expire after 10 mins
expiresAt: new Date(Date.now() + 600000)
});
}
/**
* Remove a lootdrop from the database. Returns the channelId for Discord cleanup.
*/
async function removeLootdrop(messageId: string): Promise<{ channelId: string } | null> {
try {
const message = await channel.send({ content, files, components });
// Persist to DB
await DrizzleClient.insert(lootdrops).values({
messageId: message.id,
channelId: channel.id,
rewardAmount: reward,
currency: currency,
createdAt: new Date(),
// Expire after 10 mins
expiresAt: new Date(Date.now() + 600000)
// First fetch it to get channel info
const drop = await DrizzleClient.query.lootdrops.findFirst({
where: eq(lootdrops.messageId, messageId)
});
// Trigger Terminal Update
terminalService.update(channel.guildId);
if (!drop) return null;
// Delete from DB
await DrizzleClient.delete(lootdrops).where(eq(lootdrops.messageId, messageId));
return { channelId: drop.channelId };
} catch (error) {
console.error("Failed to spawn lootdrop:", error);
console.error("Error removing lootdrop:", error);
return null;
}
}
@@ -143,9 +161,6 @@ async function tryClaim(messageId: string, userId: string, username: string): Pr
`Claimed lootdrop in channel ${drop.channelId}`
);
// Trigger Terminal Update (uses primary guild from env)
terminalService.update();
return { success: true, amount: drop.rewardAmount, currency: drop.currency };
} catch (error) {
@@ -197,43 +212,13 @@ async function clearCaches() {
console.log("[LootdropService] Caches cleared via administrative action.");
}
async function deleteLootdrop(messageId: string): Promise<boolean> {
try {
// First fetch it to get channel info so we can delete the message
const drop = await DrizzleClient.query.lootdrops.findFirst({
where: eq(lootdrops.messageId, messageId)
});
if (!drop) return false;
// Delete from DB
await DrizzleClient.delete(lootdrops).where(eq(lootdrops.messageId, messageId));
// Try to delete from Discord
try {
const { AuroraClient } = await import("../../../bot/lib/BotClient");
const channel = await AuroraClient.channels.fetch(drop.channelId) as TextChannel;
if (channel) {
const message = await channel.messages.fetch(messageId);
if (message) await message.delete();
}
} catch (e) {
console.warn("Could not delete lootdrop message from Discord:", e);
}
return true;
} catch (error) {
console.error("Error deleting lootdrop:", error);
return false;
}
}
export const lootdropService = {
cleanupExpiredLootdrops,
processMessage,
spawnLootdrop,
trackActivity,
calculateReward,
persistLootdrop,
removeLootdrop,
tryClaim,
getLootdropState,
clearCaches,
deleteLootdrop,
};

View File

@@ -170,7 +170,7 @@ export const inventoryService = {
const results: any[] = [];
// 2. Apply Effects
const { validateAndExecuteEffect } = await import("@/modules/inventory/effect.registry");
const { validateAndExecuteEffect } = await import("./effect.registry");
for (const effect of usageData.effects) {
const result = await validateAndExecuteEffect(effect, userId, txFn);