Move terminal.service.ts and prune.service.ts entirely to bot/modules/
since they are Discord-specific. Split lootdrop.service.ts: pure logic
(activity tracking, DB ops, claim) stays in shared/, Discord operations
(message sending, channel interactions) move to bot/modules/economy/
lootdrop.handler.ts. Move effect registry/handlers/types from bot/ to
shared/modules/inventory/ since they contain no Discord.js imports and
are needed by inventory.service.ts in shared.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Update all commands and events to fetch guild config once per execution
- Pass config to service methods that need it (ModerationService.issueWarning)
- Update terminal service to use guildSettingsService for persistence
- Remove direct imports of config for guild-specific settings
This consolidates configuration to database-backed guild settings,
eliminating the dual config system.
Move effect handlers from effects/ subdirectory to flat structure:
- effects/handlers.ts → effect.handlers.ts
- effects/registry.ts → effect.registry.ts
- effects/types.ts → effect.types.ts
Update import path in inventory.service.ts from
'@/modules/inventory/effects/registry' to
'@/modules/inventory/effect.registry'.
This reduces directory nesting and follows the convention of
keeping module files flat unless there are 5+ files.
- Detect web/src/** changes and trigger frontend rebuild after updates
- Add buildWebAssets flag to RestartContext and needsWebBuild to UpdateCheckResult
- Consolidate post-restart progress into single editable message
- Delete progress message after completion, show only final result