refactor: extract Discord.js code from shared services into bot layer
Move terminal.service.ts and prune.service.ts entirely to bot/modules/ since they are Discord-specific. Split lootdrop.service.ts: pure logic (activity tracking, DB ops, claim) stays in shared/, Discord operations (message sending, channel interactions) move to bot/modules/economy/ lootdrop.handler.ts. Move effect registry/handlers/types from bot/ to shared/modules/inventory/ since they contain no Discord.js imports and are needed by inventory.service.ts in shared. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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41
shared/modules/inventory/effect.registry.ts
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41
shared/modules/inventory/effect.registry.ts
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import {
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handleAddXp,
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handleAddBalance,
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handleReplyMessage,
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handleXpBoost,
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handleTempRole,
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handleColorRole,
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handleLootbox
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} from "./effect.handlers";
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import type { EffectHandler, ValidatedEffectPayload } from "./effect.types";
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import { EffectPayloadSchema } from "./effect.types";
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import { UserError } from "@shared/lib/errors";
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import type { Transaction } from "@shared/lib/types";
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export const effectHandlers: Record<string, EffectHandler> = {
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'ADD_XP': handleAddXp,
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'ADD_BALANCE': handleAddBalance,
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'REPLY_MESSAGE': handleReplyMessage,
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'XP_BOOST': handleXpBoost,
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'TEMP_ROLE': handleTempRole,
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'COLOR_ROLE': handleColorRole,
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'LOOTBOX': handleLootbox
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};
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export async function validateAndExecuteEffect(
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effect: unknown,
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userId: string,
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tx: Transaction
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) {
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const result = EffectPayloadSchema.safeParse(effect);
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if (!result.success) {
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throw new UserError(`Invalid effect configuration: ${result.error.message}`);
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}
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const handler = effectHandlers[result.data.type];
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if (!handler) {
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throw new UserError(`Unknown effect type: ${result.data.type}`);
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}
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return handler(userId, result.data, tx);
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}
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