Commit Graph

3 Commits

Author SHA1 Message Date
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9c4da51cfb fix(chess): send game updates to move sender + responsive mobile redesign
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Deploy to Production / test (push) Failing after 32s
Bun's ws.publish() excludes the sender, so the player making a move never
received the GAME_UPDATE with the new FEN — causing pieces to snap back.
Added ctx.send() alongside ctx.publish() for GAME_UPDATE and GAME_ENDED.

Also redesigned the panel for mobile: hamburger drawer sidebar, responsive
chess board sizing via ResizeObserver, stacked layouts on small screens,
and touch-friendly modals/controls across lobby and game pages.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-02 14:58:40 +02:00
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0c3b289ba0 feat(panel): implement GameLobby and GameRoom pages
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Deploy to Production / test (push) Failing after 34s
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-02 13:31:12 +02:00
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3bdb720e4a feat(panel): migrate to React Router, role-based layout and routing
Replace useState-based page switching with react-router-dom Routes.
Layout now renders admin or player nav items based on user.role.
Add stub pages for PlayerDashboard, GameLobby, and GameRoom.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-02 13:29:14 +02:00