Commit Graph

9 Commits

Author SHA1 Message Date
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5f8819bb46 docs: add subdirectory CLAUDE.md files for key domain modules
Provide non-obvious business rules and constraints for economy,
inventory, quest, moderation, trade, and trivia modules to reduce
context-gathering overhead for AI tools.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-02 11:36:12 +02:00
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abe25e0ceb refactor: extract Discord.js code from shared services into bot layer
Move terminal.service.ts and prune.service.ts entirely to bot/modules/
since they are Discord-specific. Split lootdrop.service.ts: pure logic
(activity tracking, DB ops, claim) stays in shared/, Discord operations
(message sending, channel interactions) move to bot/modules/economy/
lootdrop.handler.ts. Move effect registry/handlers/types from bot/ to
shared/modules/inventory/ since they contain no Discord.js imports and
are needed by inventory.service.ts in shared.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-18 13:15:29 +01:00
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a96c6caa49 fix: standardize error classes in shared service modules
Replace raw `Error` with `UserError` for user-facing conditions (invalid trade state, user not found, permission/channel type checks) and `SystemError` for internal failures (DB insert failures, external API errors, missing config). Improves Discord UX by ensuring user-facing errors are surfaced cleanly via withCommandErrorHandling.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-18 12:51:16 +01:00
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099601ce6d refactor: convert ModerationService and PruneService from classes to singleton objects
- Convert ModerationService class to moderationService singleton
- Convert PruneService class to pruneService singleton
- Update all command files to use new singleton imports
- Update web routes to use new singleton imports
- Update tests for singleton pattern
- Remove getNextCaseId from tests (now private module function)
2026-02-13 13:33:58 +01:00
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6eb4a32a12 refactor: consolidate config types and remove file-based config
Tickets: #2, #3

- Remove duplicate type definitions from shared/lib/config.ts
- Import types from schema files (game-settings.ts, guild-settings.ts)
- Add GuildConfig interface to guild-settings.ts schema
- Rename ModerationConfig to ModerationCaseConfig in moderation.service.ts
- Delete shared/config/config.json and shared/scripts/migrate-config-to-db.ts
- Update settings API to use gameSettingsService exclusively
- Return DB format (strings) from API instead of runtime BigInts
- Fix moderation service tests to pass config as parameter

Breaking Changes:
- Removes legacy file-based configuration system
- API now returns database format with string values for BigInt fields
2026-02-13 13:24:02 +01:00
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58374d1746 refactor: migrate all code to use getGuildConfig() for guild settings
- Update all commands and events to fetch guild config once per execution
- Pass config to service methods that need it (ModerationService.issueWarning)
- Update terminal service to use guildSettingsService for persistence
- Remove direct imports of config for guild-specific settings

This consolidates configuration to database-backed guild settings,
eliminating the dual config system.
2026-02-12 16:09:37 +01:00
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9a2fc101da chore: Enhance database debugging setup and expand test mocks for Drizzle queries and Discord API interactions.
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2026-01-30 16:12:15 +01:00
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017f5ad818 refactor: fix stale imports 2026-01-08 16:39:34 +01:00
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88b266f81b refactor: initial moves 2026-01-08 16:09:26 +01:00