- Introduced `getLayerMask` utility to streamline layer mask retrieval. - Updated layer rendering logic to incorporate layer masks and opacity adjustments. - Added functionality to prevent dropping a group into its descendants. - Enhanced image texture rendering to support opacity parameters across various rendering functions. - Implemented group layer bounds application for better scaling and positioning. - Added tests to ensure correct behavior when handling layer masks and group layers. - Created new types for asset generation provenance to track generated assets more effectively.
28 KiB
28 KiB