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aurorabot/docs/main.md
syntaxbullet 70d59a091a docs: fix drift in docs/main.md
Fix web/ -> api/, add missing panel/modules/graphics sections,
expand module and utility listings to match actual codebase.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-02 11:36:26 +02:00

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# Aurora - Discord RPG Bot
A comprehensive, feature-rich Discord RPG bot built with modern technologies using a monorepo architecture.
## Architecture Overview
Aurora uses a **Single Process Monolith** architecture that runs both the Discord bot and REST API in the same Bun process. This design maximizes performance by eliminating inter-process communication overhead and simplifies deployment to a single Docker container.
## Monorepo Structure
```
aurora-bot-discord/
├── bot/ # Discord bot implementation
│ ├── commands/ # Slash command implementations
│ ├── events/ # Discord event handlers
│ ├── lib/ # Bot core logic (BotClient, utilities)
│ ├── modules/ # Feature modules (views, interactions per domain)
│ ├── graphics/ # Canvas-based image generation
│ └── index.ts # Bot entry point
├── api/ # REST API server
│ └── src/routes/ # API route handlers
├── shared/ # Shared code between bot and API
│ ├── db/ # Database schema and Drizzle ORM
│ ├── lib/ # Utilities, config, errors, logger, events
│ └── modules/ # Domain services (economy, admin, inventory, quest, etc.)
├── panel/ # React admin dashboard (Vite + Tailwind)
├── scripts/ # Helper scripts
├── docker-compose.yml # Docker services (app, db)
└── package.json # Root package manifest
```
## Main Application Parts
### 1. Discord Bot (`bot/`)
The bot is built with Discord.js v14 and handles all Discord-related functionality.
**Core Components:**
- **BotClient** (`bot/lib/BotClient.ts`): Central client that manages commands, events, and Discord interactions
- **Commands** (`bot/commands/`): Slash command implementations organized by category:
- `admin/`: Server management commands (config, prune, warnings, notes)
- `economy/`: Economy commands (balance, daily, pay, trade, trivia)
- `feedback/`: Feedback commands
- `inventory/`: Item management commands
- `leveling/`: XP and level tracking
- `quest/`: Quest commands
- `user/`: User profile commands
- **Modules** (`bot/modules/`): Feature modules with views and interaction handlers per domain (admin, economy, inventory, moderation, trade, trivia, etc.)
- **Graphics** (`bot/graphics/`): Canvas-based image generation (lootdrops, student IDs)
- **Events** (`bot/events/`): Discord event handlers:
- `interactionCreate.ts`: Command interactions
- `messageCreate.ts`: Message processing
- `ready.ts`: Bot ready events
- `guildMemberAdd.ts`: New member handling
### 2. REST API (`api/`)
A headless REST API built with Bun's native HTTP server for bot administration and data access.
**Key Endpoints:**
- **Stats** (`/api/stats`): Real-time bot metrics and statistics
- **Settings** (`/api/settings`): Configuration management endpoints
- **Guild Settings** (`/api/guild-settings`): Per-guild configuration
- **Users** (`/api/users`): User data and profiles
- **Items** (`/api/items`): Item catalog and management
- **Quests** (`/api/quests`): Quest data and progress
- **Economy** (`/api/transactions`): Economy and transaction data
- **Moderation** (`/api/moderation`): Moderation case data
- **Classes** (`/api/classes`): RPG class data
- **Lootdrops** (`/api/lootdrops`): Lootdrop data
- **Health** (`/api/health`): Health check endpoint
**API Features:**
- Built with Bun's native HTTP server
- WebSocket support for real-time updates (`/ws`)
- REST API endpoints for all bot data
- Real-time event streaming via WebSocket
- Zod validation for all requests
### 3. Admin Panel (`panel/`)
A React-based admin dashboard built with Vite and Tailwind CSS for managing the bot through a web interface.
### 4. Shared Core (`shared/`)
Shared code accessible by both the bot and API.
**Database Layer (`shared/db/`):**
- **schema.ts**: Drizzle ORM schema definitions for:
- `users`: User profiles with economy data
- `items`: Item catalog with rarities and types
- `inventory`: User item holdings
- `transactions`: Economy transaction history
- `classes`: RPG class system
- `moderationCases`: Moderation logs
- `quests`: Quest definitions
**Modules (`shared/modules/`):**
- **economy/**: Economy service, lootdrops, daily rewards
- **admin/**: Administrative actions (maintenance mode, cache clearing)
- **inventory/**: Inventory management
- **items/**: Item catalog and management
- **trade/**: Trading system
- **trivia/**: Trivia game logic
- **quest/**: Quest creation and tracking
- **class/**: RPG class system
- **leveling/**: XP and leveling logic
- **moderation/**: Moderation case management
- **user/**: User profile management
- **dashboard/**: Dashboard statistics and real-time event bus
- **guild-settings/**: Per-guild configuration
- **game-settings/**: Game-wide settings
- **feature-flags/**: Feature flag management
- **system/**: System-level utilities
**Utilities (`shared/lib/`):**
- `config.ts`: Application configuration management
- `logger.ts`: Structured logging system
- `env.ts`: Environment variable handling
- `errors.ts`: Error classes (UserError, SystemError)
- `events.ts`: Event bus for inter-module communication
- `eventWiring.ts`: Event bus wiring
- `constants.ts`: Application-wide constants
- `types.ts`: Shared TypeScript types
- `utils.ts`: General utility functions
- `rarity.ts`: Item rarity definitions
- `assets.ts`: Asset path utilities
## Main Use-Cases
### For Discord Users
1. **Class System**: Users can join different RPG classes with unique roles
2. **Economy**:
- View balance and net worth
- Earn currency through daily rewards, trivia, and lootdrops
- Send payments to other users
3. **Trading**: Secure trading system between users
4. **Inventory Management**: Collect, use, and trade items with rarities
5. **Leveling**: XP-based progression system tied to activity
6. **Quests**: Complete quests for rewards
7. **Lootdrops**: Random currency drops in text channels
### For Server Administrators
1. **Bot Configuration**: Adjust economy rates, enable/disable features via API
2. **Moderation Tools**:
- Warn, note, and track moderation cases
- Mass prune inactive members
- Role management
3. **Quest Management**: Create and manage server-specific quests
4. **Monitoring**:
- Real-time statistics via REST API
- Activity data and event logs
- Economy leaderboards
### For Developers
1. **Single Process Architecture**: Easy debugging with unified runtime
2. **Type Safety**: Full TypeScript across all modules
3. **Testing**: Bun test framework with unit tests for core services
4. **Docker Support**: Production-ready containerization
5. **Remote Access**: SSH tunneling scripts for production debugging
## Technology Stack
| Layer | Technology |
| ---------------- | --------------------------------- |
| Runtime | Bun 1.0+ |
| Bot Framework | Discord.js 14.x |
| Web Framework | Bun HTTP Server (REST API) |
| Database | PostgreSQL 17 |
| ORM | Drizzle ORM |
| Admin Panel | React + Vite + Tailwind CSS |
| UI | Discord embeds and components |
| Validation | Zod |
| Containerization | Docker |
## Running the Application
```bash
# Database migrations
bun run migrate
# Production (Docker)
docker compose up
```
The bot and API server run on port 3000 and are accessible at `http://localhost:3000`.